DayZ
PvZmoD_Spawn_System
1,657 Comments
Liven  [author] Oct 9 @ 10:00am 
@Drack, PvZmoD Spawn System change nothing to zombie inventory
Does your problem still happen if you use PvZmoD alone or mutants mod alone?
Drack Oct 7 @ 3:07am 
this mod is great and works perfectly, can you help me integrating a mod that adds mutants?? I cant get them to have inventory, when i kill them they dont have inventory hud.
Liven  [author] Sep 4 @ 12:50am 
@ROYAL_BLUE, DynamicSpawnDatas.c should be included in the DeerIsle profile. If you loose it, try to delete and reload the mod
ROYAL_BLUE Sep 3 @ 12:56pm 
Does anyone have the DynamicSpawnDatas.c for deerisle? I would seriously appreciate it my deerisle profile only came with StaticSpawnDatas.c and DynamicSpawnZones.c... I will love you forever and always anyone?
Dandelion Bill Aug 26 @ 3:56am 
That's much appreciated thank you. I've handed the link over 👍
Liven  [author] Aug 26 @ 3:17am 
@Dandelion Bill, you can look at this (17:30) https://www.youtube.com/watch?v=CMD23XG5wnA
but be prepared, English is not my natural language ;)
Dandelion Bill Aug 26 @ 2:38am 
Ok, server owner says he is confused about how to add them, is there a specific part of a guide I can point him towards?
Thanks for the swift response
Liven  [author] Aug 25 @ 12:54pm 
@ Dandelion Bill, yes as long as they are zombie based creatures (not animals)
Dandelion Bill Aug 25 @ 12:07pm 
can this mod work with other mods like "ajs creatures" ect to spawn in more than just vanilla Zs?
Nitro Jul 12 @ 4:04am 
Liven YES that was the problem.. Thank You !:steamhappy:
Liven  [author] Jul 11 @ 11:58pm 
@Sage, you need to copy the pvzmod map profile in your server profile folder
More information in the installation instructions here <https://steamcommunity.com/workshop/filedetails/discussion/1772776141/1639788130285862952/>
Nitro Jul 11 @ 11:50am 
i am copy the mod folder and adding the key and follders name to the bat file and my server dont want to start. What i am missing?
Liven  [author] Jul 11 @ 2:06am 
@ Kimi, sorry no Bitteroot profile included in the mod
Kimi Jul 10 @ 8:36am 
does it work with Bitteroot map ?
Liven  [author] Jun 17 @ 3:18am 
@THE BEAR JEW, zombies spawned with pvzmod should give the loot set it vanilla xml too
THE BEAR JEW Jun 17 @ 1:14am 
hello good morning, I've been using pvz mod endlessly with no issues, it's a great addition and well made mod. good work, seriously nice.

how do i get vanilla loot to effect pvz mod zombie spawns though? or run aloing side?
Lex Talionis Jun 5 @ 10:43am 
They often spawn in buildings for me, and sometimes in them, literally. The latter I've only seen happened maybe twice though. I think it depends on the player location when this mod kicks in. Like if I'm on a city street I notice more zeds in buildings.
Liven  [author] Jun 5 @ 4:06am 
®Psyern®, theoretically it should be possible but I know zombies spawn through some custom buildings or don't move after spawning.

The only thing you can try is to set "-100" or "-200" in the last column "SpawningOptions" of your custom spawn point in StaticSpawnDatas.c
®Psyern® Jun 5 @ 3:34am 
Is it possible to spawn them in buildings and very high "Y" coordinates?
I have a bunker placed far away but there is no Zombie AI and they allways spawn on the ground
Liven  [author] May 19 @ 7:26am 
Samy FIGUEROA, désolé mais mon mod est fait pour les zeds, je ne peux rien garantir pour les animaux
Samy FIGUEROA May 18 @ 8:29am 
ca a marché a un endroit et encore jsuis pas sure si cest pas le territories de base... quelle galere, on veut juste un dynamic spawn comme le mod de Dolphin :(
Samy FIGUEROA May 18 @ 8:28am 
j'essaie de faire spawn des dinosaures juste an dynamic spawns, j'ai donc remplacé tous les zombies par des dinos, mais ca marche pas.... tellement compliqué, pourquoi il n'existe pas un mod qui fait spawn l'entité qu'on veut autour du joueur, on choisit quel modele et fin .... trop compliqué serieux
Liven  [author] May 6 @ 12:03pm 
@nvc, yes I know but sadly is to late to fix it
Invictus Maidenless May 6 @ 5:36am 
I wonder if "SmallTwon" and "Industial" are typos in DynamicSpawnDatas.c
Liven  [author] Apr 4 @ 7:59am 
@Bo_Katan, sorry, no Bitterroot profile planed my side
Haegtes Apr 4 @ 7:39am 
Uhm has anyone else made a profile for Bitterroot?. I've used this Mod in the past on other Maps and would love to use it on my bitterroot server. @Liven
Liven  [author] Feb 27 @ 5:17am 
@Toons-bzh, sorry no new profile planed
Toons-bzh Feb 27 @ 2:38am 
Hello, great mod that I use on chernarus, is it expected in the near future that it will be compatible with the Bitterroot map?
Liven  [author] Feb 27 @ 12:02am 
@Mac, surprising, I have no problem with CoT my side, but nice to hear you found a solution to solve your problem
Mac Feb 26 @ 4:53pm 
Ok and i solved it completely by accident, there was a compatibility issue between your mods and Community Online Tools. I changed to VPP and everything now seemingly works fine again. My other player could login as well as soon as I made the change.

