RimWorld

RimWorld

[sd] bridges
211 Comments
JustSomeEggsInAPot Feb 12, 2023 @ 5:23pm 
I wonder how many people out of the average steam commenter can read
SkimmingDawg Jun 15, 2022 @ 6:57pm 
is this save compatabile
Orbit May 9, 2022 @ 7:06am 
fix
VelxraTV Aug 30, 2021 @ 12:21am 
Check the comment below by mlie for the working updated version
迷死人的247 Aug 23, 2021 @ 11:48am 
1.3
:steamthis:
Sabnock Dec 25, 2020 @ 8:39am 
Is this mod going to be updated? I would love to have better bridges in the base game still! At the very least, it doesn't work with the current DLC
okebel Oct 26, 2020 @ 9:49am 
I don't know if anyone else has this issue. I can't remove pontoons. When i order one to be demolished, the pawns go over it, there is a loading bar and then nothing. I have to stop them or they would be stuck in a loop trying to demolish the pontoon. Got any idea what might be causing this?
Colonel Kurtz Apr 7, 2020 @ 1:15pm 
I don't think making deep water should break the game essentielly its a medieval seige, whoever can outlast who those inside or those outside
Mlie Mar 26, 2020 @ 2:37pm 
Made an update of this for RimWorld 1.1
https://steamcommunity.com/sharedfiles/filedetails/?id=2036488024
Hope this helps anyone!
Sasha Fox #SaveTF2 Mar 24, 2020 @ 2:44am 
If anyone has the know how and does please post a link here to an updated version.
Gr13nSl1me Mar 23, 2020 @ 9:10am 
From the author in the main description.

"not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind."
Malsaeran Mar 14, 2020 @ 4:42pm 
I'd love to see an update of this
=TPR= Eduardo'o Mar 4, 2020 @ 1:13pm 
is this one getting updated to 1.1?
DrStarfish Mar 2, 2020 @ 9:35am 
would love an update for this
Ralathar44 Feb 29, 2020 @ 8:23pm 
Update when possible, I luv this mod.
Marquez Feb 28, 2020 @ 10:41pm 
1.1.1.1
:steamsad:
SenzAres Feb 15, 2020 @ 1:53am 
I received an outdated modcheckDLL warning
LupineWitch Dec 4, 2019 @ 7:23am 
Terraforming options are broken, there is now way to convert shallow water to soil again w/o using moiustre pump.
Texas Redhawk Oct 24, 2019 @ 5:59pm 
I was as well.
Crispy Oct 19, 2019 @ 6:44am 
Is anyone else getting outdated modDLL checks for this mod?
离异三次的单身父亲 Aug 24, 2019 @ 10:39am 
As for drawbridge "when pulled up this should go back deep water." It will only works fine when both of two tiles are deep water. Or it would change into shallow water...:steamsalty:
kmcl11 Aug 18, 2019 @ 7:31pm 
Hi,
I have just had a very sad discovery - when my (half finished) moat of deep water froze in the winter, when it thawed out again it was back to shallow water :( :(
A different but still irritating problem is that if shallow water with a deep water build order on it freezes, the build order disappears.
MatthewTh0 Jul 17, 2019 @ 2:37pm 
So it says you need" Prepare for Fishing to make this compatible with Fish Industry but this hasn't been updated? Are they just incompatible for now?
Mirai no Hikari Jun 5, 2019 @ 4:18pm 
actually this doesent even work
Mirai no Hikari Jun 5, 2019 @ 4:17pm 
this does not work with the terra project mod
Cy64 May 29, 2019 @ 11:23pm 
Any chance of multiplayer compatibility?
Emperor Nick May 29, 2019 @ 7:03pm 
I would love a drawbridge only option. Also, it would be cool if the drawbridges could act as power cables. When raised, it would cut power.
KAZUSA May 16, 2019 @ 9:45pm 
Something bad,the drawbridge would turn the deep water into shallow water, and accidents may happen when rebuilding the deep water such as a surprising attack。
Neronix17 May 16, 2019 @ 2:20am 
Hi, your mod currently causes compatibility errors by overwriting BuildingBase and ResourceBase in files "sd_bridges_ThingDefs_bridge_base.xml" and "sd_bridges_ThingDefs_Items_Base.xml". This means other mods relying on the original Core BuildingBase or ResourceBase may be broken entirely by it, if you'd like a hand fixing this feel free to give me a shout.
Alex Fury May 9, 2019 @ 7:17am 
Can you put floors, and other items on top of these bridge tiles?
ie: lamps, walls, furniture etc
Mysteriono Feb 11, 2019 @ 3:55pm 
Any chance a drawbridge only version could be made?
Dosboy Feb 10, 2019 @ 8:49am 
Hi, love your mod. I added Combat extended and am getting these red errors at startup. Is there a conflict or a patch needed?

