RimWorld

RimWorld

580 ratings
Moosesian race
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
16.458 MB
Jul 16, 2021 @ 2:49pm
May 4 @ 10:56am
117 Change Notes ( view )

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Moosesian race

Description
PSA : Now available on 1.5, despite what the workshop or the game may tell you.

Combat Extended Compatibility Patch is here!


See also: Facial Animation Patch by Talos

Not required but recommended: Show Hair With Hats or any similar mods.

"Would you like a race that make linear warfare viable in an age of mechanoid-space-aliens?"

"Do you like big mommy with big gun?"
If yes, you've found your place.

A fictional race of tall moose people based on Napoleonic Wars aesthetic, focusing on unleashing a slow but devastating damage on the enemy, tough enough to take considerable punishments.
Come with their own tech trees and various items.

Currently only have female.

Racial attributes :
+ High pain tolerance.
+ High unarmed melee damage.
+ High strength, capable of carrying heavy items.
+ Very tough, each body part has 2.5 times human health.
+ Low Mental break threshold, immune to mood debuff from eating raw foods or kibbles.
- Social fighting can be lethal if the receiving end of that punch is normal human or weaker, Moosesian don't hold back.
- Being so large and tall make them a good target practice.
- Penalty to research speed.
- Very slow move speed.

Race-exclusive Weapons characteristics:
+ High caliber, high damage firearms with great penetration.
+ Primitive but exceedingly large melee weapons.
- Generally inaccurate range weapons.
- Slow cooldown between each attack/shot on both ranged and melee weapons, each miss is a huge DPS loss.

Research projects

11 projects, while I do not wish to flood player’s research tab with these projects, it is a better way to lock away race exclusive contents and leave it up to player to unlock them.

Entrusted translations & mod recommendations

Moosesian race Japanese translation / 日本語翻訳
Moosesian race Simplified Chinese translation / 麋鹿族简体中文汉化包
Moosesian Race Russian translation / Русификатор
Napoleonic Rim

Trivia

- Initially, they are made for one purpose; holding and firing the biggest caliber of guns that no human couldn’t use in order to bully a Centipede, this includes handheld cannon that use 20mm shell and even bigger.
- As of current I have written 10,000+ words lore for this race, initially for them as a race for Rimworld, but later on it grew into its own universe.
- The Napoleonic aesthetic was merely an afterthought; if they’re going to use huge gun that pack a heavy punch but take forever to fire a shot, then why not? But as their lore went on, I decided to switch the direction and commit to the aesthetic.
- Many items have unique name to differentiate them from similar item added by other mod, “dieselwork” for instance has its huge damage and specific name to set it apart from “musket” added by vanilla weapons expanded.

Download mirror link have been removed, it will be available again once the mod is back in stable state.
Dedicated discord server[discord.gg]
Popular Discussions View All (3)
6
Jul 18, 2023 @ 3:53pm
Red Error when using Firehorn
Black Jesus
4
May 26, 2023 @ 8:02am
Any plans on integrations for Combat Extended?
Plappington
4
Apr 26, 2023 @ 1:29am
HAR Apr17 update: Broken Moosesian pawn render.
Maki
629 Comments
Yes! Problem with clothes. She looks bad on a pawn. Doesn't fit full length.
Waffel F.  [author] May 15 @ 7:42pm 
I am well aware of that, it will be fixed as soon as I get the time to do so.
ShiokazeNeko (4/5) May 15 @ 9:00am 
idk why my moosesian pawn's clothes look very weird.

the outwear is smaller than it should be and only cover the upper body even it is a full body outfit.
However the underwear has no problem at all.

Just wondering if anyone else have the same issue.
水泥封心 May 12 @ 4:56pm 
I'm not sure if it's moosesian pawn in my colony that cause a sudden lag, followed by a return to normal, over and over again when i play 1.5
Sun May 10 @ 12:17am 
I don't know if it's the case , but I'd love some Victorian maid dresses :YuukaStare:
Waffel F.  [author] May 4 @ 8:55pm 
Have fun, good sir!
Riffy May 4 @ 3:44pm 
Thank you, I just saw the post that this works in 1.5. I will go give it a try cause I missed my big girls kicking ass.
tolaburke May 1 @ 4:09am 
Hmm. Sometimes Mooseians can't tend each other-they grab the stuff, go to the person, then switch to Standing,. Can anyone think why?
@tolaburke
KANE LIVES
tolaburke Apr 30 @ 7:06am 
"huge iron cannons"

Better idea. Huge Ion Cannons. As in GDI.