Arma 3
WBK Immersive Animations
190 σχόλια
Puotek 3 ώρες πριν 
Can you make an animation for opening doors? Like the common one I see in videos, just a hand reaching forward for a second when a player opens a door?
Mik92 23 Ιουν, 15:51 
Quick question, when will it the `overwrite clients` option become available? I see that it is greyed out and forces the settings to everyone.
A Table 16 Ιουν, 2:49 
@Webknight using ACRE
marxman28 12 Ιουν, 22:40 
@WebKnight At least on my end, it was this mod. I had issues placing charges with this mod, but removing this mod and only this mod solved that problem.
WebKnight  [Δημιουργός] 10 Ιουν, 17:01 
@marxman28 I dont see how this mod can conflict with it, i can place charges no problem, maybe its another mod thats causing the issue?
marxman28 10 Ιουν, 14:25 
So, bug I noticed: you can't place items with the vanilla scroll menu anymore. Let's say that I have an explosive charge on me and I want to set it down. The scroll menu still gives you the option to set the explosive or whatever down, but you don't actually set it down. Instead, you have to go into your inventory, drop the charge, and then manually arm it from there.

Probably not a big issue with ACE users but it's annoying with vanilla players, especially those with Ibragim's separate detonation mod (setting explosives down via inventory doesn't work that way).
WebKnight  [Δημιουργός] 9 Ιουν, 13:06 
@Nobutora can work as client side mod
Nobutora 9 Ιουν, 10:52 
is this client side??
WebKnight  [Δημιουργός] 3 Ιουν, 6:23 
@A Table then maybe you are using old TFAR and not beta? And you sure you applied the settings on the server AND the mission? Cause on my end everything is working.
A Table 3 Ιουν, 4:03 
@WebKnight yeah have restarted the server after changing the setting made no difference
WebKnight  [Δημιουργός] 31 Μαϊ, 7:25 
@A Table you do know that you need to restart the mission for this setting to be aplied?
thp801 25 Μαϊ, 16:11 
The watch animation is bugged with a pistol - your arm clips through the other arm and tries to grab your bicep rather than your wrist
thp801 25 Μαϊ, 16:06 
there are a few small issues with this mod, when you check the time your arm clips through your other arm and he grabs onto his bicep for some reason, also the compass is below the hand and needs to be brought up a little bit
A Table 13 Μαϊ, 4:14 
Yeah the settings don't turn off the talking animation. Trying to keep radio animations but get rid of the talking animations using acre BTW.
Kyle 11 Μαϊ, 22:17 
The positions of the watch and wrist do not match :steamsad::steamfacepalm:
d1mple 11 Μαϊ, 21:41 
Good
Smokkerino 7 Μαϊ, 11:11 
Give us that drone control anim
_mickey_ 5 Μαϊ, 12:59 
@WebKnight hi!

Please try to add immersive animations also for installing/uninstalling explosives and for installing/uninstalling static weapons. This will perfectly complement your mod and omprove gameplay immersion
WebKnight  [Δημιουργός] 5 Μαϊ, 10:47 
@A Table its in the addon settings
A Table 5 Μαϊ, 0:25 
Does anyone else struggle turning of the talking gestures?
DasRed_ 1 Μαϊ, 9:18 
It doesn't work with altimeter watch from ace. If you can fix it, it will be amazin.
WebKnight  [Δημιουργός] 27 Απρ, 12:48 
@Mucho.Frost ay ay will fix it
Mucho.Frost 27 Απρ, 9:40 
Another report `bout ace3. Player captives still use talking gestures while being tied. It doesnt break the animation and their hands return to "tied" state after they stop talking though.
WebKnight  [Δημιουργός] 24 Απρ, 4:10 
@Mucho.Frost radio anims were a little bit hard to make in the way how tfar does its event handlers, so for now it will be like that.
Mucho.Frost 24 Απρ, 3:59 
While you control ai unit via Zeus with TFAR unit does not use radio animation. Instead your player character does
Nord 23 Απρ, 4:45 
@WebKnight Great to know! Was thinking about that, just haven't had the time to check out if individual animations can be toggled on/off. Was going to check myself later. Thanks for letting me know! =)
WebKnight  [Δημιουργός] 22 Απρ, 21:56 
@Nord stuck in the map bug is solely an Animate problem, ive had it even without this mod installed. No compat patch is needed, because you can disable certain animations both in mine, and Animate mods. Just spend your time and adjust addon settings.
Nord 22 Απρ, 17:46 
Is there a way to make some sort of compatibility patch with ASmallDinosaur's "Animate"? While the two mods are very similar, both this mod and "Animate" each have their own cool stuff, e.g. "Animate" has animation for NVG, which this mod has not, but this mod has animation for wristwatch, which "Animate" has not.

Currently running them together causes some weird unintended behaivior, e.g. character being stuck in a map animation after closing a map. Swapping weapons helps, but it's helluva annoying.

It would be great to have some compatibility patch to have the best of the both worlds.=)
A Table 21 Απρ, 5:24 
Hey does the animation off/on work with acre dosen't seem to be on the server I help run
resse epsilon 11 Απρ, 14:12 
PAS MALE
WebKnight  [Δημιουργός] 11 Απρ, 14:03 
@VehLaw its just how arma render things in first person i cant do anything about it
VehLaw 11 Απρ, 10:25 
yo webknight sick mod btw, the compass seems to be clipping in first person tho
Axle 10 Απρ, 15:57 
After checking your watch while holding binoculars, you can no-longer look through them. Very easy to reproduce. Fix is to quickly switch by hitting B twice.
corinne1160 6 Απρ, 11:47 
Is there a way to disable the ping animation?
Ascent 6 Απρ, 5:40 
About the potentially planned drone control animation, one thing i can recommend is to not trigger the animation if the player currently uses a laser designator. As that would throw off the lase. Thats all.
Mark 25 Μαρ, 23:51 
Наш слон)
GRIM 24 Μαρ, 18:21 
Are you able to make a ATAK animation so when I am looking at CTab it shows it?
El VINLOU 24 Μαρ, 8:16 
muy buen mod, realista:steamthumbsup:
Pyro 20 Μαρ, 18:09 
@WebKnight Pistol
Valmont 20 Μαρ, 9:42 
If it is not too much to ask, can we get moving "Hands Up" and "Hands tied behind back" animations? A3 only has static animations for those
WebKnight  [Δημιουργός] 19 Μαρ, 17:59 
@Pyro with pistol or rifle?
Pyro 19 Μαρ, 17:24 
After checking your watch, you can no-longer aim down sights. Temporary solution is to open map.
CY3ER MISFIT 16 Μαρ, 23:37 
Required on the server side?
mr sex 14 Μαρ, 17:35 
@WebKnight Yes it happens while I am prone. Any solutions? Sorry for the late reply keep up the good work you got this
WebKnight  [Δημιουργός] 12 Μαρ, 3:59 
@Hereditary ill never do anything for ace
Hereditary 11 Μαρ, 18:21 
Different ACE medical animations would be sweet, otherwise this looks cool. I like that checking your equipment has a proper animation for it.
Imperial Soldier 9 Μαρ, 18:01 
Неплох мод средненький:steamthumbsup:
juan 65 7 Μαρ, 7:54 
You can add animations for soldiers when taking cover?
C.710 6 Μαρ, 11:05 
Hey WebKnight, any chance you could disable the ping animation while aiming. Or is there something I can do on my end?
Arkblade 5 Μαρ, 12:15 
Is the ACE altimeter watch not supported?