Here are some of the errors, all dealing with "damageDef Bomb"

Config error in sd_bridges_drawbridge_up: has multiple damage multipliers for damageDef Bomb
Config error in sd_bridges_drawbridge_down: has multiple damage multipliers for damageDef Bomb

and 5 more (of this mod and 2 others). So, it seems that the mods "concrete" , "bridges" and "roof support" are all modifying the damage multipliers for "damageDef Bomb".

Thanks for your thoughts and help.
NalRa Jan 22, 2019 @ 7:33am 
Hello, I've built "sea bridge" and "land bridge", but unlike the description, there's no improvement in walking speed. Please check.
Mookiebear 1020 Nov 30, 2018 @ 9:53am 
Is all gewd baby. Dumped the orignal file out of folder and resubscribed. You are a peach.
Balijana Nov 22, 2018 @ 9:47am 
and thanks a lot sulusdacor ;)
Balijana Nov 22, 2018 @ 9:46am 
it worked after deleting the mod in the folder \Steam\steamapps\workshop\content\...
sulusdacor  [author] Nov 22, 2018 @ 9:28am 
hm it should work,just tested again. maybe the mod did not properly update, unsub and resub. or manually delete the folder to let it update.
Balijana Nov 22, 2018 @ 9:17am 
still the same problem for me.
sulusdacor  [author] Nov 22, 2018 @ 8:33am 
it was bridges,thx for letting me know.

it should be fine now, just updated (removed layerable xml tag)
Balijana Nov 22, 2018 @ 7:55am 
I have a lot of mods, in paticular fertile fields, I think it can be a conflict with this one, Ill check tonight.
Mookiebear 1020 Nov 22, 2018 @ 7:00am 
I also cannot build platform. The pawns simply remove the foundation base yet do not create the platform in its place. Quite a few mods running....tho havent been any conflicts yet. Maybe some resorting? Please advise.
Tiny Nov 21, 2018 @ 4:34pm 
Yo! I can't place the platform on the foundation base. I get the message "Can't build floors on bridges" appearing
Balijana Nov 21, 2018 @ 12:34pm 
after building a foundation base, I build a platform and the land get back to marsh and I have some of my materials back.
sulusdacor  [author] Nov 9, 2018 @ 6:42am 
is the terraforming causing problems with another mod?
Taliesin Nov 6, 2018 @ 6:58pm 
Would it be possible for you to make a standalone for the drawbridges, like without the terraforming stuff?
"The" SeanMacLeod Nov 3, 2018 @ 8:50pm 
@Thundercraft
Updated to 1.0 five hours before you asked.
Thundercraft Nov 3, 2018 @ 4:47pm 
Is an update for 1.0 in the works?

I particularly miss the option to terraform terrain. There isn't another mod which allows terraforming like that (and updated for 1.0), is there?
sulusdacor  [author] Nov 3, 2018 @ 11:48am 
update to 1.0
changes: added hitpoints to foundation material of 250 and ponton parts have 350, since i set the flammeablility to 0.5 to prevent it from spawning in ruins.
otherwise the same.

@cover drawbridge (was 1 before always), set to 0.7 down and 0.9 up (my normal bridges have 0.65)
Caliell Oct 12, 2018 @ 7:15pm 
Still got the question. - When the draw bridge in "UP" position, does it provide high cover or not?
Stickman101 Oct 12, 2018 @ 4:50pm 
its on 0.19