DayZ
PvZmoD_CustomisableZombies
1,897 Comments
MaTpOcKuH 7 hours ago 
Hello, vanilla zombies have 12 inventory slots, is it possible to somehow configure it so that there are more?
Liven  [author] Jun 8 @ 6:40am 
@ DeGrincH, no PvZMod_full is not my mod, so I can't garanty it is uptodate.
For Omega read the installation instruction here https://steamcommunity.com/workshop/filedetails/discussion/2051775667/2145343824304517070/
DeGrincH Jun 8 @ 12:41am 
DeGrincH Jun 8 @ 12:36am 
Can not find this mod in Omega mod manager. . . . Is it currently set to "friends only" or something else is wrong perhaps?
чиваува Jun 3 @ 8:31am 
ty
Liven  [author] Jun 3 @ 8:30am 
@ чиваува, this is a 1.27 error message.
Verify the mod is really updated (with files date).

If yes, try to load only pvzmod and CF.
Sometime the error message are weird, maybe your problem come from another mod.
чиваува Jun 3 @ 8:04am 
Can't compile "World" script module!
LIVEN/PvZmoD_CustomisableZombies/Scripts/4_World/pvz_cz_4_world\c
z_entities\creatures\pvz_cz_zombiemanage.c(1701): Class/Enum definition inside block. (missing '}' ?)
Liven  [author] Jun 3 @ 7:37am 
@everyone, update done!
psykreal Jun 3 @ 7:11am 
just update to 1.28, try to start the server, get an error coming from this mod, open the mod page and there is already an update to fix it, amazing, thanks Liven
JIA118 Jun 3 @ 6:46am 
This update speed, wow! Love you.LIVEN
ArchonDayZ Jun 3 @ 6:41am 
Us also
Don Jun 3 @ 6:40am 
yep same here
JIA118 Jun 3 @ 6:38am 
NIKTO,me too
NIKTO Jun 3 @ 6:35am 
1.28 LIVEN/PvZmoD_CustomisableZombies/Scripts/4_World/pvz_cz_4_world\cz_entities\creatures\pvz_cz_zombiemanage.c(1701): Class/Enum definition inside block. (missing '}' ?)
Liven  [author] May 29 @ 4:39am 
@Бесперспективняк, you have to set the "Zombies_Throw_Stones_Activated" values to 0 in PvZmoD_CustomisableZombies_Globals.xml
Как отключить функцию бросание камней зомби?
Liven  [author] May 25 @ 2:15pm 
@MarshFlello, you modify values in /YourServerProfileFolder/PvZmoD_CustomisableZombies_Profile/ and press numpad4 ingame (or restart the server) to apply changes (note that it can take 30s for already spawned zombie to get new values)
MarshFlello May 25 @ 12:14pm 
how do i customise zombies?
Liven  [author] May 19 @ 3:23pm 
@ R3AP3R, yes there is a problem with OmegaManager, more info in installation instructions : https://steamcommunity.com/workshop/filedetails/discussion/2051775667/2145343824304517070/
R3AP3R May 19 @ 12:41pm 
seems to no longer be available on steam via omega mgr
SirFinnHuman May 10 @ 6:38am 
@Liven Thank you, I did not know this. Maybe it could say "Press 1" or "1 Key" eg. So dumb people like me know how to open the link. I see the numbers now but never would have thought to press on keyboard. Just a suggestion. Very impressive work Sir :)
Liven  [author] May 8 @ 6:25am 
@ SirFinnHuman, keep in miond there is not clickable links, you have to press 1,2,3... to open the link
SirFinnHuman May 8 @ 4:25am 
No links are working for me when i click Space to bring up menu in either menu. My discord link doesnt work and none of the other ones work either. Anyone else have this?
Liven  [author] May 8 @ 2:48am 
@Fred, my mod change nothing to repair features. I verified my side and I can't repair radiator with epoxy when my mod is loaded. Does your problem persists if you load PvZmoD alone?
Fred May 7 @ 3:39pm 
When installing this mod, you can now repair car parts with any item... I wanted to set up a damage to pass through the radiator when it collided with them and the radiator was repaired with epoxy
McSlayer May 1 @ 1:13pm 
ahh sorry about that, i appreciate you getting back to me, it was that mod! :)
Liven  [author] May 1 @ 12:55pm 
@McSlayer, parasite zombies don't come from my mods. I think you can diable them with "Keep it dead - ProjectBR" mod settings
McSlayer May 1 @ 5:45am 
anyway to disable the parasite zombies? they dont seem to die and causing some grief on my server..
Liven  [author] Apr 16 @ 1:56am 
@Crimson Zamboni, yes I know, I'm working on it.
The mod is not 1.28 ready right now.
Crimson Zamboni Apr 15 @ 3:48pm 
Mod is busted on DayZ 1.28:

SCRIPT (E): Can't compile "World" script module!

