Total War: ATTILA

Total War: ATTILA

172 ratings
Better BATTLE AI
   
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Tags: mod, Battle
File Size
Posted
Updated
536.679 KB
Oct 28, 2015 @ 10:36am
Mar 18, 2016 @ 10:14am
5 Change Notes ( view )

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Better BATTLE AI

In 1 collection by MINOS
Minos Mods for Attila
25 items
Description
This mod really changes the AI behaviour on the battlefield by maxing the visibility_spotting_range_min and the visibility_spotting_range_max to a value of 9999.

Because normally AI is nearsighted and can only see between 500 and 1687 meters (feets) on the battlefield map, whereas the Player looks above the whole map.

So the AI in vanilla plays always in REALISM MODE, which u can tick on in the options.

I left the Visibility for hiding in forests and scrubs untouched, of course!


AI will REALLY act more clever on the battlefield - flank you more often, hide its generals behind etc pp...


Original idea was by "MagicCuboid" for "Increased Spotting Distances for a More Tactical BAI" for Rome 2 Total War.


I really wished more unit modder would implemented this, as this should be known since rome 2 !


Savegame compatible.


!!!

Beware that it only changes the unit behaviour in VANILLA and is NOT compatible with Mods, that change unit tables!
Otherwise you will have vanilla unit stats!

!!!


If you want to have a submod, for another unit-altering-mod you are using, feel free to ask me to create it for you!

82 Comments
matt.rspf Jul 2 @ 7:10am 
yo does this mod fix the weird siege ai running into walls and moving into map border shits weird as hell it bugs me
NUTCRACKER Aug 21, 2024 @ 7:15pm 
not as good.
-the AI is much faster in commanding all units at once
-AI recognises instantly if the unit stops, as the aimed enemy is "hidden"
-I do not see the whole battle map, as it is darkened
-I do not see all units...as long they are spotted by any of my units.

so I see there not disadvantages for the AI

if the AI would play in REALISM MODE, so in view of the army leader? any AI battles would be much much much easier.
MINOS  [author] May 18, 2024 @ 12:46am 
@ Christian :

Answered at 12 Apr, 2023 @ 9:55pm
Cristian May 17, 2024 @ 10:14pm 
please make a version for medieval Kingdoms 1212. The devs are more into map creating , units creating and so on not AI they really need help.
Todt Mar 18, 2024 @ 4:13pm 
doesnt appear in mod loader
JesusChristIsLord Feb 9, 2024 @ 10:11am 
hi, I just wanted to comment to make a simple suggestion to update the game. This is the best ai battle tweak mod and we wouldnt want a great mod to not function properly
foxconnor272 Jan 29, 2024 @ 7:50pm 
Finding this mod in 2024 is unreal. Combine this with other ai mods and now they are a force to be reckoned with. This mod needs to made for every TW game. The AI not killing there general at the beginning of the battle as well as even strategically flanking you when they can!
Birdinmotion Jan 27, 2024 @ 11:22pm 
hey so if i have a mod that increases unit size, is this compatiable?
Mr_Happy Jan 15, 2024 @ 1:00am 
It would be amazing if you made this mod for the Dawnless days mod (lotr)
Majordea Dec 28, 2023 @ 7:32am 
i have already resubscribed.