RimWorld

RimWorld

Awesome Inventory Forked
257 Comments
Fine motion Aug 19 @ 9:26am 
Is there any other mod that can swap their apparel from their inventory and keep the old one in their inventory?I really need this.
F4b!4n™ Aug 2 @ 5:27am 
@Kothliim If you got the know how, might as well. I'd try my hand but I got 0 knowledge on this stuff
Kothliim Jul 31 @ 1:20am 
I dunno if anyone else is working on it, but I'll take a stab at it soon
⑨Har2 Jul 26 @ 5:15am 
1.6plz
Cyberes Jul 25 @ 3:12pm 
1.6?
Lambert Jul 24 @ 5:05am 
1.6pls
Clab Jul 22 @ 8:44pm 
You rock, update at your leisure good Sir!
xkp92110(orick) Jul 21 @ 4:53am 
any chance for 1.6 :P?
ArrowInKnee Jul 20 @ 4:57am 
Any 1.6 update?
Mythophile Jul 19 @ 12:01pm 
Needs 1.6 update
Judge Dread Jul 18 @ 2:02pm 
ripp
Bratay.92 Jul 14 @ 8:30am 
So i guess it was nice while it last
Judge Dread Jul 13 @ 11:39pm 
Broken D:
红虾 Jul 12 @ 4:45am 
causing black screen in 1.6
El Choclo Argento Jul 11 @ 10:23am 
1.6=?
Crazy Dog Jul 11 @ 9:02am 
Blackscreen in 1.6
Xain Jun 17 @ 2:20pm 
Anyone is having issues with pawns not picking up the items in wishlist?
T h e R a t May 5 @ 10:22pm 
Personal request from me, but could you make the "Restart Game Button" that appears in the dev menu NOT be on by default? I have NO idea why that was rolled into the original mod, and why it covers the Debug menu, leading to one errant twitch causing you to lose God only knows how much progress, but if you do that, hopefully it'll save other people who don't *know* there's an option to disable it some grief.

Why does that even exist to begin with......
月空 May 2 @ 8:39am 
Every time I click the button to remove equipage to the storage area, it reports an error. Can we set it up so we can take off the equipage directly like in the original game?
Fabeco Apr 17 @ 12:54pm 
I want to warn you that this mod has some kind of incompatibility, the settlers get wood infinitely, I don't know why, but this happens to me, I was testing mods and only this happens to him
Jeremy Lin Apr 15 @ 10:36pm 
might be incompatible with quality color because sometime the color code would appear https://ibb.co/qYBMvBxh .
Anta'el Feir Apr 5 @ 12:33am 
the mod spams yellow reports in the journal something about inventory, every second, the TPS drop is not really serious but it is unpleasant to play
the same problem as @TheRealLemon and @Dosboy
TheRealLemon Jan 19 @ 7:55pm 
I did some additional testing disabling either of these mods does not fix it: Pick up and haul, While you're up (PUAH), Simple sidearms, Smart medicine.
TheRealLemon Jan 18 @ 3:10pm 
I made a video showing the behaviour https://i.koen.ovh/h4jlwhocqs.mp4
TheRealLemon Jan 16 @ 2:44pm 
I have the same issue as Dosboy
"I'm using combat extended but not setting up any CE loadouts. My pawns will equip all the things in their Awesome inventory loadout but sometimes get stuck in this loop where they are trying to do two things it seems. If I remove the heavy things they continue. Is there a fix for this??? Thanks."
However removing heavy things doesn't even fix it for me. What happens is it picks it up from storage, puts it back in storage, and loop that, forever.
Shadow Wolf Jan 14 @ 6:00pm 
Can we have compatibility with this? https://steamcommunity.com/sharedfiles/filedetails/?id=3256317028&searchtext=smart+medicine

