RimWorld

RimWorld

2,324 ratings
Simply More Bridges (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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Posted
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6.723 MB
Mar 2, 2020 @ 1:09pm
Mar 19, 2024 @ 12:14pm
42 Change Notes ( view )

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Simply More Bridges (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
909 items
My Current ModList
263 items
Description

Update of Lanilors mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1420241138

Floors and bridges are of the same type in the game, terrainDef. That is why you cannot build floors on bridges, you can only replace one with the other. This is a limitation in the game and nothing I can change

- Splitted up the research-requirements for the bridges to make it more compatible with medival playthroughs.
- Added an option to generate bridges from all materials, even from other mods.
- Also wooden bridges will be generated from all woody materials.
- Added option to build bridges using other visuals; Flagstone, Paved tile and Concrete-visuals.
- Added russian translation, thanks Uncle Shvya
- Added slider to set the cost of the bridges
- All bridges (except Flagstone) are now considered Floor for Royalty
- All bridges built from beautiful material (Gold/Jade etc.) are considered Fine Floor
- Added french translation, thanks qux!
- All bridges should now inherit the beauty-value from the material they are made of



[dsc.gg]
[github.com]



New bridges types for heavy structure support and building in deep water!

A simple mod that adds more briges types on top of the wood bridges that rimworld core provides. Heavy briges work the same way as wood ones, but also provide support for heavy stuctures. Deep water bridges can be built in deep water.

You can build these new bridges out of steel, plasteel and stone types.

Research "heavy bridges" and "deep water bridges" to build them.

Can be added to an existing save. (To remove this mod, remove all steel bridges from your world first.)

(This mod has nothing to do with any old bridges mod from B18. It reuses and extends the 1.0 core bridges code and adds a steel version.)




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


Popular Discussions View All (7)
1
Dec 2, 2023 @ 6:40am
[Bug/Incompatability] Enabling Additional Bridge Types Breaks Preferred Bridge Selection in Replace Things
Furluge
2
Dec 14, 2020 @ 10:24am
More materials
[AOD]Suicide-Squirel
1
Jul 14, 2023 @ 1:44pm
Editing this mods DEF's Doesn't Work!
BlackCat
541 Comments
Mlie  [author] Mar 17 @ 5:57am 
@rolfey1328 Please see the Reporting Issues section described above
rolfey1328 Mar 17 @ 4:06am 
Not sure if anyone else has had this bug but after the bridges are destroyed it converts the underlying terrain to sand, and then you cant rebuild a bridge over it
valentijn78 Mar 16 @ 2:27pm 
It would be awesome if the two remaining "light" terrains had the "Bridgeable" affordance added to them, since floors can't be placed on them: SoftSand and MarshyTerrain. Any chance you could add it to this mod? :D
Hameizi🥶 Mar 11 @ 1:33pm 
Sterile bridge?
Momon Dec 14, 2024 @ 2:59pm 
I know that I can use a moist pump to remove muddy terrain but I was just wondering if anyone had anything to share on this.
Momon Dec 14, 2024 @ 2:55pm 
I'm looking for a mod that includes fine flooring bridges could this mod provide that? I'm also wondering if the slab flooring from vanilla furniture expanded - architect has a bridge mod?
低熵之体 Dec 8, 2024 @ 5:16am 
Well, it's probably the use of mods and lack of use of vanilla bridges that caused this problem, thanks for your reply.:steamsad:
And, I would like to take this opportunity to thank you for your continuous maintenance and repair of the Rimworld game mod community. Thank you for your efforts in making so many mods reusable. I would like to express my sincere gratitude and respect to you!:steamthumbsup::steamthumbsup::steamthumbsup:
Mlie  [author] Dec 7, 2024 @ 7:24am 
@低熵之体 I dont think vanilla bridges does that either?
低熵之体 Dec 7, 2024 @ 3:30am 
When I dismantle a bridge in the game, it does not return part of the construction materials like other buildings. Is this normal?:steamsad:
Colossus of Chodes Dec 5, 2024 @ 12:01pm 
The colors of the extra bridge types(concrete etc.) are s l i g h t l y off from the base floor type to the point where there's a visible seam between the two, pls fix or I will immolate myself in protest k thx