Team Fortress 2

Team Fortress 2

Mail Bomber
1,485 Comments
ShadowMan44 Aug 19, 2021 @ 1:00am 
This would've basically made the sticky jumper useless if you had this as a means to avoid taking any damage from your bombs, however pipe jumping is much harder than sticky jumping so :shrug:
Gadget May 29, 2016 @ 1:42am 
Could you upload a fix for this, please? At the moment it's using $bumpmapalphaphongmask instead of $basemapalphaphongmask. Thanks
Frogs Oct 17, 2014 @ 1:50am 
"How do I add this?" mother ♥♥♥♥♥♥♥ hilarious.
Cringe Lord Aug 4, 2014 @ 12:13pm 
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TNTAlchemist Apr 30, 2014 @ 1:23pm 
'Tis but a scratch.
Otter14 Feb 14, 2014 @ 12:23pm 
make the boots like the bootlegger:demoticon:
WiLSoN Dec 14, 2013 @ 12:28pm 
We still need these boots, they are awesome!
J Cast Nov 4, 2013 @ 7:48pm 
should've added the boots seperate as a weapon
Jhörbirn Lokrisson Oct 17, 2013 @ 8:41am 
the misc that add in game is nothig ... this was better...
yeehaw Sep 22, 2013 @ 5:36am 
how do i get the arm replacement thing that this had?
Maddocktor Sep 17, 2013 @ 4:07pm 
Glad it was made
doodoofart Sep 10, 2013 @ 3:45pm 
How do i download it?
Mark IV Cyber-Commando Sep 2, 2013 @ 7:07am 
Very good thing
:)
⚧︎Moro Aug 22, 2013 @ 6:41pm 
@Slender mann

You can just use "Whiff of the old brimstone" (grenade replacement). It's the exact same hue as the armor.
Mist Aug 5, 2013 @ 4:11am 
It would be awesome if this was paintable.
exqueeze me Jul 20, 2013 @ 8:47pm 
you should make it replace the bombs if possible, it looks kinda weird with it clipping through them. great item though, im probably gonna get one soon
Kurisu Jul 17, 2013 @ 12:44am 
Hey Svdl, you should submit de boots as another item, I, and many others would just Love to have some medieval boots for the demo :p
Lofthæna Guðmundsdóttir Jul 11, 2013 @ 11:16am 
tis but a scratch
Archimedes Jul 9, 2013 @ 12:11pm 
PUT the helmet too , please
Archimedes Jul 9, 2013 @ 12:07pm 
The armor with Bonedolier(the Skulls) ...it's sweeeet!
nix Jul 5, 2013 @ 1:12pm 
Amazing job, love the misc.
ToxicTested Jul 5, 2013 @ 9:40am 
and shoes
ToxicTested Jul 5, 2013 @ 9:39am 
where helmet because

