XCOM 2
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[WotC] 'Launchers and Hand Grenades' - Assets
 
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222.057 MB
Jan 27 @ 12:31pm
Mar 6 @ 9:46pm
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[WotC] 'Launchers and Hand Grenades' - Assets

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In 1 collection by ∑3245
E3245's Master Mod Collection for War of the Chosen
46 items
Description
IMPORTANT: This is the assets of the 'Launchers and Frag Grenades' - An Explosive Weapon Pack mod. The main module for the weapons can be found here. Subscribing to this is very important, since it contains the code necessary for the weapons to function!

DO NOT SKIP THE REQUIRED ITEMS! THEY ARE NECESSARY!!

War of the Chosen version!

This mod adds 3 new launchers and 5 new grenades to the game. This is a separate mod as Resistance Firearms is grown too big and I wanted this to be a thing on the side.

If you have issues with this mod or spotted a bug, please report it in the Bug Report Thread. If you want to provide feedback, whether its good or bad, then post in the General Feedback Thread.


If you are thinking of downvoting this mod, please provide feedback first, so I know what I should improve on/did wrong.

I don't ask for donations. Period.

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FEATURES
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  • Adds 4 new launchers to the game: the China Lake from CoD: Black Ops III, M79, the M32 (MGL-140) and the Howitzer from CoD: IW!
  • Adds 5 new grenades: the M67 Fragmentation Grenade, the M18 Smoke Grenade, the M84 Stun grenade, and the EMP grenade and Frag grenade from CoD: IW!
  • Custom Fire SFX for both the M79 and the China Lake!
  • You can customize most aspects of the weapons, and even set them to never appear ever!
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KNOWN ISSUES
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  • Fire SFX might be too quiet as to not harm headphone users.
  • The Launcher on the back might be hovering a little bit on certain armors (most AC armors are fine though), but not as bad as before.
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COMPATIBILITY
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TODO
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  • Fix some bugs, if any.
  • Port more stuff.
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F.A.Q
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Q: Will there be more weapons?

A: Perhaps.

Q: Q: Is there weapons for all Tiers?

A: Yes, but to get to the Howitzer, you need to buy its Magnetic counterpart.

Q: Does this work on a current save?

A: Yes. You can load this mod in the middle of the campaign and the weapons should appear. However, see the next question.

Q: Help? I added this mod on a current save but none of the Grenades showed up?

A: Intentional behavior by the game. You do get the Plasma grenades but any other grenade (EMP, Stun, Smoke, etc) you have to build it from engineering.

Q: Help? I can't upgrade my weapons?

A: You buy the vanilla schematics to build the next tier.

Q: Vanilla version?

A: Not really, no.

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CREDITS
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Tools:
  • DTZxPorter for creating Wraith Archon - A Call of Duty Model Exporter.

Sounds:
  • Magmacow. LICENSE[creativecommons.org].

Model/Textures:
  • Activision/Treyarch for publishing/developing Call of Duty: Black Ops III respectively.
  • Activision/Infinity Ward/Raven Software for publishing/developing Call of Duty: Infinite Warfare and Modern Warfare Remastered respectively.
  • luchadordev[www.cgtrader.com] for the M79 model: CGTrader Profile[www.cgtrader.com]/Link to Model[www.cgtrader.com].
  • Artem Yuldashev[stiffme1ster.artstation.com] for the M32 (MGL-140) model.
  • E3245 for assembling, rigging, animating, coding, and whatever else.

Animation Work

UI Work
  • NeIVIeSiS for creating the new weapon/item icons.

DISCLAIMER: ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S). ALL RIGHTS RESERVED.

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MODS
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LOG
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Release ver: 1.201:
  • Fixed an animation bug with the MGL-140 GL.

Release ver: 1.200:
  • Changed the MGL-140's grenade firing animation to a quicker version without the pumping part, courtesy of Iridar.

Release ver: 1.100:

Release ver: 1.000:
  • Initial release of this mod.
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8 Comments
Kakroom Mar 21 @ 4:25pm 
@guillaume.ashby Iridar made that a thing. Only for Vanilla weapons, but. It's there?
Buck Feb 28 @ 6:21pm 
as an idea for future content would underbarrel grenade launchers be a possible addon?
Marcus Feb 4 @ 11:52am 
Is there any way they could be made so that when you use them, they don`t show up, so you have to buy new ones every time they got used.
I would find that really help full, and fit in with my stile of play.
goat fucker Jan 28 @ 4:47pm 
You are doing god's work out here with these mods
endersblade Jan 28 @ 9:12am 
Man, I have really been wishing someone would use the graphics for a 'nade launcher like that, for a weapon that functions as a main hand weapon. I want so desperately to run with a smaller 'nade launcher in the main hand and a shield in the off hand <3 I know this mod doesn't do that, I just saw the weapons and it reminded me of that. Really sweet looking mod!
Arkhangel Jan 28 @ 12:04am 
why? because 'splosions.
∑3245  [author] Jan 27 @ 9:49pm 
@Frizzeldian12
Yes
Frizzeldian12 Jan 27 @ 5:53pm 
so are the mods purely cosmetic?