RimWorld

RimWorld

Aquarium (Continued)
16 Comments
Mlie  [author] Aug 22 @ 12:01pm 
@crafty1983 Traders and sometimes by fishing
crafty1983 Aug 22 @ 11:58am 
where do you get them?
Mlie  [author] Aug 22 @ 11:55am 
@crafty1983 The fish you can place in aquariums are in a plastic bag, you cannot place dead fish in them
crafty1983 Aug 22 @ 11:54am 
Thanks Mlie. Guess bass aren't compatible.
Mlie  [author] Aug 22 @ 11:51am 
@crafty1983 You select it on the fish gizmo on the aquarium
crafty1983 Aug 22 @ 11:49am 
I know this is going to sound stupid but how do you put the fish in the aquarium?
Mlie  [author] Aug 19 @ 12:17pm 
@Yotsmungandr Should be fixed now
Yotsmungandr Aug 18 @ 11:16pm 
Fish in bags with safe hours < 0 that are still alive (health > 0) cannot be put into aquariums.

Thanks for updating.
Mlie  [author] Aug 10 @ 2:10pm 
@NightmareCorporation No problem 🙂
NightmareCorporation Aug 10 @ 2:07pm 
@Mlie
Sneaky! Alright, thanks, I can integrate with that, appreciate the help :)
NightmareCorporation Aug 10 @ 1:57pm 
@Mlie
Thanks for the intel, but how did you achieve that mechanically? I don't see any harmony patches or PatchOperations that would achieve this unless I missed some critical keyword :(
Mlie  [author] Aug 10 @ 9:10am 
@NightmareCorporation When fishing, there is a 5% chance of getting a random aquarium fish as well
NightmareCorporation Aug 10 @ 6:21am 
Cheers. Looking into allowing these fish to swim in my Aquariums, was curious how your Odyssey integration works, because I can't seem to find a patch that adds the required defs. I can find the VCE_Fishing.FishDef for VEF, but no ThingDef's for Odyssey.
JKthree Aug 7 @ 1:42pm 
@TurtleShroom I think that'll be more on NightmareCorp's end. Plus I'd rather have the inspiration buff and this mod's fish appear on NightmareCorps' Aquariums
TurtleShroom Aug 7 @ 12:45pm 
Please consider adding support for the Aquariums Mod: https://www.steamcommunity.com/sharedfiles/filedetails/?id=3478462020 .