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You'd have to be lucky in order to get the correct local police siren sound when using both mods together. But when not using my mod, you'd hardly get the correct local police siren sound when you get ticketed.
Cip's mod does come with a def file where you can tune the spawn ratios of his vehicles if necessary - that is if you want to give a better chance for my sounds to work
@Wakamiya Eve - By which mod creator? There are quite a few packs for emergency vehicles.
If they edit base game police cars, of course you will need the Sound Fixes Pack in higher priority for the local police sirens to work. This is one reason why in the minimum requirements the Sound Fixes Pack has to have higher priority than AI traffic mods
@acmod1g - Возможно, у вас неправильный порядок загрузки. В этом моде даже нет звука Porsche или McLaren.
my question is, do i do it again always if i quit the game?
You might find truck sound mods to improve them. Optionally there are gameplay settings to disable these features as well
I would strongly recommend using the Sound Fixes Pack for this aspect
or I dont need this mod
Regarding the default engine sound, because of the Volvo FH6's quiet low RPMs, and because of the difficulty of accelerating with the parking brake on, its engine will be perceived as quiet in that case
Thanks for the info @billbill8 I think the truck effects slider is set to 80% for me, everything else is 50% but it is highly likely it's the engine audio mod I have as the soundproofing is someone over the top lol
For the reverse beeper audio, make sure your Truck Effects sound volume slider is at least at 50% in the Audio Settings. I know it's not a quietness issue because the sound can be perceived further away in distance than the default.
I am able to adjust its sound volume when leaning out the window. I can do that for the next mod update if you want me to
As reported by @BeastyBill88, I find the reverse beeper audio is very quiet (and higher pitch), even when leaning out the window, compared to the default beeper audio (without your mod).
@Vulture - The mod is compatible with the new update. ✅
@BeastyBill88 - The reverse beeper audio is working fine on my end. What did change is that it's distinct from the ATS edition now. Your truck's interior soundproofing may of course have some influence to its sound volume when the windows are closed.
@Xetra - Yes :)
https://steamcommunity.com/sharedfiles/filedetails/?id=3447813169
For the regular hurry up music, you must have its file contents point to the regular music like so:
source="/sound/music/music.bank#music/hurry_up"
If you mean the player truck horns (standard city horn or air horn), this mod doesn't change that in order to keep compatibility with other sound mods for the player truck. Though I can change the fallback one maybe
For the coming mod update in the 1.55 game version, I have increased sound volume adjustments ready for the distant approaching noise level for those train locomotives you listed.
Many thanks for your suggestion :)