Total War: ATTILA

Total War: ATTILA

Better BATTLE AI
82 kommentarer
matt.rspf 2. juli kl. 7:10 
yo does this mod fix the weird siege ai running into walls and moving into map border shits weird as hell it bugs me
NUTCRACKER 21. aug. 2024 kl. 19:15 
not as good.
-the AI is much faster in commanding all units at once
-AI recognises instantly if the unit stops, as the aimed enemy is "hidden"
-I do not see the whole battle map, as it is darkened
-I do not see all units...as long they are spotted by any of my units.

so I see there not disadvantages for the AI

if the AI would play in REALISM MODE, so in view of the army leader? any AI battles would be much much much easier.
MINOS  [ophavsmand] 18. maj 2024 kl. 0:46 
@ Christian :

Answered at 12 Apr, 2023 @ 9:55pm
Cristian 17. maj 2024 kl. 22:14 
please make a version for medieval Kingdoms 1212. The devs are more into map creating , units creating and so on not AI they really need help.
Todt 18. mar. 2024 kl. 16:13 
doesnt appear in mod loader
JesusChristIsLord 9. feb. 2024 kl. 10:11 
hi, I just wanted to comment to make a simple suggestion to update the game. This is the best ai battle tweak mod and we wouldnt want a great mod to not function properly
foxconnor272 29. jan. 2024 kl. 19:50 
Finding this mod in 2024 is unreal. Combine this with other ai mods and now they are a force to be reckoned with. This mod needs to made for every TW game. The AI not killing there general at the beginning of the battle as well as even strategically flanking you when they can!
Birdinmotion 27. jan. 2024 kl. 23:22 
hey so if i have a mod that increases unit size, is this compatiable?
Mr_Happy 15. jan. 2024 kl. 1:00 
It would be amazing if you made this mod for the Dawnless days mod (lotr)
Majordea 28. dec. 2023 kl. 7:32 
i have already resubscribed.
Majordea 28. dec. 2023 kl. 7:32 
yep, this is the only mod in my loadout that won't work and I have lost all my saves.
Majordea 28. dec. 2023 kl. 7:28 
i was using this mod with AE 2 for like a year, since the update, now cannot run mod with this enabled? Seems a shame cuz far as I could tell it was working and was one of the better features or mods to have in any attila game..? Launcher says this mod is outdated..and i might lose all my saves now between this and another mod conflict.
MINOS  [ophavsmand] 12. apr. 2023 kl. 12:55 
@ JackBeauregard :

Not gonna upload a 860 MB modded Mod...

Ask the Devs of AD 1212 about this Problem.
JackBeauregard 29. mar. 2023 kl. 6:32 
hi, can you do one for 1212?? would be amazing. Thank you
MINOS  [ophavsmand] 13. dec. 2022 kl. 20:58 
@ DefineClutch :

It would be Best, to inform the Mod Authors of the Problem.
Dziggy 13. dec. 2022 kl. 20:06 
I'm not exactly well versed on how to do it lol, thx for the quick reply tho
MINOS  [ophavsmand] 12. dec. 2022 kl. 23:57 
@ DefineClutch :

Overwriting a Mod can be tricky with another Mod.

So you have to edit the Mods Unit Database, but thats just a Matter of Seconds Copy&Paste.
Dziggy 12. dec. 2022 kl. 15:14 
is it possible to make this compatible with the Dawnless days mod? (Formerly Rise of Mordor) (LOTR)
Andrew Fish 30. okt. 2022 kl. 11:47 
PLS MAKE this compatibile with Fote +ep is rly popular atm and your mod will improuve things up
Majordea 2. okt. 2022 kl. 6:37 
Scharnhorst von Zieten Aug 23, 2019 @ 5:43am
pls do a mod where the ai attacks you in every battle!!
it sucks so hard that they are just freakin waiting for you to attack in every freakin battle!!
pls help!!

