RimWorld

RimWorld

746 ratings
Moosesian race
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
18.236 MB
Jul 16, 2021 @ 2:49pm
Jul 25 @ 1:07am
159 Change Notes ( view )

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Moosesian race

In 1 collection by Waffel F.
Moosesian Race - Complete Pack
7 items
Description
PSA : Now available on 1.5, despite what the workshop or the game may tell you.

Combat Extended Compatibility Patch is here!


See also: Facial Animation Patch by Talos

Not required but recommended: Show Hair With Hats or any similar mods.

"Would you like a race that make linear warfare viable in an age of mechanoid-space-aliens?"

"Do you like big mommy with big gun?"
If yes, you've found your place.

A fictional race of tall moose people based on Napoleonic Wars aesthetic, focusing on unleashing a slow but devastating damage on the enemy, tough enough to take considerable punishments.
Come with their own tech trees and various items.

Currently only have female.

Racial attributes :
+ High pain tolerance.
+ High unarmed melee damage.
+ High strength, capable of carrying heavy items.
+ Very tough, each body part has 2.5 times human health.
+ Low Mental break threshold, immune to mood debuff from eating raw foods or kibbles.
- Social fighting can be lethal if the receiving end of that punch is normal human or weaker, Moosesian don't hold back.
- Being so large and tall make them a good target practice.
- Penalty to research speed.
- Very slow move speed.

Race-exclusive Weapons characteristics:
+ High caliber, high damage firearms with great penetration.
+ Primitive but exceedingly large melee weapons.
- Generally inaccurate range weapons.
- Slow cooldown between each attack/shot on both ranged and melee weapons, each miss is a huge DPS loss.

Research projects

11 projects, while I do not wish to flood player’s research tab with these projects, it is a better way to lock away race exclusive contents and leave it up to player to unlock them.

Entrusted translations & mod recommendations

Moosesian race Japanese translation / 日本語翻訳
Moosesian race Simplified Chinese translation / 麋鹿族简体中文汉化包
Moosesian Race Russian translation / Русификатор
Napoleonic Rim

Trivia

- Initially, they are made for one purpose; holding and firing the biggest caliber of guns that no human couldn’t use in order to bully a Centipede, this includes handheld cannon that use 20mm shell and even bigger.
- As of current I have written 10,000+ words lore for this race, initially for them as a race for Rimworld, but later on it grew into its own universe.
- The Napoleonic aesthetic was merely an afterthought; if they’re going to use huge gun that pack a heavy punch but take forever to fire a shot, then why not? But as their lore went on, I decided to switch the direction and commit to the aesthetic.
- Many items have unique name to differentiate them from similar item added by other mod, “dieselwork” for instance has its huge damage and specific name to set it apart from “musket” added by vanilla weapons expanded.

Download mirror link have been removed, it will be available again once the mod is back in stable state.
Dedicated discord server[discord.gg]
Popular Discussions View All (4)
4
May 22 @ 6:57pm
Odd Moosesian issues/bugs (Fully Playable, mainly visual)
Power Connoisseur
6
Jul 18, 2023 @ 3:53pm
Red Error when using Firehorn
Black Jesus
4
May 26, 2023 @ 8:02am
Any plans on integrations for Combat Extended?
=♥Ramelouisse♥=
872 Comments
这片大蒂 Jul 30 @ 8:10pm 
waiting for gene:steamhappy:
Chromium Jul 28 @ 9:53am 
we thanks
Waffel F.  [author] Jul 28 @ 8:36am 
There will be more clothes very soon, and I'm sure you would love to see them, thanks!
SANTA Jul 28 @ 2:23am 
Please excuse any awkward English – it's not my native language. I just wanted to say I really enjoy the mod you've created!

I have noticed some clipping/misalignment issues with a few of the outfits. However, I saw your latest update notes mentioning this, so I'm confident it will be fixed soon.

I have a deep passion for this mod and truly appreciate all the hard work you put into it. If possible, I'd be thrilled to see some new outfit additions in the future! Perhaps some medieval-inspired styles? That would be amazing.

Once again, I want to express my full support for you and your work. Thank you so much for adding these fantastic elements to the game. I'm a huge fan and will continue supporting you!

Best regards,
Sorry, I didn't watch it last time, but this time I subscribed to two mods (original and emote) from the new version, no problem, but the original equipment seems to have been moved down
Waffel F.  [author] Jul 27 @ 9:28am 
Eventually they will have tgeir own equivalent to vanilla armors, then I will restrict them to only wear those.
LyraSen Jul 27 @ 5:55am 
Just wondering, would be possible to add more armor for them? Like, I know I can equipe marine armor in them and etc, but the vanilla armor does not match with their body and end up looking afwul.
流云 Jul 25 @ 8:51pm 
I used a backup version 1.5 of the game with ce, but after loading the save, there was a texture error with the character. From the front, the textures on the neck and head were separated. But strangely, when I copied the backed up game and mod to another computer to play the game, the texture returned to normal. I tried many methods, including updating the 1.6 version of the race and dynamic expression mod to the 1.5 version mod I backed up, but I couldn't solve the problem. May I ask if anyone has encountered the same problem and solved it? Thank you for your help
GameCommander32 Jul 25 @ 8:45am 
Hi, came back to playing rimworld after a while (game version 1.4) and i think the mod has a slight problem where the clothes are more lower than the pawn or the pawn is higher up making the clothes seem "visualy off", could be my mod list but unsure, thought i'd say since i didnt really see anything matching the problem i got (game version wise) my wording can be poor so i appoligies in advanced if i cause confusion despite being an english speaker
Waffel F.  [author] Jul 24 @ 5:43pm 
I will release an update when I wake up, let's if it'll fix anything.