RimWorld

RimWorld

Aquarium (Continued)
16 kommentarer
Mlie  [skaper] 22. aug. kl. 12.01 
@crafty1983 Traders and sometimes by fishing
crafty1983 22. aug. kl. 11.58 
where do you get them?
Mlie  [skaper] 22. aug. kl. 11.55 
@crafty1983 The fish you can place in aquariums are in a plastic bag, you cannot place dead fish in them
crafty1983 22. aug. kl. 11.54 
Thanks Mlie. Guess bass aren't compatible.
Mlie  [skaper] 22. aug. kl. 11.51 
@crafty1983 You select it on the fish gizmo on the aquarium
crafty1983 22. aug. kl. 11.49 
I know this is going to sound stupid but how do you put the fish in the aquarium?
Mlie  [skaper] 19. aug. kl. 12.17 
@Yotsmungandr Should be fixed now
Yotsmungandr 18. aug. kl. 23.16 
Fish in bags with safe hours < 0 that are still alive (health > 0) cannot be put into aquariums.

Thanks for updating.
Mlie  [skaper] 10. aug. kl. 14.10 
@NightmareCorporation No problem 🙂
NightmareCorporation 10. aug. kl. 14.07 
@Mlie
Sneaky! Alright, thanks, I can integrate with that, appreciate the help :)
NightmareCorporation 10. aug. kl. 13.57 
@Mlie
Thanks for the intel, but how did you achieve that mechanically? I don't see any harmony patches or PatchOperations that would achieve this unless I missed some critical keyword :(
Mlie  [skaper] 10. aug. kl. 9.10 
@NightmareCorporation When fishing, there is a 5% chance of getting a random aquarium fish as well
NightmareCorporation 10. aug. kl. 6.21 
Cheers. Looking into allowing these fish to swim in my Aquariums, was curious how your Odyssey integration works, because I can't seem to find a patch that adds the required defs. I can find the VCE_Fishing.FishDef for VEF, but no ThingDef's for Odyssey.
JKthree 7. aug. kl. 13.42 
@TurtleShroom I think that'll be more on NightmareCorp's end. Plus I'd rather have the inspiration buff and this mod's fish appear on NightmareCorps' Aquariums
TurtleShroom 7. aug. kl. 12.45 
Please consider adding support for the Aquariums Mod: https://www.steamcommunity.com/sharedfiles/filedetails/?id=3478462020 .