Hearts of Iron IV

Hearts of Iron IV

Expert AI 5.0
5,008 Comments
bonk_dienstleistungen 31 minutes ago 
@BigMitchUSA The Japanese focus tree is current the problem with most mods. There are question marks everywhere, not just in Expert AI. As is so often the case, we first have to load an older version.
monkbel 5 hours ago 
where to find a version of ExpertAI that works with 1.16.10? I need to finish my campaign, can't go to 1.17 yet
逆骨 16 hours ago 
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Millerko 16 hours ago 
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Sok1x15 Nov 26 @ 10:31am 
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GOFİ Nov 26 @ 8:44am 
we need uptade..
BigMitchUSA Nov 26 @ 7:25am 
Japan still has the pre-DLC focus tree and many DLC leaders are missing
👑 What is Love? 👑 Nov 26 @ 5:58am 
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Дискорд аи для даунов:lilith_whoa:
КАРА Nov 23 @ 5:30am 
согласен, он легче
sorry07 Nov 23 @ 1:30am 
на самом деле этот мод круче чем расхайпленный дискорд аи
Dresar2 Nov 22 @ 9:09pm 
NO vanillna game without this mod!
tyvm
КАРА Nov 22 @ 6:40am 
Update please
grandma pussy Nov 20 @ 11:27am 
When can we expect it to be updated to new DLC? :)
rodderz2003 Nov 17 @ 9:36am 
anyone else getting an issue where with this mod germany doesn't breakthrough and win europe in 39-40?
>:) Nov 12 @ 3:50pm 
the AI no longer builds carriers even when i set for them to build it
FracxPlayz Nov 11 @ 10:27am 
@jackie yes
jackie Nov 2 @ 7:57pm 
do i need the dlcs for this to work? i only have man the guns
alvarotolentino53 Oct 31 @ 7:25am 
Is it compatible with Great War Redux?
Venusian Guy Oct 24 @ 11:42am 
Is this compatible with Kovas' States Reworked Expanded
Lubnut Oct 24 @ 12:10am 
I think it would really benifit from a cap on division count though. Like I said in my original comment, I notice that the AI loves to stack 30+ divisions on particular tiles, and the division counts only seem to get higher and higher. If thats a lot of the reason for performance hits then 100%, add a division cap. Or at least make it an option as part of the performance mode.
Kondi  [author] Oct 23 @ 10:54pm 
@Lubnut Ah, I see where you're coming from. I'm really just used to playing slow games and the performance being about that level (2019 or earlier). I'll keep it in mind when updating for the next DLC in case there are any useless performance hogs in the mod but the mod will probably stay on the slower side. In my experience unless something is bugging out, the pre-war years are slower in the mod but once the war starts and the division counts go up, the main performance hold up becomes those divisions and I don't really want to reduce the AI's division counts.
Lubnut Oct 23 @ 6:14pm 
I have a pretty recent CPU by AMD and even with performance mode on it becomes barely playable in 1941. It actually reminds me of when I first played hoi on a very average system for 2019 and it would take 1-2 days to finish a campaign. Vanilla hoi4 on my rig can go from 1936-1944 in about 2 hours. I would 100% reccomend this mod if it wasn’t for performance, i would reccomend looking at what extra scripts you can afford to cut (i imagine having 3-4 strategies coded for individual ai composition priorities is rather taxing for example?)
Kondi  [author] Oct 23 @ 6:29am 
@Lubnut Some people mention performance problems. I very purposefully use up performance gains from new HOI4 patches to add more and more complex scripts. The performance doesn't seem "laggy as hell" on my system with a good 3-year-old CPU although there is an obvious performance hit. When it becomes truly laggy on my system, that's really the only time I can start looking for issues unfortunately.
Lubnut Oct 22 @ 5:18am 
Reading these comments is really making me feel for the mod author. People really just refuse to read anything hey.

