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Its 1944 and they still have 40 mils on interwar mediums even though they researched advanced mediums already.
It doesn't seem like any other country has this problem.
P mode = normal ai, Road to 56
And, tank with howitzer is everything you will need to win against allies (tomorrow I will try to kill soviet, and I think this will be succesed, because all of the bots are making the same tanks and infrantry)
But it something new, I liked it
also, the bot sometimes uses old interwar tank and plane templates even in the midgame (in 1941 ussr bot was still building them), which I think is an issue
RULE_♥♥♥♥♥_MODE:0 "Щадящий режим"
♥♥♥♥♥_MODE:0 "Щадящий режим"
ALLIES_WONT_SEND_TROOPS_TO_POLAND_AND_BENELUX_DESC:0 "Альянс союзников не станет отправлять дивизии в Польшу и бенелюкс, тем самым не замедляя продвижение Германии"
NORMAL_AI:0 "Обычный режим"
RULE_NORMAL_AI:0 "Обычный режим"
INTENDED_WAY_TO_PLAY_DESC:0 "Игра началась"
One of the best moments with this AI considering that most games the AI somehow ends up basically killing itself.
This AI is better than most players I know.
This is the first time I've seen an AI that knows NAVY! It's awesome.
I guess I could always tweak the mod file myself and im already doing that so that's no prob, just some suggestions
@HAN switching tags should be fine maybe. idk i havent looked at the code in awhile but i dont remember making ♥♥♥♥ as unfriendly as expert ai. and i did have plans for UTTNH and still plan to do smth with it
@Achtung Panzer! i made the mod ofc ima say mine. but i dont put cheats in my mod so imo mines better
If I change the country using the tag console, will the AI break?
anyway im taking a break from modding for a bit but i will fix any major issues like crashes if anyone reports them. When i come back to the mod im overhauling the production ai, and i might take a look at the micromanaging "skills" again.
ill look at all the comments from feb 6th to whenever i pick modding back up so if theres an issue leave a comment and it will eventually be fixed