RimWorld

RimWorld

Centralized Climate Control (Continued)
510 Comments
Mlie  [author] Jul 28 @ 12:36pm 
@Generilisk Yes, it is 1.6. You have an old version of the mod
Generilisk Jul 28 @ 12:33pm 
This is still saying it's not compatible with 1.6. It sounds like you have that fixed?
김춘룡할아버지 Jul 26 @ 5:31pm 
o7
Mlie  [author] Jul 26 @ 8:32am 
Updated. Note regarding Odyssey: air intakes and vents will not work well in vacuum
stanedav Jul 26 @ 7:36am 
@Bounty hey good progress with 1.6 update - I have found a bug - it is not possible to build air pipes diagonally. Any chance you can fix it please?
m33n Jul 24 @ 1:15am 
@Fooyeah Just download the github link from Bounty and replace all the mod data. Works great.
Fooyeah Jul 23 @ 7:33pm 
Hope 1.6 comes soon I really need this mod. Thank for your hard work!
Warbeast Jul 22 @ 4:30pm 
so how do you mass deconstruct pipe sections is there no pipe mass deconstruct like there is for power/deconstruct conduit for pipes?
Zealot Jul 17 @ 9:39pm 
@MysticFist Brother. I've been using this mod for years and only had problems when updates come, then Mile the goat fix them and that's that. I'm quite sure the problem is on your end with your mod load order or compatibility checks. that's what's probably garbage, not this mod. Try and take some accountability before calling other's work, that they do out of love, garbage.
Picur Jul 17 @ 2:34pm 
Thank you Mlie for all your hard work!
This is the very last mod I am waiting for to be updated so I could start playing. :)
MysticFist DGS Jul 17 @ 4:56am 
@Mlie Maybe but as I said... to me ... I did not say it is for everybody. Maybe it is just not clear enough how it works but even when I do it like on YouTube it is not working correctly. And maybe a lot tried it and just gave up w/o telling. Anyway I won't use it but good luck with it.
SalzStange Jul 15 @ 10:12am 
Thanks bounty!
m33n Jul 15 @ 7:08am 
Looks that it is working. TY!
Bounty Jul 14 @ 10:56pm 
Hi! I’ve updated the mod to be compatible with 1.6 and submitted a pull request on GitHub:
https://github.com/rw-mod/CentralizedClimateControl