LIVEN/PvZmoD_CustomisableZombies/Scripts/4_World/pvz_cz_4_world\cz_entities\creatures\pvz_cz_zombiemanage.c(1701): Class/Enum definition inside block. (missing '}' ?)

Also, there are 200 or so warnings. It's pretty bad.
Liven  [author] Apr 13 @ 8:44am 
@ []ReeO[], it should show when pressing space bar in menu
Liven  [author] Apr 13 @ 8:43am 
@ZIBBERT, yes you can repack
ZIBBERT Apr 12 @ 6:45am 
@Liven, good afternoon! I have read your recommendations for repacking, but the question remains: can I package your mod into a client mod package for my server, leave the mod unchanged, indicating your authorship in the README/INFO file attached to the mod?
[]ReeO[] Apr 10 @ 7:53pm 
Show-Hide Information Panel not working for me. I have tried various keybindings and still nothing happens.. Any ideas?
Liven  [author] Apr 8 @ 3:33am 
@ BlackKnight, cars already can kill zombies and to prevent zombies hitting players in cars you can set the "Attack_Stopped_Vehicles Player_Inside_Can_Be_Hit" value to 0 in PvZmoD_CustomisableZombies_Globals.xml
BlackKnight Apr 7 @ 3:47pm 
How do you prevent zombies from killing inside the car (setting) and can the setting be made to kill them with a car?
TIA
Mr.JMods Apr 5 @ 7:49pm 
Thank you for repack permission!
Liven  [author] Apr 1 @ 1:16am 
@LETHAL L△ndum, PvZmoD doesn't modify animals and I don't know if any other mod do it
Liven  [author] Apr 1 @ 1:15am 
@Sui_cide sorry, not possible
L△ndum Mar 31 @ 11:59pm 
Me again Liven, do you know any other mod, or maybe Customisable Zombies could do, that allow for animals to have varying sizes? Just like this mod does but for animals?
Would creating config lines in Customisable Zombies for animals could work do you think?
Sui_cide Mar 31 @ 10:40am 
Hey ho, can someone tell me if it is possible to adjust the things that Zeds throw, for example turning stone into a flash grenade?
Liven  [author] Mar 26 @ 2:24pm 
@ Nechupara, sorry, no such feature in my mod
Nechupara Mar 26 @ 11:51am 
Hi! Does anyone know where to find the setting that controls the ability of zombies to withstand a butt hit. I actually need to disable this so that players can push zombies away by pressing F.
L△ndum Mar 25 @ 12:21pm 
I agree with FlipMcFly, I had to add PvEZ_CustomisableZombies in my omega.cfg when I made our test server
FlipMcFly Mar 25 @ 8:25am 
Ok very strange, because the other day it still worked. Crazy and not good :-/
Liven  [author] Mar 25 @ 8:14am 
@FlipMcFly, it should, yes, but it doesn't
FlipMcFly Mar 25 @ 8:12am 
But it should still be possible to find it. All other mods are also found :-/
Liven  [author] Mar 25 @ 8:08am 
@FlipMcFly, this post can help you : https://discord.com/channels/821314068865351681/821690926757707807/1326962754007076864
Note that the Omega Manager page in CFtools website says : " OmegaManager has been discontinued and is being replaced by Architect."
FlipMcFly Mar 25 @ 7:54am 
When I search for the mod via the OmegaManger, I can no longer find it. Is that intentional?

I am looking for PvZmoD_CustomizableZombies :-/
L△ndum Mar 24 @ 4:48pm 
@Liven No problem at all, thank you for reading me out. Thank you so much again for your work on Customizable Zombies, truly one of the most reliable and enjoyable mod we've been using for years :caster_wink: