Tabletop Simulator

Tabletop Simulator

Undaunted: Normandy (Scripted Setup)
19 件のコメント
Wolfie 2023年1月17日 10時22分 
will there be a stalingrad mod anytime soon?
Tens1de 2021年6月23日 0時13分 
Thank you for your job:steamthumbsup:
campilo 2020年5月19日 12時54分 
will you make a version of undaunted: north africa too?
Soepz0r 2020年5月14日 10時11分 
The decks for scenario 2 and 3 are not correct. The setup for the terrain is also not correct in scenario 3. I haven't look at the other scenario's after that.
ODA-011 2020年4月13日 16時14分 
We are working our way through all the scenarios. This version has been great!
indyrcpilot 2020年4月12日 16時34分 
Thank you for scripting this! This game is GREAT!!! :)

Found a couple of minor errors in the setup of Scenario #2.

1) Axis counters - Scouts B should be Scouts A

In the following snippet, axisScoutsCounterGUID[2] should be axisScoutsCounterGUID[1]...

scenario02AxisCounter = {
position = {
{6.6,y,10.21},{9.06,y,10.21},{10.52,y,12.21}},
guid = {
axisRiflemenCounterGUID[1],axisScoutsCounterGUID[2],axisGunnersCounterGUID[1]},

2) Axis Supply - Don't need Machine Gunners B

In the following snippet, need to remove axisGunnerBGUID,

scenario02AxisSupply = {
axisRiflemanAGUID,axisScoutAGUID,axisGunnerAGUID,axisGunnerBGUID,axisFoWGUID

Tried the changes above and they seemed to work.

Thanks!
Chuck
[DI] eXoTon  [作成者] 2020年4月7日 12時35分 
@Mister Maf and @renierjordi Thanks, I've added the missing german squad leaders to scenario 10 and the missing german scouts in scenario 2.

@TheSeeBeast Try reloading the mod, the cards are referenced by their GUID and the error you are experiencing happens when the script tries to retrieve a GUID which doesn't exist in the bag. There are many reasons why a card's GUID might change, and I haven't found a better way to reference a single card yet.

@tankertim You have to be the Green or Blue player, if you opened the mod in singleplayer you won't be able to see the cards in either hand zone.
Diallito 2020年4月7日 4時07分 
Amazing work!
When playing scenario 2 there is an issue with the German Setup
tankertim 2020年4月6日 16時04分 
great game btw...good work
tankertim 2020年4月6日 16時04分 
I can't seem to view my hand in the grid box. I try to flip the cards over but they still show face down. I'm new to this and maybe I'm just not doing it right. Anyone have any ideas?
Seebasss 2020年4月6日 14時38分 
hey, i keep getting errors for scenarios 7, 8, and 12 saying "attempt to index a nil value" during the setScenario function and the germany cards do not get put out on to the board
Rats 2020年4月5日 9時52分 
thanks, its amazing
MightyMateo 2020年4月3日 13時02分 
Scripted is the best. This game is amazing. Anyone want to play just send me a message. Love this game
Mister Maf 2020年4月1日 20時14分 
Good mod, thanks for making.. Found an issue on scenario 10: Axis is meant to start with its squad leaders in its supply, but instead they are not added to the game.
Chest McLooty 2020年3月30日 14時08分 
Thanks a lot for the scripts!
Haven't encountered any bugs so far!
EOT 2020年3月30日 13時54分 
thank you so much for the scripting . it was a much needed addition for such a scenario based game .
PartTimeJedi 2020年3月30日 13時49分 
Nice work! The scripting is so appreciated. I haven't given it a full runthrough yet (but hope to soon), but my only feedback so far is that I prefer to have the cards in the supply zone organized by squad, where all of the cards for squad A, for example, are either in the same row or column.
The RaT 2020年3月30日 10時10分 
Pretty nice
The Black Hammer 2020年3月30日 10時07分 
Thank god for the scripting!