Space Engineers

Space Engineers

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Telemetry
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Jun 5, 2021 @ 7:09am
Jun 17, 2021 @ 4:06am
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Telemetry

Description
Keep track of all your ships.
Displays all your ships telemetry in one screen (or more).
Use the visual telemetry screen to have a Radar like visual location of your ships.

How to use?
  1. Place a PB in your ship and load this code;
  2. Place a PB in your base and load this code;
  3. Go to the Custom Data in the PB of your base and set flag collector under Telemetry to true;
  4. Add the TAG [Telemetry] to a text panel name in your base;
  5. Every ship telemetry with this PB will show up in the panel provided they are in antenna range;
  6. Add the TAG [VTelemetry] to a text panel name or console block (projector) name in your base;

Telemetry
  1. Ship name;
  2. Velocity;
  3. Altitude;
  4. Battery charge;
  5. Hydrogen level;
  6. Oxygen level; !new!
  7. Docked grid;
  8. GPS location;
  9. Last update;
  10. Shield Percentage (Shield Defense MOD); !new!

Settings
panel_tag
Text pannels with this [tag] will display the telemetry.
visual_tag
Text pannels or Console blocks (projector) with this [tag] will display the visual telemetry.
subgrid_panels
Set to true to enable this PB to write to pannels in other subgrids.
security_key
Change to avoid other factions from seeing your telemetry.
channel
Have ships send telemetry in different channels. Then for example, in your base when configuring the text pannel, use [TELEMETRY_2] for only seeing telemetry sent by ships on channel 2.

Commands
Run these commands as arguments in the PB:
scale
Changes the visual telemetry scale.
save
Saves telemetry data to PB Storage.
clear
Clears Telemetry data.
orbit <altitude>
Calculate the exact orbit position above the current location at the given altitude in meters and add the GPS entry to the CustomData. Example: orbit 42000
43 Comments
[CRSDR]Influx Oct 24, 2022 @ 9:12pm 
so im horrid at programming and was wondering if you could add a compatibility to a mod i use?
"Life'Tech-Powers" it adds deuterium based thusters and theres no gauge on the hud like hydrogen. can you make this able to have deuterium as something it tracks?
TechCoder Aug 31, 2022 @ 10:34am 
I've just published an update to this script as it appears Magistrator is no longer supporting this any longer. Full credit to him and all, my version addresses several of the questions here including CARGO, DAMAGE, panel size issues (mine now scrolls) and even COLOR for different ships. https://steamcommunity.com/sharedfiles/filedetails/?id=2856836020
Addywillz Aug 2, 2022 @ 11:04am 
Will this mod allow you ships to all track and talk to each other? or will it only display the Telemetry on whichever ship had the scrip loaded first?
Securi Feb 12, 2022 @ 2:24pm 
@Magistrator Is there a way to change the size of the font on the virtual display? I've tried to adjust the settings but the ship name is still big.
Drifter_TOA Dec 4, 2021 @ 9:16am 
How do I change the name of ships that show up on it?
TechCoder Aug 10, 2021 @ 1:31pm 
@Black Lamb - It is one of my 'gotta test' things, but I see no reason you can't just add another PB in your 'main hub' ships that transmits (use a different 'channel') and then see that wherever you want (your other 'collectors').
Black Lamb Aug 10, 2021 @ 12:06pm 
I have main ships in my fleet and I would love for them to show up in other collectors. I’m using Telemetry mostly to track my drone movements and seeing the other main hub ships would be useful.
coolfarmer Aug 9, 2021 @ 9:17pm 
@Magistrator, is it possible to have access to the code source?
Takeda Jul 28, 2021 @ 4:06am 
Hi Magistrator - is there a way to link panels together? I like changing font size for clarity (my ageing eyes eh) and having multiple panels to cope with the text overspill would be nice :)
KampKounslr Jul 24, 2021 @ 3:30pm 
Also, can the display expand onto other panels if it's too many ships for one? If so, is there a way to specify which panel is on top, etc?