Total War: ATTILA

Total War: ATTILA

Better BATTLE AI
82 Comments
matt.rspf Jul 2 @ 7:10am 
yo does this mod fix the weird siege ai running into walls and moving into map border shits weird as hell it bugs me
NUTCRACKER Aug 21, 2024 @ 7:15pm 
not as good.
-the AI is much faster in commanding all units at once
-AI recognises instantly if the unit stops, as the aimed enemy is "hidden"
-I do not see the whole battle map, as it is darkened
-I do not see all units...as long they are spotted by any of my units.

so I see there not disadvantages for the AI

if the AI would play in REALISM MODE, so in view of the army leader? any AI battles would be much much much easier.
MINOS  [author] May 18, 2024 @ 12:46am 
@ Christian :

Answered at 12 Apr, 2023 @ 9:55pm
Cristian May 17, 2024 @ 10:14pm 
please make a version for medieval Kingdoms 1212. The devs are more into map creating , units creating and so on not AI they really need help.
Todt Mar 18, 2024 @ 4:13pm 
doesnt appear in mod loader
JesusChristIsLord Feb 9, 2024 @ 10:11am 
hi, I just wanted to comment to make a simple suggestion to update the game. This is the best ai battle tweak mod and we wouldnt want a great mod to not function properly
foxconnor272 Jan 29, 2024 @ 7:50pm 
Finding this mod in 2024 is unreal. Combine this with other ai mods and now they are a force to be reckoned with. This mod needs to made for every TW game. The AI not killing there general at the beginning of the battle as well as even strategically flanking you when they can!
Birdinmotion Jan 27, 2024 @ 11:22pm 
hey so if i have a mod that increases unit size, is this compatiable?
Mr_Happy Jan 15, 2024 @ 1:00am 
It would be amazing if you made this mod for the Dawnless days mod (lotr)
Majordea Dec 28, 2023 @ 7:32am 
i have already resubscribed.
Majordea Dec 28, 2023 @ 7:32am 
yep, this is the only mod in my loadout that won't work and I have lost all my saves.
Majordea Dec 28, 2023 @ 7:28am 
i was using this mod with AE 2 for like a year, since the update, now cannot run mod with this enabled? Seems a shame cuz far as I could tell it was working and was one of the better features or mods to have in any attila game..? Launcher says this mod is outdated..and i might lose all my saves now between this and another mod conflict.
MINOS  [author] Apr 12, 2023 @ 12:55pm 
@ JackBeauregard :

Not gonna upload a 860 MB modded Mod...

Ask the Devs of AD 1212 about this Problem.
JackBeauregard Mar 29, 2023 @ 6:32am 
hi, can you do one for 1212?? would be amazing. Thank you
MINOS  [author] Dec 13, 2022 @ 8:58pm 
@ DefineClutch :

It would be Best, to inform the Mod Authors of the Problem.
Dziggy Dec 13, 2022 @ 8:06pm 
I'm not exactly well versed on how to do it lol, thx for the quick reply tho
MINOS  [author] Dec 12, 2022 @ 11:57pm 
@ DefineClutch :

Overwriting a Mod can be tricky with another Mod.

So you have to edit the Mods Unit Database, but thats just a Matter of Seconds Copy&Paste.
Dziggy Dec 12, 2022 @ 3:14pm 
is it possible to make this compatible with the Dawnless days mod? (Formerly Rise of Mordor) (LOTR)
Andrew Fish Oct 30, 2022 @ 11:47am 
PLS MAKE this compatibile with Fote +ep is rly popular atm and your mod will improuve things up
Majordea Oct 2, 2022 @ 6:37am 
Scharnhorst von Zieten Aug 23, 2019 @ 5:43am
pls do a mod where the ai attacks you in every battle!!
it sucks so hard that they are just freakin waiting for you to attack in every freakin battle!!
pls help!!

