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SuperSoldiers: N7 Operative Class (WOTC)
 
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0.214 MB
Aug 6 @ 8:54am
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SuperSoldiers: N7 Operative Class (WOTC)

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In 1 collection by AmunRyu
SuperSoldiers Collection
7 items
Description
This mod is used to activate the N7 Operative class from the SuperSoldiers: Classes, Perks & Equipment mod. By default, the Class has NumInDeck=1 and NumInForcedDeck=1 to have fewer chances to be selected, but it is recommended to use other mods to handle its availability.

Any updates to the Class will be noted to the core mod's Change Notes.
For more info, refer to the core mod.


A list of the class abilities and equipment can be found here[docs.google.com].

The non-RPGO alternative(s) of the class(es) can be found here.
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40 Comments
AmunRyu  [author] 8 hours ago 
@Pr8Dator, you are using the specialization plugin that probably wasn't updated to the latest changes. I added internal RPGO integration options in the last update. Read the Change Notes in the core mod and act accordingly. Also, why are you using both this mod and the specialization plugin? They are not supposed to be present together.
Pr8Dator 8 hours ago 
My N7 Tech stalled out on Lt when the ability was blacked out... is this a known bug?
AmunRyu  [author] Aug 12 @ 11:25pm 
@Scary Boi check if this happens with only the prerequisites for the mod. Also, use the troubleshooting guide provided in the core mod's description.
Scary Boi Aug 12 @ 11:18pm 
Yep, this mod and Musashi's mod along with the core super soldiers mod. Might be something else conflicting and not showing all the classes available to me.
AmunRyu  [author] Aug 12 @ 11:14pm 
@Scary Boi are you using the actual class or the specialization plugin? If you use this mod with the core mod you are supposed to have RPGO installed too and you will get the picture you see in the preview. Commanders choice doesn't matter.
Scary Boi Aug 12 @ 11:09pm 
Ah so just picking vanguard isn't enough? I also noticed the preview has N7 Fury Adept as a class, which isn't showing up in my game. Does RPGO or Commander's Choice affect this mod?
AmunRyu  [author] Aug 12 @ 10:48pm 
@ScaryBoi you need both a PsiAmp (or BioticAmp) and one of the Biotic Specializations for the biotic abilities to deal damage
Scary Boi Aug 12 @ 10:45pm 
sorry for what might be a dumb question, but how does Biotic charge work? I'm just popping next to the enemy with no damage done.
AmunRyu  [author] Aug 12 @ 10:18pm 
@Zorbakaq not really
Zorbakaq Aug 12 @ 7:38pm 
@AmunRyu have you thought about making the Cerberus classes since they have armor parts out now?