That being said, this mod is laggy as hell. Its obviously very script heavy. The only noticable difference is that the AI seems to like doom stacking on important city victory points waiting for you to encircle them (usually 30+ at a time). The AI also makes pretty good air designs. But not worth the performance hit.
Micflame Oct 18 @ 7:39am 
will this mod work with the new 1.16.10 update?
MechanizedWerewolf Oct 16 @ 12:26pm 
@superserb cause it's probably not fking compatible lol
SuperSerb Oct 15 @ 11:57pm 
why is a mod for ai difficulty having issues with research mods, it breaks my reworked air designer
Corrupted Oct 8 @ 7:21pm 
update pls
Little Goober Oct 5 @ 8:17am 
It breaks Research Tech mods Like 'Extended Tech Tree 1960' :Dogeface:
alexaltdorf Oct 1 @ 1:52pm 
I don't agree with those that say that this mod has been superseded by Sheep's AI. They do different things. I like to have a challenging AI, but if I wanted to have a true multiplayer experience, I would multiplay.
Private Private Sep 25 @ 1:41am 
Is there a setting to nerf Austria? For some reason whatever this mod does makes it impossible to early Anschluss. I ended up sitting around with well over a million manpower in fully equipped divisions and it still wouldn't let me take the focus.
Lance-36 Sep 24 @ 5:04pm 
This mod works and from what I can tell it will never stop working. Perfect for those who have grown complacent with their single player strategys and want a somewhat player like equivalent challenge
Counter Culture Sep 23 @ 6:32pm 
Thank you for your continually work on this mod. One of the few mods I can always count on when updates come out to have some fun. :peace_hoi:
Yolo$wagger Sep 23 @ 4:52pm 
This mod used to be absolutely essential, but it has now been superseded by "Sheep's mod", which is pretty much Expert AI on Pervitin.

Thank you for all your hard work, Kondi!
blond_architect Aug 31 @ 5:52am 
ultimate tech tree mod doesn't work alongside this. meh.. expected, but would be fun if it worked so.
Vladimir Putin Aug 23 @ 10:21pm 
мод для тех, кто не в курсе возможностей подкрутить ползунки в меню
RubberBalls Aug 22 @ 1:42am 
sheep ai mod is a lot better than this garbage
СадаM ХусейH Aug 21 @ 6:45am 
бот всё такой-же тупой а мод просто добавляет ботам бафы хрень но прикольно
AlexFIN Aug 16 @ 4:58am 
@V5027 ok ruzzi
V5027 Aug 14 @ 5:37am 
a garbage mode, delete it
Booti Aug 3 @ 11:13am 
Hello, I have a problem or a strage occurance. I play Germany and when fighting the USSR, it was very easy on Insane difficulty. I tag switched and found out that the USSR AI only buils full infantry division with support anti air and engeneers. I have not played this mod in over a year, so what happened?
mrslash231 Aug 2 @ 5:40am 
Will this mod work on another Mod, that add's stuff instead of replacing stuff?. I wanna try a zombie mod, as the AI is a tad lack-luster as far as im concerned it doesnt remove anything just adds a nation with certain buffs to make it as powerful as zombies.
deybard13 Aug 1 @ 2:41pm 
Yapacağın modu sikeyim aptal orospu evladı
fransa 246 tane fabrika yapmış yıl 1939 böyle işin anasını sikeyim cephe tıkanıyor ilerlemek mümkün değil indirmeyin saatinize yazık
Markot Jul 28 @ 1:39am 
Hello, is Enough on Our Hands 2.0 still compatible? If so, in what loading order?
SDNW Jul 10 @ 1:38pm 
solid f for your research tree epic
domin8ting Jul 6 @ 10:29pm 
Why does the Soviets construction line not exist? I never see anything in the queue and always see a bunch of factories being used for "National Projects"?
SalzStange Jul 5 @ 3:24pm 
Seizing french gold is still bugged, be careful
Rail Jun 29 @ 3:48pm 
@Epicnuke1234 Try to read description before typing.
"Not compatible with: 95% of non-cosmetic mods. Absolutely NOT compatible with major overhaul mods."