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Try using Skyve instead and see how much cleanup has to be done on your game.
As for the comments below, I guess Holy Water doesn't really like my mod, but they refuse a normal conversation with me and instead throw a tantrum here and there.
I invite you to have a look at my mod and decide for yourself whether is a good successor or not. I'm open for feedback on my mod page.
(2) Further, his mod makes the false claims that authors have abondoned their mods and there is no support.
(1) = interferes with the user's security and privacy, by trying to get them to substitute software with untested alternatives.
(2) is intentionally designed to deprive users of access to legitimate support, by persuading them no support is available.
I believe these facts would stand in a court of law, if you want to get technical.
Finwinkle's mod fits the commonly accepted definition of "MALWARE" perfectly.
By definition, neither this mod nor Finwickle's mod are malware. That's not a matter of opinion, that's fact.
Since you cannot delete my comments here, the community can judge for themselves whether my warning is a "personal attack to you"... happy gaming, it is what you make it.
- Mod seems (or is) abandonned; future updates are unlikely.
- Suitable alternative: [ID: 2083188521] "Precision Engineering 2.0"
https://steamcommunity.com/sharedfiles/filedetails/?id=2083188521
Referring to that URL shows PE2.0 is deprecated and the original mod is now the proper option. That is located at https://steamcommunity.com/sharedfiles/filedetails/?id=445589127
Thanks for a great mod!
It will be easy for someone else to take over maintenance, even temporary, provided I give them access to the Google Drive. It will also be possible for multiple people to provide the needed CSV imports for different set of mods, so we can spread the workload.
I will certainly look at and/or contact existing sources of compatibility information. The Google Doc from Avanya and Aquilasols is high on my list.
Up-to-date source will ofcourse also be available on GitHub.
Just one question:
Can you make this mod in a way where it depends on compatibility information based on a file we can edit or replace if for whatever reason you won't be able to maintain your mod anymore?
Maybe it even could be based on Avanyas and Aquilasols compatibility list on google docs?
I'm pretty sure they would be happy to provide their data and to add information to their list you want to display.
Have a nice day.
Precision engineering is being updated again. 2.0 is actually abandoned.
Please update it, thank you.
because i simply can't place any trees down with it anymore. the orange circle no longer shows up.
I found an error in the output log with forest brush but i dont know what it means
NullReferenceException: Object reference not set to an instance of an object
at ForestBrush.ForestTool.Awake () [0x00000] in <filename unknown>:0
UnityEngine.GameObject:Internal_AddComponentWithType(Type)
UnityEngine.GameObject:AddComponent(Type)
UnityEngine.GameObject:AddComponent()
ForestBrush.ForestBrush:Initialize()
ForestBrush.UserMod:InstallMod()
ForestBrush.UserMod:OnLevelLoaded(LoadMode)
LoadingWrapper:LoadingWrapper.OnLevelLoaded_Patch2(LoadingWrapper, UpdateMode)
<LoadLevelComplete>c__Iterator9:MoveNext()
LoadingManager:Update()
System.NullReferenceException: Object reference not set to an instance of an object
at ZoneBlock.CalculateBlock3 (UInt16 blockID) [0x00000] in <filename unknown>:0
at ZoneManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at ZoneManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
Can you please help?? I'm certain it is not related to this mod, but like I said you are the best of the best! I played 3 days ago without any errors, then I tried again yesterday, and none of my saves would load, they all got simulation errors. I only downloaded a couple of new assets since last playing, & I already deleted them, but no saves load still. I am totally stumped, & I have so many errors in output that did not exist before. The missing assets have always been there, but the LOD, pathfinding and even train whistle (???) are all new.
Thank you in advance!!!
https://ufile.io/dd2uao0v
https://ufile.io/ovv3qghi
I have some ideas on making a mod like this much easier to update and maintain. I might give it a try someday.