SOMA
Amnesia: The Dark Descent - Asset Pack
34 comentarios
person 5 JUL 2023 a las 8:54 a. m. 
what is HPL3??
Snooper 26 SEP 2019 a las 8:39 a. m. 
I am going to begin Undertaking the task of remastering The Dark Descent for HPL3, complete with improved locations and environments, as well as a general overhaul, if anyone would like to help out, friend me and message as well.
música fluye (Bitte Records) 3 MAY 2019 a las 4:12 p. m. 
dose this pack reskin Akers flesher CoralPuppet jinyoshida ?
MENDACIUM 15 AGO 2018 a las 8:35 p. m. 
Hey why isn't there like a penumbra asset pack? i love that game
Fertincontocchi 3 SEP 2017 a las 1:36 p. m. 
Where can i download hpl3?
The Born 30 AGO 2017 a las 6:02 a. m. 
If anyone would like to take on the daring challenge to remaster Amnesia: The Dark Decent in HPL3 using this and accuretely recreate the scripts like as if it was the real Amnesia let me know so I can promote it :D
Draugemalf 15 AGO 2017 a las 10:49 a. m. 
Here's an envrionment I did using this : http://i.imgur.com/dNG3okM.png
CallMeLeonidas 11 ABR 2017 a las 8:55 p. m. 
Maybe Amnesia: The Dark Descent would possible with this mod?
Holy Shit 28 FEB 2017 a las 12:24 p. m. 
They only did it with rainy halls but that one is not full amensia .
Holy Shit 28 FEB 2017 a las 12:24 p. m. 
Not rly, you need to reqrite the amnesia scripts and maps to work with SOMA and that takes loads of time.
Schizo 27 NOV 2016 a las 3:37 a. m. 
Combine this mod with this http://www.moddb.com/mods/amnesia-monsters-upgraded and the Amnesia inventory mod and you can go full Amnesia!
DeGreZet 29 AGO 2016 a las 3:42 p. m. 
Owen dafuq u talking about? So there's any life instead Steam? :spazhorror:
Owen 5 JUL 2016 a las 1:16 p. m. 
Do you have a non-steam version of this?
Clan Wolf 23 JUN 2016 a las 4:19 p. m. 
that be a really interesting idea, dark descent upgraded to hpl3 engine. but partly what made that game great was its old engine and runs alot easier
Pattumiera  [autor] 9 MAY 2016 a las 9:15 a. m. 
@ShipinShen: Import objects is not meant for that, but for loading objects that were previously exported. If the asset pack is properly installed and configured, the objects should appear in the object lists along with the ones that came with SOMA. Here you have a couple guides to help setting this up:

https://wiki.frictionalgames.com/hpl3/tutorials/mod-creation/setting_up_a_mod_entry

https://wiki.frictionalgames.com/hpl3/tutorials/mod-creation/setting_up_the_editors_for_working_on_a_mod

@TheRealFrogMan: should work as long as you have the latest version of the tools and follow the guides above.
tea lizard 30 ABR 2016 a las 2:43 p. m. 
and i have the same problem as ShipenShen.
tea lizard 30 ABR 2016 a las 2:34 p. m. 
can i use this if i downloaded SOMA off of a different source?
ShipinShen 21 FEB 2016 a las 5:17 p. m. 
How can I actually use it? Import objects do not show me the objects inside the folders @C:\Program Files (x86)\Steam\steamapps\workshop\content\282140\570600440
Rob Boss 12 FEB 2016 a las 9:13 p. m. 
Thank you! I love HPL.
Hardarm 4 ENE 2016 a las 11:17 a. m. 
ita?
Waterbottles 17 DIC 2015 a las 11:51 a. m. 
Oh ok cool thanks!
Pattumiera  [autor] 17 DIC 2015 a las 1:24 a. m. 
@Admiral. Poopy Pantz: sorry for that. Yes you will need to download this if the mod you are gonna play is created using it, unless the modder has stripped the needed assets from it.
The goal of all this is basically reducing bloat when redistributing mods. If you check the test at http://steamcommunity.com/sharedfiles/filedetails/?id=570668616 , it does not include any assets at all, just the map.
Waterbottles 16 DIC 2015 a las 3:08 p. m. 
I take it unless your a level editor, you will never need to download this? You should put more in the description. I know nothing about level editing so to me i cant tell if this is just for level editors or if people need this to play costom content people have made with old assets
StarButterflyRules 16 DIC 2015 a las 6:17 a. m. 
@Iron Certain object that were in Amnesia would be needesd in some mods in one way or the other. The same with Penumbra assets. So there...
The Dreamer 15 DIC 2015 a las 11:50 p. m. 
@Iron This allows for the use of Amnesia assets from within the game engine of Soma, so you can have, for example, the Amnesia servants patrolling your spooky sci-fi lab. Frankly, while I appreciate the port (saves me a hell of a lot of time knowing this stuff's already done now) I think the package system is dumb, as part of the appeal of custom stories is the surprise of content, and nothing kills a surprise like having to outright state that the a pack is required for this mod to work. Not so bad for large asset packs, but if people start uploading small ones with single entities, it's gonna be a nightmare. No skin off my back, though, since you can just put the entities straight in your mod and credit in the description.

(Now, a Penumbra hi-res asset pack... THAT would be awesome, ;D)
Eisen 15 DIC 2015 a las 10:54 p. m. 
...Why would we need this? There's an Amnesia Editor already out?! Do you want more Amnesia Custom stories? That's kind of retarded and not original.
The Dreamer 15 DIC 2015 a las 10:29 p. m. 
@Nuuuu, it's a pack of assets from Amnesia that can be used with the level editor, the assets can be found in C:\Program Files (x86)\Steam\steamapps\workshop\content\282140\570600440 after subscribing.
Grasses 15 DIC 2015 a las 10:09 p. m. 
Wait what does this mod do?
Venom Snake 15 DIC 2015 a las 12:41 p. m. 
Что за дичь?
ShipinShen 15 DIC 2015 a las 7:23 a. m. 
<3
LaserKiwi 15 DIC 2015 a las 5:47 a. m. 
LORD KAIN
это скорее всего для разработчиков модификаций
LORD KAIN 15 DIC 2015 a las 5:42 a. m. 
Как запустить? О_о у меня не получается
Kanarias 15 DIC 2015 a las 4:08 a. m. 
lol
J o n e x 15 DIC 2015 a las 3:40 a. m. 
Thanks for this!