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I modded the teutons paladin in the conqueror version I uploaded on ModDB. but I didn’t change the teutons paladin in the HD version mod on steam.
The Chinese architecture is made by my friend Huanglukuzhu, if you would like to create an IA version, you can ask him for permission.
Here is the link of his mod
https://steamcommunity.com/sharedfiles/filedetails/?id=552225580&searchtext=Asian+building
Thank you
Sure
Sorry I don’t have time to update it
Please follow the instructions, select “Data Set” to be “Age of World Empires”
https://steamcommunity.com/sharedfiles/filedetails/?id=334181584
Unique units for every level will make player hard to identify the units when so many different unique units are in the same screen.
你用吧,不过要注明是基于Courtjester1 from AOKH的瑞士长戟兵制作的
Mine works just fine. Make sure this mod is on highest priority when you play it.
One bug to report tough: the unit icons on your last updates (arbalest, pikeman, halberdier for mesoamerican) are just black squares (they don't show up at all, both in tech tree and on game). But the skins are working fine.
Thanks!
photoshop
用turtle pack的slp editor以及photoshop
Mesoamerican pikeman, halberdier, arbalest new skins
能做到,不过要基于5.7现在的dat用AGE全部重新做一遍数据修改,较耗时
如果要用5.7玩这个,可以用链接里的[IA]Age of World Empires,支持IA mod,并且是5.7
https://steamcommunity.com/sharedfiles/filedetails/?id=1393917896&searchtext=
It requires "Independent Architecture with Unit 5.7" mod by Saint_Michaels_
This new version of AOWE is compatible with IA mods now!
You can choose to use your prefered independent architecture mod and use AOWE independent unit skins at the same time