Space Engineers

Space Engineers

Beef's Small Shader Changes v1.5
52 kommentarer
RMazer 14. jan. kl. 15:39 
@beef please update it. Its an amazing shader!
beef  [ophavsmand] 8. jan. kl. 9:48 
@ArenMook I last updated this mod in 2021, I imagine it's not working properly in 2024 anymore without going and upating it unfortunately haha
ArenMook 22. nov. 2024 kl. 23:57 
If you're in space and the sun is on screen, you literally can't see anything but blackness. This mod is utterly unusable.
RMazer 20. jan. 2024 kl. 14:44 
This is amazing, but could you fix the way the shader changes the color of the ship, It illuminates everything making it look way brighter then it actually is.
[Gerold] 12. nov. 2023 kl. 12:59 
Bro Shout out to your S.T.A.L.K.E.R. work
ZEN_2255 10. nov. 2023 kl. 22:31 
If at night everything looks great, during the day it's too contrasty in the shade, literally nothing is visible.
but it's generally good for creating illustrations.
Viper 30. dec. 2022 kl. 2:20 
beef hasn't posted anything since a mere 5 days after this mod was delivered to the workshop. Pretty sure he's either dead or hasn't touched Space Engineers in 1.5 years.
Miko 2. dec. 2022 kl. 0:56 
Is V2 still in the works?
Master Chief; John-117 8. okt. 2022 kl. 11:16 
@GoodResult Same
Shmuck Bazooker 8. dec. 2021 kl. 4:47 
Well, everything is just black, i have no idea why.
AlexMoi 21. okt. 2021 kl. 13:56 
does this work with space just got real mod?... or is it better?
Viper 22. aug. 2021 kl. 19:15 
this is literally the only environment mod that seems to get eye adaptation correct, unfortunately, the contrast ratio between light and dark with this mod is too damn stark, the brights are absolutely blinding and the darks pitch black mystery holes. I just can't find a mod that does everything right at once.
User5876 2. aug. 2021 kl. 0:17 
Awesome work, man! It looks beautiful!
Xscreade 10. juli 2021 kl. 18:12 
is it normal that the rain particle appear black in front of windows?
Abisius Xarvenius Carbensius 17. juni 2021 kl. 10:25 
@beef
could you please take alook at the transparend lcd and if yo ucan get them to display more than just black
VikingVR 23. maj 2021 kl. 12:37 
Nice, I'll have to give this a go without Reshade running and compare the two. Nice work from the pictures.
Mindless 23. maj 2021 kl. 11:19 
Love this mod! This makes using lights way more effective and interesting!

my feedback:

1. I have only tried it on an earth map so far, but it does seem to over-expose during the day, this kind of distorts the colours/textures as there's not a good middle ground.
(I am using the Real Skybox as recommended)

2. The settings are only effective on 'High', turning graphics to medium makes dark parts completely black and generally hard to see. It looks great on high settings, but this presents some issues if you need to lower the graphics for performance.
Rhasmoth 22. maj 2021 kl. 17:26 
Pretty decent stuff mate. :) Just played with a guy who was running it on his world. I'd rather not risk too much, trying it randomly... but do you have any ideas how this might affect a game while running the MorePPSettings plug-in?
Klein 22. maj 2021 kl. 9:37 
after using this for awhile I just added some compensating lights to my ships, I love what you did here so much.
Aggressor 22. maj 2021 kl. 5:27 
Wtf. It make game brighter not darker.
anonymous_6669 20. maj 2021 kl. 10:53 
subscribed for the s.t.a.l.k.e.r reference in the thumbnail
GreyPilgrim3 20. maj 2021 kl. 10:45 
Hi Beef. Thanks for the work you put into this. I'm having some trouble getting it to work. Aside from adding the mod to my single player world, is there anything else I need to do to "activate" it?
Codo 20. maj 2021 kl. 6:45 
I can't see shit when facing the sun it just gets super dark
Naniyori Mo Ningen 20. maj 2021 kl. 6:38 
now you can enjoy a game that can destroy any computer with RAY TRACED LIGHTING. :selike:
ZV7EKET 20. maj 2021 kl. 6:26 
Amazing thing tho!
andersenman 20. maj 2021 kl. 3:26 
Changes:
- tons of things
- But most importantly: No more Keen Peen Sheen™, the insufferable tint that makes everything look like piss!
bees 19. maj 2021 kl. 21:39 
10/10 i cannot see anything
WynterPaladin 19. maj 2021 kl. 18:37 
Oh my goodness...
Is @Aggressor my long lost father?
The icon.. it's so familiar.