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▒▒▒where the helmet!▒▒▒▒
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Ash Berry Jul 4, 2013 @ 10:48pm 
Needs to be paintable, id love to paint mine Green, or White.
Pondering Drifter Jul 3, 2013 @ 2:20pm 
By any chance will we see the complete set ingame one day? Or have the other pieces been cut due to techniqual issues. I would love to have the full set one day.
Kantius Jul 3, 2013 @ 2:48am 
Did the helmet ever make it in?
Zeugziumy Jul 2, 2013 @ 5:05pm 
It's only me, or this misc is way too black and dark in the game? There is no details at all.
Kormit Jun 25, 2013 @ 7:49am 
We need that mace and helmet :P
Pumpkin Spiced Iced Capp Jun 19, 2013 @ 10:23pm 
I really wish this was a Demoman primary ;-;
NoiseShadow1984 Jun 19, 2013 @ 11:59am 
nice
mayo Jun 18, 2013 @ 3:04pm 
I must have those boots.
Knusperfrosch Jun 18, 2013 @ 8:10am 
@Svdl: That's great to hear!
I last checked on Friday 14th when it wasn't. Should've tested Demoman loadouts again before I posted here, because now it indeed works. Looks good. :) I had expected the fix to be part of a TF2 patch, so when I didn't see an update I assumed Valve was still working on it.
Svdl  [author] Jun 18, 2013 @ 7:17am 
The feet issue is already fixed, it's also compatible with the kilt and cape.
Knusperfrosch Jun 18, 2013 @ 7:12am 
@Svdl: I hope the feet area being blocked problem (despite the final model having no boots) will get fixed soon.
Maybe Valve can then re-add the sabatons (armored boots) which were part of your original model as a primary weapon slot item with the same stats as the Ali Baba's Wee Booties/Bootlegger. That way a) we could have the armored boots along with the armor set, b) the Demoman could equip boots in his primary slot in medieval mode without them being blocked by the Dark Age Defender, and c) Valve would not need to playtest a new weapon slot item as t he stats would be identical to the Wee Booties.
Marshal Matters Jun 17, 2013 @ 3:36pm 
They should've removed the shoes.
HeadHunter 276 Jun 17, 2013 @ 11:20am 
I have to disagree. The tail on the back of the helmet clips through the armor's collar. A black bolgan helmet would be the best IMO.
Sir Derpington The Hero Jun 17, 2013 @ 12:58am 
spiral knight helmet would prolly look good with it for an idea for someone who has this item
[95th] Phantom Civet Jun 16, 2013 @ 9:12am 
okay, congrats on getting this in the game man :) but dang it valve, add the helmet next will ya?! i mean last i checked the demo man has zero knightly helmets that match
Hugo, Hugostoso Jun 15, 2013 @ 6:47pm 
I don't know why Valve accepted the armor instead the full set.²
Baido Jun 14, 2013 @ 8:57pm 
shoes is not good :|
ACGsteve Jun 14, 2013 @ 11:41am 
welp took them forever to complete the set good job man
Flpstrike Jun 14, 2013 @ 8:36am 
Well,i liked of it!
NEONPRIME.AXL Jun 14, 2013 @ 1:29am 
I don't know why Valve accepted the armor instead the full set.
Knusperfrosch Jun 14, 2013 @ 12:44am 
(cont.) But I found one massive, unfortunate flaw in regard to blocking other Demoknight items that I hope can be fixed via patching:

Despite the fact that the final version, the Dark Age Defender, contains no boots, the misc blocks both the Ali Baba's Wee Booties and the Bootlegger from being equipped in the primary weapon slot! Which makes the Defender useless as a cosmetic misc in medieval mode ; the Booties/Bootlegger were specifically designed so that the Demoknight could utilize his primary weapon slot in medieval.

I assume this is some sort of unintentional remnant from the fact the Mail Bomber ensemble used to contain armored boots but the Dark Age Defender doesn't, yet the game still thinks the Demoman's feet area is occupied? Can this be fixed?
Knusperfrosch Jun 14, 2013 @ 12:43am 
@Svdl: Congatulations on this item being shipped to the Mann Co Store! I had seen it previously in a screenshot, as a skin mod, so I'm happy it made it into the actual game. Perhaps we will see the helmet one of these days, too.

I just bought this item and tried it out in my medieval Demoknight loadout. While I had hoped this could be equipped along with the kilt misc, I understand why it doesn't due to both items having modified crotch plate. A pity the tunic wasn't included in the final version. (cont.)
Bassault Jun 13, 2013 @ 10:51pm 
NO HELMET?/? C'MON MAN!!!! THAT'S THE COOLEST PART!!!!
TFett Jun 13, 2013 @ 8:36pm 
Weapon !!! Not another hat! Return my Like.
ttv/flamewarmer Jun 13, 2013 @ 6:01pm 
this is added, and the madcap isn;t? HOW COULD YOU VALVE
bjdadcs Jun 13, 2013 @ 5:47pm 
They didn't add the hat along with it? Crud.
Maddocktor Jun 13, 2013 @ 5:34pm 
It's made yay