Please feel free to review it when you have time. Thanks for your work on the mod!
Mlie  [author] Jul 10 @ 10:01pm 
@Gecko Esti Updating all my mods, see discord for progress
Gecko Esti Jul 10 @ 2:50pm 
Will you update to 1.6 ?
Mlie  [author] Jul 8 @ 12:57am 
@Jeffbacca They can occupy the same tiles, there are hidden pipe options to build
Jeffbacca Jul 8 @ 12:55am 
Not able to try this yet but I love the idea, I am curious though does it use a similar system to power lines for example can the pipe/ducts be hidden? Also do they clash with power lines or are the able to occupy the same tile?
Mlie  [author] Jul 7 @ 9:33pm 
@Di0n You select the other options the same as when you select materials to build from
Apollo Jun 27 @ 8:37am 
@Mlie thanks for keeping this mod going.
Mlie  [author] Jun 23 @ 12:31pm 
@MysticFist DGS The other 60k subscribers seem to be able to work it out however
MysticFist DGS Jun 23 @ 12:16pm 
Tbh after 2 days of trying several things it still doesn't work. It is always way to cold or way to hot. So to me this is garbage.
Broken Reality Jun 20 @ 5:31pm 
Thankyou Mlie you are amazing :)
Mlie  [author] Jun 18 @ 4:12am 
@清风无意 Updating all mods, see discord for details
清风无意 Jun 18 @ 2:34am 
1.6 plz
Azzkal Oct 23, 2024 @ 3:04pm 
I find where is problem just right now, i built too few air inlets
Azzkal Oct 21, 2024 @ 9:33am 
Hm then problem in my mods i guess
Mlie  [author] Oct 21, 2024 @ 3:40am 
@Azzkal Luckily all other users seems to be able to find it okay
Azzkal Oct 20, 2024 @ 12:26pm 
Saw it, red text on black is not conspicuous, so couldn't find it myself
Mlie  [author] Oct 20, 2024 @ 12:17pm 
@Azzkal I mean its the last section of the page, with a large logo above it with the words "REPORTING ISSUES" on it. Not sure how much more clear I can make it.
Azzkal Oct 20, 2024 @ 12:12pm 
Im read it, but cant find it
Mlie  [author] Oct 20, 2024 @ 12:07pm 
@Azzkal You need to actually read the description to find it.
Azzkal Oct 20, 2024 @ 11:59am 
Where?
Mlie  [author] Oct 20, 2024 @ 11:41am 
@Azzkal Please see the Reporting Issues section described above
Azzkal Oct 20, 2024 @ 11:39am 
For some reason this mod doesnt working now, the temperature just doesn't transfer to the rooms
Mask of Humble Sep 17, 2024 @ 5:22pm 
Ah just the mod I was looking for to help me keep my nuclear reactor room cool, also I've found that it distributes heat a lot better then just using vents everywhere from steam generators.
Azzkal Aug 1, 2024 @ 12:22pm 
This mod it most handy what could i find here
Matrium Jul 20, 2024 @ 1:28am 
Thank you so much for keeping this mod running. I am a bit of perfectionist and having those ugly vanilla coolers in every base really ruins something for me. This is a really great mod, since it does not change anything balancewise, but enables neater builds. Love it!
Ithalan Jul 16, 2024 @ 7:00am 
Turned out not to work for my purposes. Seems like the temperature equalization is one-way only, so vents will heat/cool rooms toward the temperature of the pipe contents, but the pipe content isn't affected by the room temperature in turn.
Mlie  [author] Jul 15, 2024 @ 12:34pm 
@Ithalan Doubt it, the thought of the mod is to have one source for the air intake per pipe-type. But if you test it, please report back your finding.
Ithalan Jul 15, 2024 @ 12:27pm 
I read the guide, but didn't find anything in it that clarified the following.

Is there a way for the system to intelligently blend different sources of air to achieve the target temperature with minimal energy expenditure? Suppose I'm in a cold biome, but have an enclosed generator room that gets very hot that I'd like to leverage. If I make the system draw in air from both the outside and the generator room, will it know to throttle back the intake from the generator room if it would heat the final mixture in the pipes above the target temperature by itself?
Mlie  [author] May 5, 2024 @ 10:08pm 
@War Yes, there are links to it in the description
War May 5, 2024 @ 9:42pm 
is there any sort of guide for this mod? I see that there are 3 different pipe colors, but does it matter which ones i even use? is heating and cooling different, or does it constantly keep the selected rooms at the same temp?
Mlie  [author] Apr 24, 2024 @ 12:57pm 
@Otalatita There are save information in the description above.
Otalatita Apr 24, 2024 @ 12:33pm 
Is this save compatible?
Mlie  [author] Apr 16, 2024 @ 10:08pm 
@cjoysarkar Yes, you need to have done the required research
cjoysarkar Apr 16, 2024 @ 3:30pm 
Bro do i need to research something for it to show up? I dont see it in my temperature tab in the new game. may be i'm being dumb and missing something?
1kili2 Apr 11, 2024 @ 11:11am 
Mlie the legend does it again, im just coming back for the new dlc and seeing youre still actively updating old outdated mods and some of my favorites among that brings me great joy!
Mlie  [author] Apr 3, 2024 @ 6:53am 
@AerosAtar Should be fixed now, sorry about that
AerosAtar Apr 3, 2024 @ 6:42am 
[1.5] I seem to have lost the ability to see/toggle the pipe network visibility overlay. Not sure if this is just a bug in the mod or a conflict with something, but thought it was worth mentioning in case it is something that needs tweaking for 1.5.