With both installed i cant use CE Any Medicine or Stockup the pawn will stay in a loop getting and dropping the med.
Jeremy Lin Dec 1, 2024 @ 4:41am 
error when open inventory with animals
RocketRacoon Aug 25, 2024 @ 5:25am 
It's spamming my inventory when I don't have the needed item on map
RocketRacoon Aug 25, 2024 @ 5:12am 
Is there a way to disable to log that prints when pawns are searching for something from their inventory?
LS Aug 9, 2024 @ 11:53pm 
After loading the save data, a null is inserted at the end of the allowedDefs in the AwesomeInventoryLoadout filter.
AwesomeInventoryLoadout.Add is being called before the ThingDef is set to AllowedThing in ThingGroupSelector, which is why null is being given to SetAllow.
I had a problem with my mod due to this. I got around this with a null check, but fundamentally I think it would be better to fix this.
Maybe you should scribe AllowedThing in ThingGroupSelector.ExposeData, even when loading.
Faendris Jul 25, 2024 @ 1:32am 
have an issue where the first pawn gets the inventory completely borked after loading a save all the other ones still work fine just the first pawn only have a working inventory if toggled greedy (list)
76561198826969048 Jul 15, 2024 @ 3:40pm 
There seems to be a bug where if you assign pawns with artificial arms/legs to wear gloves/shoes from Vanilla Apparel Expanded they would try to wear these and causing the gloves/shoes to disappear(because these pawns don't have hands and feet), and since they didn't actually wear these items, they would continuously try to find and wear one until all the gloves/shoes disappear.
L1ghTing Jul 13, 2024 @ 9:08am 
It‘s a wonderful mod! By the way, can you add equipment color customization to the module settings? I'd appreciate it, thanks!
Smiley Face Killer Jul 7, 2024 @ 7:45am 
Had the same error of mouse position stack is not empty and constant log spam of red error. Toggled the "Use Loadout" in the mods options and it seems fixed now, at least to the point where I don't get constant log spam and I can actually look at my pawns inventory
Taranchuk  [author] Jul 7, 2024 @ 2:15am 
Mod update: fixed an issue with saving which broke apparel outfits hopefully
Nothingness_1w3 Jul 4, 2024 @ 11:38am 
completely broken
赛博小猫梦到电子幽灵! Jun 26, 2024 @ 6:44am 
plz fix it
Nimbostratus Jun 24, 2024 @ 5:43am 
The mod is broken, and it also damages the dressing scheme, making it unresponsive to clicks
Nimbostratus Jun 24, 2024 @ 5:42am 
mod坏了,而且附带破坏了着装方案使得其点击无响应
Rohzdear Jun 12, 2024 @ 4:00am 
DebugLog keeps telling me that the mod failed to load any content, and in fact the mod doesn't seem to do anything when I add it.
Load order seems to be fine.
thoth.unified May 30, 2024 @ 6:30am 
getting this error all of a sudden:
Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()
The Bard of Hearts May 29, 2024 @ 10:48pm 
Seems as though if you have someone pick up items with Pick Up and Haul while using this mod, the items just disappear from their inventory and from the world altogether
DigitalCam May 26, 2024 @ 4:04am 
Mod is broken, do not use until author fixes it.
Dosboy May 23, 2024 @ 11:03am 
Also, my people put on whatever they want even if I add it to the blacklist. Confused.
Dosboy May 23, 2024 @ 12:02am 
I'm using combat extended but not setting up any CE loadouts. My pawns will equip all the things in their Awesome inventory loadout but sometimes get stuck in this loop where they are trying to do two things it seems. If I remove the heavy things they continue. Is there a fix for this??? Thanks.
luh grunch May 17, 2024 @ 12:07pm 
deleting <li isNull="True" /> from your .rws file fixes blank apparel policy tab. i had 2 of that line and deleting both worked.
Merlance May 15, 2024 @ 6:25am 
Weird bug/glitch where I couldn't scroll though my gear and all windows secondary windows opened up where opaque black and couldn't be interacted with. Took mod out of load order and everything was fixed re-added the mod after saving and everything is working fine.
Charles Darwin May 3, 2024 @ 11:16pm 
Yup, broken at the moment. Save modification is needed to get working again.