Hearts of Iron IV

Hearts of Iron IV

KR Naval Rework KRTX Compability Mod (Redux)
24 comentarii
era 29 sept. la 13:27 
Perfect, thanks for the quick patch! :happyfish:
Doktor_Diesel  [autor] 29 sept. la 13:06 
the bugs about the doctrine and the event should now be fixed @reynoldsjwoodcock, @era, @SolidSpaceDisk
reynoldsjwoodcock 29 sept. la 4:59 
Doktor - another bug related to the NR: the extension to the navy doctrine tree is greyed out. After completion of the full standard tree, it should unlock the first option further down, but it's not available.
era 29 sept. la 4:56 
Same here, it doesn't fire anymore with this enabled.
Doktor_Diesel  [autor] 27 sept. la 10:16 
I'll Look into it
SolidSpaceDisk 27 sept. la 8:30 
to be specific USA_macarthur_coup_effect still use old events, which no longer exists
SolidSpaceDisk 27 sept. la 8:27 
I think it broke ACW....
Doktor_Diesel  [autor] 25 sept. la 10:03 
this mod will be updated for the new DLC when Naval rework is updated too
reynoldsjwoodcock 24 sept. la 3:18 
I have found the culprit! Your work remains pristine.

For reference, it was GDW's Army Insignia mod causing a double-up/clash https://steamcommunity.com/sharedfiles/filedetails/?id=2056031140
reynoldsjwoodcock 24 sept. la 2:43 
Thanks for your efforts. Mr Punk suggests its a mod conflict - though only these compatches have been released in the last few days.
Doktor_Diesel  [autor] 23 sept. la 13:15 
I can´t really reproduce the bug, i´ll try tomorrow again
reynoldsjwoodcock 23 sept. la 12:53 
Not really - only thing that changes GFX is this: https://steamcommunity.com/sharedfiles/filedetails/?id=2938290655

However it was all working peachy until the last few days. By no means saying it's your fault! Just curious if you could replicate it.
Doktor_Diesel  [autor] 23 sept. la 12:47 
But I´m seeing that you´re using another graphical mod?
Doktor_Diesel  [autor] 23 sept. la 12:47 
ah found it, it works for me
Doktor_Diesel  [autor] 23 sept. la 12:37 
did you open the window to change the role of the ship?
reynoldsjwoodcock 23 sept. la 12:30 
Hope this works - https://imgur.com/a/3YD89ge
Doktor_Diesel  [autor] 23 sept. la 12:09 
@reynoldsjwoodcock (nice name btw) yes a screenshot would be good
reynoldsjwoodcock 23 sept. la 11:55 
Thank you so much for tending to these mods, pal.
Question - is it possible the update messed with the naval classification system from the Naval Rework mod? i.e. the letters (DD/CVE/CLAA) replacing the originals (crab/shield/gun/etc)? Can post a screenshot if necessary
Doktor_Diesel  [autor] 17 sept. la 12:43 
the Bug when hovering over a specific icon in the naval tech tree should be fixed now
Doktor_Diesel  [autor] 6 sept. la 9:16 
Thx I'll Look into it
Johann der Alte 6 sept. la 7:18 
Most of the things look to work (not tried the special projects yet), but mousing over one of the icons at the bottom of the ship tech page (one of the cold war techs underneath the battleship section) causes a CTD
Spectre 2 sept. la 22:25 
Edit: I guess it doesn't exactly fully allow me to resume my save. I didn't have the KRTX mod, so the tech tree doesn't pop up. It allows the game to run, but no tech. This gives me hope that someone will make a mod that works for me in the near future, though!
Spectre 2 sept. la 21:33 
You're a gentleman and a scholar
Dorian Void 1 sept. la 16:53 
hi, i really appreciate this mod. but there is a minor compatibility issue: the recent update of kaiserreich navy rework has allowed destroyers and cruisers to equip radar, sonar and fire control at the same time, but with this mod, you can still only equip two out of three