Hope this helps, thanks again for your help.
Mac Feb 26 @ 4:21pm 
After a bit more testing it is the PvZmoD_CustomisableZombies mod that is crashing my game client upon login. If I disable it only and keep PvZmoD_Spawn_System the game will launch but will get the same crash when exiting and closing the game.

I don't know if any of this is helpful or not but I wanted to let you know. We are also playing on Deerisle in case that matters and this last test I tried with all default files from the mod & profile instead of using my edited versions with no change.

PvZmoD_Spawn_System + PvZmoD_CustomisableZombies = CRASH on login
PvZmoD_Spawn_System only = CRASH on exit and close game
Liven  [author] Feb 26 @ 2:00pm 
@Mac, sorry I don't know how to solve your problem
Mac Feb 26 @ 1:47pm 
Thanks for getting back to me, I have tried deleting the mods and re-downloading and nothing seems to work. If i disable PvZmoD_Spawn_System and @PvZmoD_CustomisableZombies from my server launch batch the server starts fine and I can connect. Otherwise I get 0xC0000005 - STATUS_ACCESS_VIOLATION upon connecting with your mods enabled. This only started with the release of 1.27 up until which me and my friends have been enjoying your work for a few hundred hours.

If there is anything else I can try please let me know
Liven  [author] Feb 26 @ 10:26am 
@ Mac, it works weel for lot of servers, try to uninstall/reinstall the mods
Mac Feb 26 @ 6:30am 
I am unable to launch my server with your mods since 1.27 update. I have updated your mods but I get 0xC0000005 - STATUS_ACCESS_VIOLATION immediately on connect. I am unable to join the discord and the link below also does not work.
Liven  [author] Feb 14 @ 3:12am 
@ A Foul Tempered Pigeon, you can't set "ALL" and "-1" in the same line, you have to choose.
Same thing for "Worn" and "Stacked".
A Foul Tempered Pigeon Feb 13 @ 10:33am 
Hello! Loving the mod, though quick question.

How can I get zombies to spawn *everything* listed in their inventory, in a certain condition, with random amounts?

This is what I have right now:

ref autoptr TStringArray zombieList_01 = {"ZmbM_HermitSkinny_Black","ZmbM_HermitSkinny_Green","ZmbM_HermitSkinny_Red",};
ref autoptr TStringArray itemList_01 = {"ALL","-1","Worn","Stacked","Rag","Worm","CaninaBerry",};
ref autoptr TStringArray vestList_01 = {"0.0","Random","",};
ref autoptr TStringArray backList_01 = {"0.1","BadlyDamaged","CourierBag",};
ref autoptr TStringArray headgearList_01= {"0.2","Random","FlatCap_Black","FlatCap_Brown","FlatCap_Grey","BeanieHat_Black","BeanieHat_Brown","BeanieHat_Green","BeanieHat_Grey","BeanieHat_Beige",};

I try -1 but it doesn't give a random amount, and if I put nothing and just have "Rag" and such it spawns a full stack of 6 instead of 1, but "Worm" will give a single worm instead of a stack of 5.
Liven  [author] Jan 19 @ 8:32am 
@EntityMC, Sorry, no profile for Deadfall included in the mod
EntityMC Jan 19 @ 8:16am 
Hello, I've been using your Customisable Zombies mod and it's been great so far, has there been any profile made for Deadfall with this mod?
Liven  [author] Jan 19 @ 3:13am 
@Quentin_2B N'oublie pas de lire le instructions d'installation https://steamcommunity.com/workshop/filedetails/discussion/1772776141/1639788130285862952/
Dark-B. Jan 18 @ 11:29am 
Bonjour, ce mod rentre t'il en erreur avec certains autres mods ? je n'arrive pas à lancer mon serveur après l'instalation de celui ci. Merci
Liven  [author] Dec 18, 2024 @ 8:08am 
@ArsNova, I don't have time these days but ask me again at the beginning of the year if you're still interrested
ArsNova Dec 3, 2024 @ 12:22pm 
@Liven, Charge me money for what that work is worth
Liven  [author] Dec 2, 2024 @ 12:54am 
@ ArsNova, sorry I don't have time to do that
ArsNova Dec 1, 2024 @ 9:50am 
@Liven, is there any chance you can provide the visual effect of the zombies spawning?
Gatou Nov 25, 2024 @ 4:11am 
@Liven thank you very much :-D thats realy helpful
Liven  [author] Nov 25, 2024 @ 3:06am 
@Gatou, firebarrels prevent PvZmoD Spawn System to spawn zombies near the barrel but it doesn't prevent vanilla system to spawn zombies and doesn't delete zombies spawned outside the zone who came closer
Gatou Nov 24, 2024 @ 11:11am 
Hey hey maybe we do something wrong but the "savezone" regarding the firebarrel doesnt work at all or different than we think. would you mind tell us what exactly it should do?
HardKnox Dayz Nov 3, 2024 @ 9:06am 
yea i downloaded it again for some reason when i downloaded it the first time the key wasnt showing up for some reason but i got it now
Liven  [author] Nov 3, 2024 @ 2:08am 
@ Rogers the key is in "Keys" folder