RimWorld
[Legacy] Mechanoid Master Blaster (Continued)
62 comentarii
Mlie  [autor] 19 iun. la 8:29 
Mod re-relased for 1.6, see info in the description
ozfresh 22 apr. 2024 la 9:50 
OOOOh. Thanks for clarification! I wasn't going to subscribe because I didn't want more crashed ship parts! I will now for sure!
Mlie  [autor] 22 apr. 2024 la 9:49 
@ozfresh But it doesnt depend on them, it just has patches for integration
ozfresh 22 apr. 2024 la 9:40 
Its not. I meant in the area of the description that you can link other mods that it depends on so we can just click them to get to them, sorry for not being clearer
The Gaming Archaeologist 9 nov. 2023 la 10:53 
I never quite got Beyond Thunderdome either.
Mlie  [autor] 27 febr. 2022 la 11:53 
@ozfresh Sure, should be fixed now
ozfresh 27 febr. 2022 la 8:09 
can you just put those mods in the list order above into "required mods"?
Mlie  [autor] 27 ian. 2022 la 2:53 
@DegenerateDUck Can you try following the steps described under ”Reporting Issues” above?
Duck 27 ian. 2022 la 2:44 
I can reload the turrets but the turrets have no guns on them
Duck 27 ian. 2022 la 2:44 
Trouble loading the guns on the turrets
Ba Leon Ig 21 sept. 2021 la 8:19 
Oh... It needs turret extensions. Lol. I see! Thanks!
Mlie  [autor] 21 sept. 2021 la 8:14 
@Reisen Abe I didnt know turret extensions was updated to 1.3?
Ba Leon Ig 21 sept. 2021 la 8:00 
I have no CE but I can't upgrade the turrets no matter what :).
Existor 20 sept. 2020 la 13:07 
ok, understandable ^^
Mlie  [autor] 20 sept. 2020 la 12:39 
@Existor Yea, according to the Turret Extensions page:
"Turret Extensions naturally won't be compatible with Combat Extended."
Existor 20 sept. 2020 la 7:33 
probably a bug with CE but i can't upgrade the turrets no matter what
Mlie  [autor] 11 iul. 2020 la 12:37 
@DuckMints Should be fixed now. The Trinity and the Quad-turret had the refuelable option for some reason. Thank you for the report!
Duck 10 iul. 2020 la 2:36 
In particular its the trinity Blaster
Duck 10 iul. 2020 la 2:11 
Slight bug, the CE patch doesnt remove barrel durability which isnt normally in CE turrets as they already have an ammo limit on them
Agtus 5 iul. 2020 la 10:58 
thx, so much for all your work on reviving mods!
Mlie  [autor] 5 iul. 2020 la 10:51 
@MatheusGB CSGO500 The CE-patch should be working now
Agtus 29 iun. 2020 la 4:24 
ok, thx :)
Mlie  [autor] 28 iun. 2020 la 23:59 
@MatheusGB CSGO500 Might be that the CE patch isnt working. Ill look into it
Agtus 28 iun. 2020 la 20:58 
Also, I cant force them to focus on a target and they all seem to be using "mechanoid shockwave" weapon, the reason why they look all the same. maybe its an CE thing or is it fixable? the textures from the images look amazing
Agtus 28 iun. 2020 la 20:50 
hey all turrets apparence are the same, is this normal? im using CE btw
Mlie  [autor] 2 iun. 2020 la 10:23 
The faulty patch-file should be removed now.
Akerhamius 25 mai 2020 la 19:54 
Im not using combat extended though.
Abraxas 25 mai 2020 la 18:33 
you placed the CE patch in Defs that will throw an error
Mlie  [autor] 25 mai 2020 la 10:42 
@Kallion Oh I see, you are using Combat Extended? That explains it, the patch for that seem to have som issues. Should be fixed now, hopefully :)
Akerhamius 24 mai 2020 la 1:12 
Still not working
https://pastebin.com/4i9PYRib
Mlie  [autor] 23 mai 2020 la 23:26 
@Kallion The topgraphic error is fixed, try redownload the mod
dninemfive 23 mai 2020 la 13:57 
Thanks for your quick response!
Mlie  [autor] 23 mai 2020 la 12:50 
@dninemfive done
Mlie  [autor] 23 mai 2020 la 12:43 
@dninemfive Sure, I didnt read you last comment as an order but Ill get right on it
dninemfive 23 mai 2020 la 11:43 
I don't know why Steam just pinged me about this mod again, but I feel like I was too generous with my previous comment. Remove the Deconstruct Return Fix (DRF) DLL from this mod release. I gave permission to include it to Trunken exclusively.
Mlie  [autor] 23 mai 2020 la 4:46 
@Kallion If you can post a link to you errors that would be great
Akerhamius 23 mai 2020 la 4:05 
Tried Harmony, Core, Royalty and the mods order listed there, got a list of errors.
Somnolence 13 mai 2020 la 7:51 
@mlie hey man i might be giving your mod another shot once i've gotten some other mod bugs fixed.
dninemfive 4 mai 2020 la 10:25 
I don't know if you did a straight update of the Deconstruct Return Framework DLL, but you should probably remove it and set a requirement for D9 Framework instead. That's my updated version.
Archie 7 apr. 2020 la 12:40 
Sorry! Apparently the workshop derped a little bit. Re-subscribing fixed it. I figured I'd point that out because it was pointing towards your mod ID, but I should have done the re-sub thing in the first place.
Mlie  [autor] 7 apr. 2020 la 0:23 
@An Archie I dont think I have any top-definitions left in the xml. What definition gives you the error?
Archie 6 apr. 2020 la 14:33 
Hey there Mlie! I saw you updated the turrets, you no longer need to use the field /turretTopGraphicPath in the XML files, as those now dish out a bunch of errors when loading the game.

Best regards!
LtBuckNuts 29 mart. 2020 la 14:50 
Thank you!
Mlie  [autor] 29 mart. 2020 la 13:23 
Sorry about that, apparantly RimWorld is a little more demanding of the mod-structure than I was aware of. Should be fixed now!
Archie 29 mart. 2020 la 13:12 
Can confirm that today's update makes it so rimworld unloads all the other mods except core and royalty, like Buck said below.
LtBuckNuts 29 mart. 2020 la 12:17 
Today's update broke this mod. Tried loading just this mod. Load order was Harmony, Core, Royalty, Mechanoid Master Blaster (continued)
Mlie  [autor] 27 mart. 2020 la 11:58 
@otischamp the last update corrected the graphics that was not working well. If you could upload the error-log in the Discord-channel I can take a look.
Somnolence 27 mart. 2020 la 10:47 
@mlie yoooooo don't know what you changed in the last update but it completly broke my game. Granted i have 300 mods but i isolated yours. loading the game causes textures to fail to load or something. sorry but i don't have a log small enough to share.