Hearts of Iron IV

Hearts of Iron IV

KR Naval Rework KRTX Compability Mod (Redux)
24 Comments
era Sep 29 @ 1:27pm 
Perfect, thanks for the quick patch! :happyfish:
Doktor_Diesel  [author] Sep 29 @ 1:06pm 
the bugs about the doctrine and the event should now be fixed @reynoldsjwoodcock, @era, @SolidSpaceDisk
reynoldsjwoodcock Sep 29 @ 4:59am 
Doktor - another bug related to the NR: the extension to the navy doctrine tree is greyed out. After completion of the full standard tree, it should unlock the first option further down, but it's not available.
era Sep 29 @ 4:56am 
Same here, it doesn't fire anymore with this enabled.
Doktor_Diesel  [author] Sep 27 @ 10:16am 
I'll Look into it
SolidSpaceDisk Sep 27 @ 8:30am 
to be specific USA_macarthur_coup_effect still use old events, which no longer exists
SolidSpaceDisk Sep 27 @ 8:27am 
I think it broke ACW....
Doktor_Diesel  [author] Sep 25 @ 10:03am 
this mod will be updated for the new DLC when Naval rework is updated too
reynoldsjwoodcock Sep 24 @ 3:18am 
I have found the culprit! Your work remains pristine.

For reference, it was GDW's Army Insignia mod causing a double-up/clash https://steamcommunity.com/sharedfiles/filedetails/?id=2056031140
reynoldsjwoodcock Sep 24 @ 2:43am 
Thanks for your efforts. Mr Punk suggests its a mod conflict - though only these compatches have been released in the last few days.
Doktor_Diesel  [author] Sep 23 @ 1:15pm 
I can´t really reproduce the bug, i´ll try tomorrow again
reynoldsjwoodcock Sep 23 @ 12:53pm 
Not really - only thing that changes GFX is this: https://steamcommunity.com/sharedfiles/filedetails/?id=2938290655

However it was all working peachy until the last few days. By no means saying it's your fault! Just curious if you could replicate it.
Doktor_Diesel  [author] Sep 23 @ 12:47pm 
But I´m seeing that you´re using another graphical mod?
Doktor_Diesel  [author] Sep 23 @ 12:47pm 
ah found it, it works for me
Doktor_Diesel  [author] Sep 23 @ 12:37pm 
did you open the window to change the role of the ship?
reynoldsjwoodcock Sep 23 @ 12:30pm 
Hope this works - https://imgur.com/a/3YD89ge
Doktor_Diesel  [author] Sep 23 @ 12:09pm 
@reynoldsjwoodcock (nice name btw) yes a screenshot would be good
reynoldsjwoodcock Sep 23 @ 11:55am 
Thank you so much for tending to these mods, pal.
Question - is it possible the update messed with the naval classification system from the Naval Rework mod? i.e. the letters (DD/CVE/CLAA) replacing the originals (crab/shield/gun/etc)? Can post a screenshot if necessary
Doktor_Diesel  [author] Sep 17 @ 12:43pm 
the Bug when hovering over a specific icon in the naval tech tree should be fixed now
Doktor_Diesel  [author] Sep 6 @ 9:16am 
Thx I'll Look into it
Johann der Alte Sep 6 @ 7:18am 
Most of the things look to work (not tried the special projects yet), but mousing over one of the icons at the bottom of the ship tech page (one of the cold war techs underneath the battleship section) causes a CTD
Spectre Sep 2 @ 10:25pm 
Edit: I guess it doesn't exactly fully allow me to resume my save. I didn't have the KRTX mod, so the tech tree doesn't pop up. It allows the game to run, but no tech. This gives me hope that someone will make a mod that works for me in the near future, though!
Spectre Sep 2 @ 9:33pm 
You're a gentleman and a scholar
Dorian Void Sep 1 @ 4:53pm 
hi, i really appreciate this mod. but there is a minor compatibility issue: the recent update of kaiserreich navy rework has allowed destroyers and cruisers to equip radar, sonar and fire control at the same time, but with this mod, you can still only equip two out of three