RimWorld

RimWorld

Ice Is Slippery
27 kommentarer
Gen1ELman 27. juni kl. 21:02 
смехуятина, чел идет идет и тут бэумн и падает гагагагахахаха
footman 1. juni kl. 13:02 
tysm
Mlie  [ophavsmand] 1. juni kl. 11:42 
@tofohan barbecue Seems to have been an issue with the slipping logic, should be fixed now
footman 1. juni kl. 9:19 
https://prnt.sc/RO40UADl3HfR

hidden headdiff on, no slippery ice headdiff.
Dude walked outside 10 seconds after this and slipped, and the headdiff came up.
Despite not being enabled in settings on pawns at all.

If it works fine for you, then it must be a mod conflict on my end.
footman 1. juni kl. 9:18 
The hediff removes itself auto, when the pawn is no longer on ice no?
Are you talking about the visible headiff that says something along the lines of "slippery ice (regaining balance)" ? if so no,
since most of them get it removed when they spend time inside my ice bunker (which is 99 percent of the time).

It does however get re-applied despite my settings, upon re-entering the ice again despite my mod settings. Maybe its a mod conflict issue.

If no, and its a different- invisible headiff, then no i have not.
Mlie  [ophavsmand] 1. juni kl. 7:26 
@tofohan barbecue Well, the slipping is a hediff on each pawn. Did you remove that after disabling it to be reapplied in the settings?
footman 1. juni kl. 7:14 
i just wanted it for them not to slip every five meters and lose their guns i just equipped them with, but then that didnt fix the problem so i disabled pawn slipping at all in mod settings.

didnt do anything either, even post restart, reload etc.
clearly broken mod options, albeit the mod itself at its core works still. maybe too well.
footman 1. juni kl. 7:13 
mod options doesent work for it,
ive disabled pawn option and they still slip constantly on the ice.
so i have to disable the mod.

be aware for all downloading
Mlie  [ophavsmand] 9. sep. 2024 kl. 11:25 
Added an option to turn off pawns falling over
5katz 9. sep. 2024 kl. 9:38 
This is top of my head but i believe being under 16-20% movement also downs a pawn
mayonnaise 9. sep. 2024 kl. 9:30 
i dont think they necessarily NEED to get downed for the mod to serve it's intended purpose; realistically slipping around on ice would just make you move slower instead of knocking you out :gorlak:
Mlie  [ophavsmand] 9. sep. 2024 kl. 9:27 
@5katz Trouble is that they do not get downed without lowered conciousness
5katz 9. sep. 2024 kl. 9:19 
+1 for making the modifier change movement instead of conciousness
Cr0ssley 1. sep. 2024 kl. 10:21 
@mayonnaise exactly, plus I think that still allows a pawn to crawl since manipulation isn't affected
mayonnaise 29. aug. 2024 kl. 16:54 
i feel like changing the consciousness multiplier to a moving one would be a much more effective way to implement this mechanic. that's just my opinion, though. this mod is a really cool idea but with the way it's balanced currently it's just not for me. love your mods regardless, all of them are bangers! :beeped:
Mlie  [ophavsmand] 29. aug. 2024 kl. 10:37 
@Frank Glass I would but it does not seem to be a way to trigger that without pawns actually getting injuries
Frank Glass 29. aug. 2024 kl. 2:33 
can you make it so that they crawl over the ice?
shob 28. aug. 2024 kl. 15:05 
we've NEVER been this back sea-ice bros
TurtleShroom 27. aug. 2024 kl. 12:39 
Thank you!
Mlie  [ophavsmand] 26. aug. 2024 kl. 21:52 
@TurtleShroom All the current supported mods are implemented using modextension so I suggest looking at one of the included patches as a template
TurtleShroom 26. aug. 2024 kl. 13:33 
How do I use the Mod Extension, and what do I input in order to make it slippery?
TurtleShroom 26. aug. 2024 kl. 13:32 
That is fantastic! Thank you very much!
Mlie  [ophavsmand] 26. aug. 2024 kl. 11:26 
@TurtleShroom Ive added support for modextensions now so to add a terrains as slippery you can just patch in a mod-extension for it. All supported mods are now patched in that way instead of being defined in the code.
HIM🐀 26. aug. 2024 kl. 10:17 
hahHAHAHA, that is beautiful
Mlie  [ophavsmand] 26. aug. 2024 kl. 5:20 
@TeH_Dav I had a plan to add skating as a joy-activity, but I didnt have time to add it. Ill work on it some more later
TeH_Dav 26. aug. 2024 kl. 5:09 
It would be cool to add Ice Skates with this mod. :D
TurtleShroom 25. aug. 2024 kl. 16:27 
If you have a type of terrain that you want to count as ice, how would you go about adding it?