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Rapporter et oversættelsesproblem
Exception printing WoodLog414466 at (89, 0, 96): System.NullReferenceException: Object reference not set to an instance of an object
[Ref F3546A] Duplicate stacktrace, see ref for original
retexture idea for wood log wall: https://steamcommunity.com/sharedfiles/filedetails/?id=2938523500
I will add the three listed to the MO compat. Thanks!
thank you so much Zaljerem for keeping this mod going
But I found how to fix it if you don't like it! Make a local copy of this mod so you can edit it. Navigate to:
C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods\__LocalCopy_Expanded Woodworking (Continued)_-3-1\1.5\Defs\RecipeDefs\Recipe_Woodworking.xml
You'll see definitions for all the woodworking recipes and all the ways they behave. Find the 2 lines in the XML that say:
<soundWorking>Recipe_MakeWoodPlanks_Electric</soundWorking>
and just remove that, no more sound! Or you could put another sound in its place, if you want.
@Zaljerem: I would love some sort of toggle in settings, maybe? This has been complained about since the 1.2 version comments!
Question: I would love support for Lightless Empyrean (Currently it just gives normal wood if you cut down one of the trees in that mod). Would a kindly soul be able to explain 'how' I could add a patch for that mod?
Way to many mods use wood.