SOMA
Amnesia: The Dark Descent - Asset Pack
34 Comments
person Jul 5, 2023 @ 8:54am 
what is HPL3??
Snooper Sep 26, 2019 @ 8:39am 
I am going to begin Undertaking the task of remastering The Dark Descent for HPL3, complete with improved locations and environments, as well as a general overhaul, if anyone would like to help out, friend me and message as well.
música fluye (Bitte Records) May 3, 2019 @ 4:12pm 
dose this pack reskin Akers flesher CoralPuppet jinyoshida ?
MENDACIUM Aug 15, 2018 @ 8:35pm 
Hey why isn't there like a penumbra asset pack? i love that game
Fertincontocchi Sep 3, 2017 @ 1:36pm 
Where can i download hpl3?
The Born Aug 30, 2017 @ 6:02am 
If anyone would like to take on the daring challenge to remaster Amnesia: The Dark Decent in HPL3 using this and accuretely recreate the scripts like as if it was the real Amnesia let me know so I can promote it :D
Draugemalf Aug 15, 2017 @ 10:49am 
Here's an envrionment I did using this : http://i.imgur.com/dNG3okM.png
CallMeLeønidas Apr 11, 2017 @ 8:55pm 
Maybe Amnesia: The Dark Descent would possible with this mod?
Holy Shit Feb 28, 2017 @ 12:24pm 
They only did it with rainy halls but that one is not full amensia .
Holy Shit Feb 28, 2017 @ 12:24pm 
Not rly, you need to reqrite the amnesia scripts and maps to work with SOMA and that takes loads of time.
Schizo Nov 27, 2016 @ 3:37am 
Combine this mod with this http://www.moddb.com/mods/amnesia-monsters-upgraded and the Amnesia inventory mod and you can go full Amnesia!
DeGreZet Aug 29, 2016 @ 3:42pm 
Owen dafuq u talking about? So there's any life instead Steam? :spazhorror:
Owen Jul 5, 2016 @ 1:16pm 
Do you have a non-steam version of this?
Clan Wolf Jun 23, 2016 @ 4:19pm 
that be a really interesting idea, dark descent upgraded to hpl3 engine. but partly what made that game great was its old engine and runs alot easier
Pattumiera  [author] May 9, 2016 @ 9:15am 
@ShipinShen: Import objects is not meant for that, but for loading objects that were previously exported. If the asset pack is properly installed and configured, the objects should appear in the object lists along with the ones that came with SOMA. Here you have a couple guides to help setting this up:

https://wiki.frictionalgames.com/hpl3/tutorials/mod-creation/setting_up_a_mod_entry

https://wiki.frictionalgames.com/hpl3/tutorials/mod-creation/setting_up_the_editors_for_working_on_a_mod

@TheRealFrogMan: should work as long as you have the latest version of the tools and follow the guides above.
tea lizard Apr 30, 2016 @ 2:43pm 
and i have the same problem as ShipenShen.
tea lizard Apr 30, 2016 @ 2:34pm 
can i use this if i downloaded SOMA off of a different source?
ShipinShen Feb 21, 2016 @ 5:17pm 
How can I actually use it? Import objects do not show me the objects inside the folders @C:\Program Files (x86)\Steam\steamapps\workshop\content\282140\570600440
Rob Boss Feb 12, 2016 @ 9:13pm 
Thank you! I love HPL.
Hardarm Jan 4, 2016 @ 11:17am 
ita?
Waterbottles Dec 17, 2015 @ 11:51am 
Oh ok cool thanks!
Pattumiera  [author] Dec 17, 2015 @ 1:24am 
@Admiral. Poopy Pantz: sorry for that. Yes you will need to download this if the mod you are gonna play is created using it, unless the modder has stripped the needed assets from it.
The goal of all this is basically reducing bloat when redistributing mods. If you check the test at http://steamcommunity.com/sharedfiles/filedetails/?id=570668616 , it does not include any assets at all, just the map.
Waterbottles Dec 16, 2015 @ 3:08pm 
I take it unless your a level editor, you will never need to download this? You should put more in the description. I know nothing about level editing so to me i cant tell if this is just for level editors or if people need this to play costom content people have made with old assets
StarButterflyRules Dec 16, 2015 @ 6:17am 
@Iron Certain object that were in Amnesia would be needesd in some mods in one way or the other. The same with Penumbra assets. So there...
The Dreamer Dec 15, 2015 @ 11:50pm 
@Iron This allows for the use of Amnesia assets from within the game engine of Soma, so you can have, for example, the Amnesia servants patrolling your spooky sci-fi lab. Frankly, while I appreciate the port (saves me a hell of a lot of time knowing this stuff's already done now) I think the package system is dumb, as part of the appeal of custom stories is the surprise of content, and nothing kills a surprise like having to outright state that the a pack is required for this mod to work. Not so bad for large asset packs, but if people start uploading small ones with single entities, it's gonna be a nightmare. No skin off my back, though, since you can just put the entities straight in your mod and credit in the description.

(Now, a Penumbra hi-res asset pack... THAT would be awesome, ;D)
Eisen Dec 15, 2015 @ 10:54pm 
...Why would we need this? There's an Amnesia Editor already out?! Do you want more Amnesia Custom stories? That's kind of retarded and not original.
The Dreamer Dec 15, 2015 @ 10:29pm 
@Nuuuu, it's a pack of assets from Amnesia that can be used with the level editor, the assets can be found in C:\Program Files (x86)\Steam\steamapps\workshop\content\282140\570600440 after subscribing.
Grasses Dec 15, 2015 @ 10:09pm 
Wait what does this mod do?
Venom Snake Dec 15, 2015 @ 12:41pm 
Что за дичь?
ShipinShen Dec 15, 2015 @ 7:23am 
<3
LaserKiwi Dec 15, 2015 @ 5:47am 
LORD KAIN
это скорее всего для разработчиков модификаций
LORD KAIN Dec 15, 2015 @ 5:42am 
Как запустить? О_о у меня не получается
Kanarias Dec 15, 2015 @ 4:08am 
lol
J o n e x Dec 15, 2015 @ 3:40am 
Thanks for this!