RimWorld

RimWorld

[Legacy] Mechanoid Master Blaster (Continued)
62 kommentarer
Mlie  [ophavsmand] 19. juni kl. 8:29 
Mod re-relased for 1.6, see info in the description
ozfresh 22. apr. 2024 kl. 9:50 
OOOOh. Thanks for clarification! I wasn't going to subscribe because I didn't want more crashed ship parts! I will now for sure!
Mlie  [ophavsmand] 22. apr. 2024 kl. 9:49 
@ozfresh But it doesnt depend on them, it just has patches for integration
ozfresh 22. apr. 2024 kl. 9:40 
Its not. I meant in the area of the description that you can link other mods that it depends on so we can just click them to get to them, sorry for not being clearer
The Gaming Archaeologist 9. nov. 2023 kl. 10:53 
I never quite got Beyond Thunderdome either.
Mlie  [ophavsmand] 27. feb. 2022 kl. 11:53 
@ozfresh Sure, should be fixed now
ozfresh 27. feb. 2022 kl. 8:09 
can you just put those mods in the list order above into "required mods"?
Mlie  [ophavsmand] 27. jan. 2022 kl. 2:53 
@DegenerateDUck Can you try following the steps described under ”Reporting Issues” above?
Duck 27. jan. 2022 kl. 2:44 
I can reload the turrets but the turrets have no guns on them
Duck 27. jan. 2022 kl. 2:44 
Trouble loading the guns on the turrets
Ba Leon Ig 21. sep. 2021 kl. 8:19 
Oh... It needs turret extensions. Lol. I see! Thanks!
Mlie  [ophavsmand] 21. sep. 2021 kl. 8:14 
@Reisen Abe I didnt know turret extensions was updated to 1.3?
Ba Leon Ig 21. sep. 2021 kl. 8:00 
I have no CE but I can't upgrade the turrets no matter what :).
Existor 20. sep. 2020 kl. 13:07 
ok, understandable ^^
Mlie  [ophavsmand] 20. sep. 2020 kl. 12:39 
@Existor Yea, according to the Turret Extensions page:
"Turret Extensions naturally won't be compatible with Combat Extended."
Existor 20. sep. 2020 kl. 7:33 
probably a bug with CE but i can't upgrade the turrets no matter what
Mlie  [ophavsmand] 11. juli 2020 kl. 12:37 
@DuckMints Should be fixed now. The Trinity and the Quad-turret had the refuelable option for some reason. Thank you for the report!
Duck 10. juli 2020 kl. 2:36 
In particular its the trinity Blaster
Duck 10. juli 2020 kl. 2:11 
Slight bug, the CE patch doesnt remove barrel durability which isnt normally in CE turrets as they already have an ammo limit on them
Agtus 5. juli 2020 kl. 10:58 
thx, so much for all your work on reviving mods!
Mlie  [ophavsmand] 5. juli 2020 kl. 10:51 
@MatheusGB CSGO500 The CE-patch should be working now
Agtus 29. juni 2020 kl. 4:24 
ok, thx :)
Mlie  [ophavsmand] 28. juni 2020 kl. 23:59 
@MatheusGB CSGO500 Might be that the CE patch isnt working. Ill look into it
Agtus 28. juni 2020 kl. 20:58 
Also, I cant force them to focus on a target and they all seem to be using "mechanoid shockwave" weapon, the reason why they look all the same. maybe its an CE thing or is it fixable? the textures from the images look amazing
Agtus 28. juni 2020 kl. 20:50 
hey all turrets apparence are the same, is this normal? im using CE btw
Mlie  [ophavsmand] 2. juni 2020 kl. 10:23 
The faulty patch-file should be removed now.
XMrProX 1. juni 2020 kl. 14:59 
Delendar 25. maj 2020 kl. 19:54 
Im not using combat extended though.
Abraxas 25. maj 2020 kl. 18:33 
you placed the CE patch in Defs that will throw an error
Mlie  [ophavsmand] 25. maj 2020 kl. 10:42 
@Kallion Oh I see, you are using Combat Extended? That explains it, the patch for that seem to have som issues. Should be fixed now, hopefully :)
Delendar 24. maj 2020 kl. 1:12 
Still not working
https://pastebin.com/4i9PYRib
Mlie  [ophavsmand] 23. maj 2020 kl. 23:26 
@Kallion The topgraphic error is fixed, try redownload the mod
Delendar 23. maj 2020 kl. 16:46 
dninemfive 23. maj 2020 kl. 13:57 
Thanks for your quick response!
Mlie  [ophavsmand] 23. maj 2020 kl. 12:50 
@dninemfive done
Mlie  [ophavsmand] 23. maj 2020 kl. 12:43 
@dninemfive Sure, I didnt read you last comment as an order but Ill get right on it
dninemfive 23. maj 2020 kl. 11:43 
I don't know why Steam just pinged me about this mod again, but I feel like I was too generous with my previous comment. Remove the Deconstruct Return Fix (DRF) DLL from this mod release. I gave permission to include it to Trunken exclusively.
Mlie  [ophavsmand] 23. maj 2020 kl. 4:46 
@Kallion If you can post a link to you errors that would be great
Delendar 23. maj 2020 kl. 4:05 
Tried Harmony, Core, Royalty and the mods order listed there, got a list of errors.
Somnolence 13. maj 2020 kl. 7:51 
@mlie hey man i might be giving your mod another shot once i've gotten some other mod bugs fixed.
dninemfive 4. maj 2020 kl. 10:25 
I don't know if you did a straight update of the Deconstruct Return Framework DLL, but you should probably remove it and set a requirement for D9 Framework instead. That's my updated version.
Archie 7. apr. 2020 kl. 12:40 
Sorry! Apparently the workshop derped a little bit. Re-subscribing fixed it. I figured I'd point that out because it was pointing towards your mod ID, but I should have done the re-sub thing in the first place.
Mlie  [ophavsmand] 7. apr. 2020 kl. 0:23 
@An Archie I dont think I have any top-definitions left in the xml. What definition gives you the error?
Archie 6. apr. 2020 kl. 14:33 
Hey there Mlie! I saw you updated the turrets, you no longer need to use the field /turretTopGraphicPath in the XML files, as those now dish out a bunch of errors when loading the game.

Best regards!
LtBuckNuts 29. mar. 2020 kl. 14:50 
Thank you!
Mlie  [ophavsmand] 29. mar. 2020 kl. 13:23 
Sorry about that, apparantly RimWorld is a little more demanding of the mod-structure than I was aware of. Should be fixed now!
Archie 29. mar. 2020 kl. 13:12 
Can confirm that today's update makes it so rimworld unloads all the other mods except core and royalty, like Buck said below.
LtBuckNuts 29. mar. 2020 kl. 12:17 
Today's update broke this mod. Tried loading just this mod. Load order was Harmony, Core, Royalty, Mechanoid Master Blaster (continued)
Mlie  [ophavsmand] 27. mar. 2020 kl. 11:58 
@otischamp the last update corrected the graphics that was not working well. If you could upload the error-log in the Discord-channel I can take a look.
Somnolence 27. mar. 2020 kl. 10:47 
@mlie yoooooo don't know what you changed in the last update but it completly broke my game. Granted i have 300 mods but i isolated yours. loading the game causes textures to fail to load or something. sorry but i don't have a log small enough to share.