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All the documentation is free to view on the Slay the Spire discord, if you have an idea, go make it! Just take your time and learn things one by one! If I was able to do this, you can too!
@Draco
Thanks for the kind words!
I'll push an update regarding the costs of Prepare and Rehash, and change them a little.
As for Exploit Weakness and a few others cards, I aknowledge I just took them straight from vanilla characters, the more I expend on this mod the less cards like this I will want. Tbh they're just here to fill the pool of cards
@Bento Baker Praymordis Thanks for the feedback!
I'll take a look at the tooltip and change it and revert Static and its other equivalent to a buff, I just wanted to experiment with it but if people like it way more as a buff I'll keep it that way.
1. The character needs more mechanics. You probably already know this, but I think its very important as a next step if you want to get more motivated to finish the mod. I want to make a post in suggestions to maybe give some ideas on new mechanics.
2. The common pool has several cards that lack a clear role. For example, Exploit weakness is just clothesline, except what makes clothesline interesting is that its like bash but with more damage and it applies weak. But with no bash-like card to compare to, it feels rather random on this character.
3. The cards Prepare and Rehash are very bad, and thus the flip mechanic kinda just falls flat. I can't help but think they are both supposed to cost 0 instead of 1. Buffing these cards would make the flip mechanic much easier to give feedback on, as is it just seems too hard to get going.