RimWorld

RimWorld

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Mechanoid Master Blaster (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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7.593 MB
Mar 3, 2020 @ 1:38pm
Mar 31, 2024 @ 11:17am
20 Change Notes ( view )

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Mechanoid Master Blaster (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
916 items
Description

Update of Trunkens mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1731170217

- CE-patch is now included in the main CE-mod instead



[dsc.gg]
[github.com]


Project Map

Available Turrets: Shockwave Coil | Nitro Laser | Salvo Blaster | Multi Burst | Devastator



Sick Gun and/or Trap will be added in the future (theme). You have a great idea? Let me know!



Content

This was made for everyone who likes Mechanoid Power Source and the little Quest theme which stands behind it. You collect an item after an epic fight with some horrifying alien robots (The Power Cell), which grants you access to a variety of cool features like passive energy after research. While you investigate it more, your scientists will discover its raw power in warfare. Master Blaster adds a selection of weapons to this rewarding system:

The Mechanoid Turret

Properties

- Supererior Targeting
- Laser Pew Pew
- Slow reload
- Plated
- 1x1

Requirements

- Technology "Mechanoid power systems"
(last dependency: "Multy Analyzer")
- Metal: 150-300
- Plasteel: 150-300
- Uranium / Gold : 25-75
- Components: 4-8 / 1
- Mechanoid Power Cell (when installed)
- Power consumption: 500 W

Needs ~11 Researches from scratch Crash Landing

Compatibility

- [XND] Turret Extensions (Upgrades)
- Mechanoid Power Source (Auto Balance when loaded before)
- Combat Extended (Infinite Ammo: Xeno Hot Cell)
- Works with old savegames



Rips apart everything which comes close to your fortress.

Load order

1. [XND] Turret Extensions
2. More Crashed Ship Parts
3. Mechanoid Power Source
4. Mechanoid Master Blaster

Prevents loss of Power Cell now on destroy/deconstruction of the Turret (sometimes)

Upgrades

When you have Turret Extensions by XeoNovaDan installed, you can upgrade to any of your favored Textures now. Be aware though: Smarter Turrets need more energy, but can be controlled (Target selection)

Trinity Gun

Mechanoid Master Blaster comes now with an extra Highlight for early shenanigans: The Trinity Gun. Requires a Minigun to build, needs Heavy Turrets Research and makes your enemies bath in your bullets!

Credits

Harmony * by Pardeike
Assemblies Deconstruct Return Fix * by dninemfive
Sound Effects * wertstahl + cgeffex + ogsoundfx + Evaine & co
Combat Extended GFX * Shinzy
Brother in arms * Kikohi
Upcoming Gun * by Luizi
German Translation * by Endgegner
Teaser Clip * by Westwood Studios

Changelog

**Update: Another One
**Update: And Another One
**Update: And Another One
**Update: New Upgrades
**Update: And Another One
**Update: And Another One (Trinity)

Version 2.0.0.5



Links

[XND] Turret Extensions: https://steamcommunity.com/sharedfiles/filedetails/?id=1496122245
More Crashed Ship Parts: https://steamcommunity.com/sharedfiles/filedetails/?id=1638467041
Mechanoid Power Source: https://steamcommunity.com/sharedfiles/filedetails/?id=1723521547
Pulsefire Turret: https://steamcommunity.com/sharedfiles/filedetails/?id=1712142869 (CE ready)
Deconstruct Return Fix only: https://steamcommunity.com/sharedfiles/filedetails/?id=1543064443

Join us on Discord: https://discord.gg/sT4zdXt

GFX

Ended up making hundreds of textures for the turrets, here are some examples...




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


Popular Discussions View All (1)
0
Sep 21, 2021 @ 7:58am
Russian language
Ba Leon Ig
61 Comments
ozfresh Apr 22, 2024 @ 9:50am 
OOOOh. Thanks for clarification! I wasn't going to subscribe because I didn't want more crashed ship parts! I will now for sure!
Mlie  [author] Apr 22, 2024 @ 9:49am 
@ozfresh But it doesnt depend on them, it just has patches for integration
ozfresh Apr 22, 2024 @ 9:40am 
Its not. I meant in the area of the description that you can link other mods that it depends on so we can just click them to get to them, sorry for not being clearer
The Gaming Archaeologist Nov 9, 2023 @ 10:53am 
I never quite got Beyond Thunderdome either.
Mlie  [author] Feb 27, 2022 @ 11:53am 
@ozfresh Sure, should be fixed now
ozfresh Feb 27, 2022 @ 8:09am 
can you just put those mods in the list order above into "required mods"?
Mlie  [author] Jan 27, 2022 @ 2:53am 
@DegenerateDUck Can you try following the steps described under ”Reporting Issues” above?
Duck Jan 27, 2022 @ 2:44am 
I can reload the turrets but the turrets have no guns on them
Duck Jan 27, 2022 @ 2:44am 
Trouble loading the guns on the turrets
Ba Leon Ig Sep 21, 2021 @ 8:19am 
Oh... It needs turret extensions. Lol. I see! Thanks!