this is why I am here 2. Atilla is so kool of a game. the 2 game breaking assets..one..AI not able 2 use ladders etc. re-mount a ram on siege battle.. 20 enemy attacks you, then waits 10 miles in the forest for you to atack them! I can see if it is an ai "decision" but if this is the default..this is as broken as Rome 1 AI pathfinding! any ideas are welcome.
anixx99 11. juni 2022 kl. 12:24 
fote+ep please
DopierDolphin 5. dec. 2021 kl. 10:22 
Rise of mordor pls.
Swansonhart 15. jan. 2021 kl. 4:43 
It seems to working, because AI no longer sends general on suicide missions.
BlueLightning 2. jan. 2021 kl. 6:01 
medievel kingdoms please
Shougun 17. nov. 2020 kl. 15:09 
For the dark age mod, it would be useful
Wiid 15. juni 2020 kl. 19:55 
Minos can I ask you a question sir?
Arthalion 21. maj 2020 kl. 3:35 
integrated in Enhanced Battles for FOTE : https://steamcommunity.com/sharedfiles/filedetails/?id=2097153948
Allaes 10. jan. 2020 kl. 11:35 
could you make this mod for 1212?
Aquila_Nera 25. aug. 2019 kl. 5:44 
Where is BETTER AI ?
Scharnhorst von Zieten 23. aug. 2019 kl. 3:43 
pls do a mod where the ai attacks you in every battle!!
it sucks so hard that they are just freakin waiting for you to attack in every freakin battle!!
pls help!!
Kellhus Lotr-TW 5. juni 2019 kl. 8:04 
We need it in Rise of Mordor xD
Nuclear Winter 2. juni 2019 kl. 9:05 
This mod still work?
taro 29. sep. 2018 kl. 12:24 
@minos, 1212ad and rise of mordor please? thank you.
ShuriK 5. aug. 2018 kl. 4:25 
could you create a submod for Age of Vikings?
thank you very much
Loot_Goblin 15. juli 2018 kl. 3:46 
create*
Loot_Goblin 15. juli 2018 kl. 3:46 
@MINOS can you creat a submod for 1212 ad? I'd be grateful!
Legend Z 23. mar. 2018 kl. 6:31 
Nice mod thank you MINOS :steamhappy:
IIMATIRiX 16. jan. 2018 kl. 15:36 
this doesnt fix the siege battle AI just so you know they still cant use siege equipement properly, grrrr wish CA would fix that!
Black Soull 18. nov. 2017 kl. 13:01 
Work whit Foghoten Realms?
MINOS  [ophavsmand] 5. nov. 2017 kl. 9:23 
@ 장베르트 :

Only for Hills, not for Forests.
Ticklerz 4. juni 2017 kl. 21:18 
will this mod not be compatible with double unit mod?
MINOS  [ophavsmand] 13. apr. 2017 kl. 11:36 
@ YxTHE_BUTCHERxY :

Its still a Mystery to me, why big overhaul Modders dont raise up the Line of Sights of the Units, as its well known now and it got fixed in Warhammer.

You should ask in the Terminus Mod if he could do this.
Knight-du-Lys 13. apr. 2017 kl. 10:14 
would you be able to make on for Terminus Total War Imperium?
ExPR 7. jan. 2017 kl. 1:44 
works with Medieval Kingdoms Mod?
Brother Loden 27. dec. 2016 kl. 8:16 
hopefully this fixes the ai. Even with the radious mod the ai keep fucking running around in circles unable to attack walls : /
MINOS  [ophavsmand] 1. sep. 2016 kl. 11:34 
@ N4RMER :

I dont know about, maybe thats hardcoded
Super Mean Agent 8. aug. 2016 kl. 22:35 
Hi please make AI general to not getting in to fight in siege battles, i dunno why everytime charge into my spears and die quickly. so just in your land battles when AI general stand at back of his army, make same with siege battles. thx
Fellow Human 18. mar. 2016 kl. 5:46 
Thx for quick response
MINOS  [ophavsmand] 18. mar. 2016 kl. 5:18 
@ Fellow Human :

I have already made a Radious Version, look at my Collection ;)
Fellow Human 18. mar. 2016 kl. 4:57 
Anyone has an idea whether it is compatible with Radious Mod?