this is why I am here 2. Atilla is so kool of a game. the 2 game breaking assets..one..AI not able 2 use ladders etc. re-mount a ram on siege battle.. 20 enemy attacks you, then waits 10 miles in the forest for you to atack them! I can see if it is an ai "decision" but if this is the default..this is as broken as Rome 1 AI pathfinding! any ideas are welcome.
anixx99 Jun 11, 2022 @ 12:24pm 
fote+ep please
DopierDolphin Dec 5, 2021 @ 10:22am 
Rise of mordor pls.
Swansonhart Jan 15, 2021 @ 4:43am 
It seems to working, because AI no longer sends general on suicide missions.
BlueLightning Jan 2, 2021 @ 6:01am 
medievel kingdoms please
Shougun Nov 17, 2020 @ 3:09pm 
For the dark age mod, it would be useful
Wiid Jun 15, 2020 @ 7:55pm 
Minos can I ask you a question sir?
Arthalion May 21, 2020 @ 3:35am 
integrated in Enhanced Battles for FOTE : https://steamcommunity.com/sharedfiles/filedetails/?id=2097153948
Allaes Jan 10, 2020 @ 11:35am 
could you make this mod for 1212?
Aquila_Nera Aug 25, 2019 @ 5:44am 
Where is BETTER AI ?
Scharnhorst von Zieten Aug 23, 2019 @ 3:43am 
pls do a mod where the ai attacks you in every battle!!
it sucks so hard that they are just freakin waiting for you to attack in every freakin battle!!
pls help!!
Kellhus Lotr-TW Jun 5, 2019 @ 8:04am 
We need it in Rise of Mordor xD
Nuclear Winter Jun 2, 2019 @ 9:05am 
This mod still work?
taro Sep 29, 2018 @ 12:24pm 
@minos, 1212ad and rise of mordor please? thank you.
ShuriK Aug 5, 2018 @ 4:25am 
could you create a submod for Age of Vikings?
thank you very much
Loot_Goblin Jul 15, 2018 @ 3:46am 
create*
Loot_Goblin Jul 15, 2018 @ 3:46am 
@MINOS can you creat a submod for 1212 ad? I'd be grateful!
Legend Z Mar 23, 2018 @ 6:31am 
Nice mod thank you MINOS :steamhappy:
IIMATIRiX Jan 16, 2018 @ 3:36pm 
this doesnt fix the siege battle AI just so you know they still cant use siege equipement properly, grrrr wish CA would fix that!
Black Soull Nov 18, 2017 @ 1:01pm 
Work whit Foghoten Realms?
MINOS  [author] Nov 5, 2017 @ 9:23am 
@ 장베르트 :

Only for Hills, not for Forests.
Ticklerz Jun 4, 2017 @ 9:18pm 
will this mod not be compatible with double unit mod?
MINOS  [author] Apr 13, 2017 @ 11:36am 
@ YxTHE_BUTCHERxY :

Its still a Mystery to me, why big overhaul Modders dont raise up the Line of Sights of the Units, as its well known now and it got fixed in Warhammer.

You should ask in the Terminus Mod if he could do this.
Knight-du-Lys Apr 13, 2017 @ 10:14am 
would you be able to make on for Terminus Total War Imperium?
ExPR Jan 7, 2017 @ 1:44am 
works with Medieval Kingdoms Mod?
Brother Loden Dec 27, 2016 @ 8:16am 
hopefully this fixes the ai. Even with the radious mod the ai keep fucking running around in circles unable to attack walls : /
MINOS  [author] Sep 1, 2016 @ 11:34am 
@ N4RMER :

I dont know about, maybe thats hardcoded
Super Mean Agent Aug 8, 2016 @ 10:35pm 
Hi please make AI general to not getting in to fight in siege battles, i dunno why everytime charge into my spears and die quickly. so just in your land battles when AI general stand at back of his army, make same with siege battles. thx
Fellow Human Mar 18, 2016 @ 5:46am 
Thx for quick response
MINOS  [author] Mar 18, 2016 @ 5:18am 
@ Fellow Human :

I have already made a Radious Version, look at my Collection ;)
Fellow Human Mar 18, 2016 @ 4:57am 
Anyone has an idea whether it is compatible with Radious Mod?