LOL
jushdrug 19. maj 2021 kl. 15:22 
make a fullbright mod for creative building.
Nekron910 19. maj 2021 kl. 12:29 
beef, thx =) This shader looks great! I think, my survival world will be much better with it.
beef  [ophavsmand] 19. maj 2021 kl. 12:01 
@Nekron910 a damn fine building - your design is phenomenal

@klinetek emissives would impact the ambient lighting through keen. I think I'll fork this into two mods, one which maintains the keen style lighting but improves it and one that continues on the current path but slightly more ambient so that shadows aren't so dark.

@jushdrug thanks
Klein 19. maj 2021 kl. 11:55 
I'm not sure exactly because i havn't messed with unity shaders but I used to use the emissives from the neon lights to light my interiors as they are not counted towards the light limit on screen and performance hit is non existent but this amazing wonderful adjustment mod sort of kills the emission cast off of light and just makes them glow but it gets dark in the room.

Short story, neon lights no longer 'light' the area with the emmissives they give off. I would love to use this if you could look into a tweak that allows more emission from the neons :) they glow a lot right now but they don't actually light the area. wonderful mod either way! i love it
Nekron910 19. maj 2021 kl. 8:27 
Hmmm... this building looks familiar =)
jushdrug 19. maj 2021 kl. 5:04 
severe bug: loading into a world with this mod enabled and then one with it disabled causes black shapes to appear over most of the screen. needs restart to fix, likely keen bug. also noticed smoke puffs turn glowing effects black (welding, thr. flames etc)
Aggressor 18. maj 2021 kl. 15:21 
Sorry I dint read whole description.
Aggressor 18. maj 2021 kl. 15:20 
OMFG, OMFG cant wait to test it :D

It will work with other sky boxes ?
beef  [ophavsmand] 18. maj 2021 kl. 13:34 
@mordric, should not affect performance one way or another. You may get ~1fps faster due to better HBAO settings, but that's about it.

I'm not familiar with whether it will work on servers, but it changes only environment.sbc right now, so if environment.sbc can be forced server-side then yes.

@Basil - I agree, shadows are a bit dark, trying to figure out how to make shadows good without keeping the keen-effect where rooms brighten/darken the opposite way is a challenge I have not solved yet. I may have to turn this into a plugin in order to do so.

@P_Lavv, NVG mod will get some love soon
Marc 18. maj 2021 kl. 13:13 
Looks good, how does it affect performance? if at all?
server compatible?
Anus Cat 18. maj 2021 kl. 11:56 
How do you make a deshader pack, tf, but nice job
Reavvr 18. maj 2021 kl. 11:25 
Very nice
Alexia 18. maj 2021 kl. 8:45 
a shader nice now we have finaly got up with the big bois like minecraft
Basil 18. maj 2021 kl. 5:51 
keen looks better at day, shadows are not that dark
Nikki 18. maj 2021 kl. 4:36 
"good enough" is the keens motto. They arent even partially interested in making this game better anymore.
geraveoyomama 18. maj 2021 kl. 3:12 
so how would I go about getting this installed on my client and not on my server?
P_Lavv 17. maj 2021 kl. 19:57 
Heeeey Beef! Shout out the Anomaly modding scene, love your NVG mod!
ronidude 17. maj 2021 kl. 17:18 
dam HOTT
jump521 17. maj 2021 kl. 10:30 
This is beautiful. Something i've been looking for for years.
[82DK] wyomingwolf 16. maj 2021 kl. 7:52 
Really enjoying this shader/lighting mod, really gives the creeps when it goes dark and there are spiders about... Plus be warned for y'all if you go near a snowy area... bring sunglasses
beef  [ophavsmand] 16. maj 2021 kl. 7:23 
@jushdrug - yeah, that's what I'm still working on for v2. Getting some amount of ambient (or global) illumination for surfaces without using keen's current environment probe ambient, which has a weird effect. For now, if you use a bright skybox, the environment reflections do help ambient, but shadows become washed out and smoke particle effects at night are too dark in comparison.

Thank you for the feedback though, hopefully I can sort out the balance for it in the next couple of days
jushdrug 16. maj 2021 kl. 3:52 
i like this, but you shuold remember that light scatters (espeacily on brightly colored surfaces) and lights up areas not directly hit by sun light. The shadows are a bit too extreme during day.