DayZ
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PvZmoD_Spawn_System
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Type: Mod
File Size
Posted
Updated
7.602 MB
Jun 17, 2019 @ 3:46am
Feb 25 @ 6:29am
95 Change Notes ( view )

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PvZmoD_Spawn_System

Description

[discord.gg]


Key Features :
- Dynamic spawn system (spawn zeds around players)
- Static spawn system (spawn zeds in chosen places when players approach them)
- Can be use in place of vanilla system or to complete it.
- Fire Barrels generate a "zombie safe zone"
- Possibility to change zombies type and quantities for night time
- Fully customisable (you don't like something, modify it !)
- Real time tweaks (for general behaviours)
- Chernarus, Livonia, Namalsk, DeerIsle, Takistan, Banov, Chiemsee*, Pripyat* and Rostow* profiles.

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Dynamic spawn system
- Spawn more zeds as you progress inland (easy to progress on the coast but hard in Tisy).
- Spawn zeds everywhere, even in countryside.
- Automatic adaptation of spawn quantity if many player are close (to keep surviving possible for groups of player)
- Focus system that spawn zombies only near some players so some players do not spawn zeds (or very few) and the others spawn a lot of zombie. The objective of this sub-system is creating zombies waves feeling.
- Zones cleaning basic mechanics
- You can desactivate the dynamic spawn system if you only want to add Static spawn (and keep the vanilla system for the common zeds).

Static spawn system :
- Can be use to make hordes. Comparing to other existing hordes mods, zeds are not "permanent", they don't spawn if there is no player around and despawn if players go away (saving server performances). "Static" spawn just mean the hordes always spawn at the same places.
- Can spawn zeds in buildings and in the floors of them (police stations, fire stations, hospitals... have been populated for exemple).
- You can spawn a loot-chest with static spawn (to create hight risk / hight reward situations).

Zombies :
- You can customize the items on the zeds (can be use to support Dayz Central Loot Econnomie witch is not very easy to balance).
- Max number of zombies automaticaly adjusted according to the number of player on the server.

Other :
- No need to update the mod when you modify datas (just a server restart for some datas, players have nothing to update).
- Some Data can be refresh without restart (those in json file)
- Well documented files
- These systems can be adapted for new maps (need work but can be done).
- These system can be useful to create PvE PvZ events.
- DayZ updates should not affect the mod (as it is not modifications but creations from scratch)
- No conflict with any other mods.

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Disclaimer :
- 100 players max but less than 30 is better (if more, zeds can despawn to save server performances)
- The mod have to be load server And client side.
- The loot-chest is not persistent (only 1 hour)
- My system is close to the 2012 Dayz-mod system. The zombies always spawn near the players (there is no real static zeds always here even if no player around), so this mod is not recommended on PvP servers where KoS is very common because meta gaming can lead to unfair situations.

Need Feedback :
If you like the mod, the best you can do is giving Feedbacks because it surely need some tweaks.

Known bugs :
- Zombies can spawn in the walls (but can't go through them, they stay stuck inside)
- LootChests can spawn a little bit above the ground.
- The loot defined with the vanilla xml files don't work properly with the zombies spawned with the pvzmod spawn system.
- If you find new one, use the Bug Thread

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Installation :
Read carefully this thread: Installation instructions

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Last update :
For previous updates read the patch notes

- 15/10/2024 (V1.26.ah10)
----- Profiles : Dean Hall zombies (ZmbM_Gamedev_Black, ZmbM_Gamedev_Blue, ZmbM_Gamedev_Gray) added in ZombiesCategories.c for each map profile (in Small/Average/BigTown_Low lists).
----- Profiles : New winter zombies added in Namalsk profile (in ZombiesCategories.c)

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Permissions :
You CAN use, modify, repack the mod as you need.
(just do not simply redistribute it with another name and don't forget credits)
If you find the mod useful, a thumb up is welcome.
And don't forget feedbacks.

Credits :
- *tmbt78 for the Chiemsee profile.
- *Madzilla for the Pripyat profile.
- *neXt for the Rostow profile.

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My other mods:
PvZmoD Dark Horde
PvZmoD Customisable Zombies
Longer Sunrise And Sunset
Pumpkin On Zombies
Christmas Event Enhanced
Complete Vehicles Spawner
ZombiesVsPredators

[discord.gg]
[www.paypal.com]

Popular Discussions View All (43)
137
1
Oct 28, 2024 @ 5:17am
PINNED: Installation Instructions
Liven
2
Jan 9 @ 11:18pm
Spawning custom zombies
Chilleris
1
Jan 29 @ 2:16pm
PvZ Spawn System & CustomiseableZombies?
g0dm0de
1,635 Comments
Liven  [author] 8 hours ago 
@nvc, yes I know but sadly is to late to fix it
nvc 15 hours ago 
I wonder if "SmallTwon" and "Industial" are typos in DynamicSpawnDatas.c
Liven  [author] Apr 4 @ 7:59am 
@Bo_Katan, sorry, no Bitterroot profile planed my side
Bo_Katan Apr 4 @ 7:39am 
Uhm has anyone else made a profile for Bitterroot?. I've used this Mod in the past on other Maps and would love to use it on my bitterroot server. @Liven
Liven  [author] Feb 27 @ 5:17am 
@Toons-bzh, sorry no new profile planed
Toons-bzh Feb 27 @ 2:38am 
Hello, great mod that I use on chernarus, is it expected in the near future that it will be compatible with the Bitterroot map?
Liven  [author] Feb 27 @ 12:02am 
@Mac, surprising, I have no problem with CoT my side, but nice to hear you found a solution to solve your problem
Mac Feb 26 @ 4:53pm 
Ok and i solved it completely by accident, there was a compatibility issue between your mods and Community Online Tools. I changed to VPP and everything now seemingly works fine again. My other player could login as well as soon as I made the change.

Hope this helps, thanks again for your help.
Mac Feb 26 @ 4:21pm 
After a bit more testing it is the PvZmoD_CustomisableZombies mod that is crashing my game client upon login. If I disable it only and keep PvZmoD_Spawn_System the game will launch but will get the same crash when exiting and closing the game.

I don't know if any of this is helpful or not but I wanted to let you know. We are also playing on Deerisle in case that matters and this last test I tried with all default files from the mod & profile instead of using my edited versions with no change.

PvZmoD_Spawn_System + PvZmoD_CustomisableZombies = CRASH on login
PvZmoD_Spawn_System only = CRASH on exit and close game
Liven  [author] Feb 26 @ 2:00pm 
@Mac, sorry I don't know how to solve your problem