XCOM 2
[WotC] Call of Duty: Infinite Warfare :: Weapon Pack - Main Module
89 Comments
UuwwuU Apr 19 @ 4:25pm 
I don´t knoe if anyone can assist me with this, how do I change the weapon stats to be custome? I know that it has something to do with the general stats part, but do I erase the names or change them into something random?
Kinsect Dec 25, 2023 @ 11:17pm 
Can you port over the Spartan SA3 for Iridar's Rocket Launchers?
SixMonthGaze May 11, 2023 @ 3:26pm 
many weapons are held wrong, especially ones with grips.
PeePeeGoo Mar 14, 2023 @ 12:38am 
I'm sorry if this has been asked before - I tried searching around but I've either missed it or can't find it, but is there any way to make the weapons in your packs finite? as in, I don't start with an infinite amount of the guns and I'd have to build them individually etc.? I'm also pretty new to xcom, so if that's just not possible I understand. Awesome mod tho and thank you!
John27 Mar 11, 2023 @ 10:26pm 
This makes more sense than the Resistance Weapons Pack because i can assume with the timeframe citizens would've disassemble the older weapons, since resistance are using modern ballistic (tier 1) assault rifle anyway.

Also the more i play with this mod the more i can appreciate the weapon designs.
Totally Not Ed Feb 24, 2023 @ 3:38pm 
Researched Magnetic Weapons but Stallion doesn't appear.
Bunbun Nov 30, 2022 @ 1:16pm 
Thank you for the texture fix. Absolutely love the mod! Been using it for 2 years now!
alfre1070 Nov 21, 2022 @ 2:35pm 
Thanks! Love the mod!
∑3245  [author] Nov 21, 2022 @ 11:22am 
@alfre1070
Should be fixed now.
alfre1070 Nov 20, 2022 @ 7:32pm 
All textures are gone. :steamsad:
Fujiberry May 29, 2022 @ 3:35pm 
@∑3245 Was playing with this mod just now and noticed that the pump "lever" on the Doppler actually MOVES properly when my Rangers chamber a new slug after a shot. Had to come straight here and give you props for the extra attention to detail <3
Moisesjns May 23, 2022 @ 9:37am 
As of this time oif post the skins are back to working as normal.
Moisesjns Apr 23, 2022 @ 4:46am 
I even un sub, and resubbed to the mod,but still some skins are missing.
Moisesjns Apr 22, 2022 @ 7:16pm 
After latest update, some of the older guns, textures are missing, like i can still use the guns, but the game does not render color, or the details of gun, its just the outline, and black. Only a few guns, and some guns have parts like that but other part has the paint and detail.
Moisesjns Apr 14, 2022 @ 9:41am 
been playing this mod and 300 + so far just fine, than again im not playing any MAJOR overhaul like COVERT inf, or Long war.
Ackerman Feb 6, 2022 @ 12:48am 
none of the weapons are popping up is that a new bug
Wrecker013 Jun 7, 2021 @ 9:46am 
The RAW LMGs are available in conventional.
酷酷龙 Jun 3, 2021 @ 7:36pm 
The Light Machine Guns can not upgrade to beam weapon.
酷酷龙 Jun 2, 2021 @ 9:26pm 
The weapon can not upgrade to respective magnetic and beam weapon.
Swiss Army Knife May 20, 2021 @ 10:31pm 
Just a heads up this mod does not play well with Dedicated Pistols Slots 2.0, it basically floods the Sidearm slot with hundreds of empty/invisible weapons to the point where the game lags considerably when opening the sidearm slot and finding the actual pistols etc. is nearly impossible in the huge list of empty entries. I haven't been able to figure out why this is, I don't know if this mod just uses a lot of weird behind the scenes objects weaponcat referenced the same as pistols/sidearms or what.

Either way if you use DPS 2.0 then I'd avoid this one.
Raging Kitty Aug 27, 2020 @ 1:26am 
Weapons seem to be gripped rather weird? Every now and again in the armory, they'll be gripped appropriately, but other times it just defaults to the normal grip. Anyone know if there's a reliable way of fixing this? Thanks!
Bluemethod Jun 21, 2020 @ 6:47am 
The mag sniper rifles and cannons aren't showing up on loadouts even after researching. Anyone have ideas? I also checked the blacklists within ini.
Bearoness Jun 9, 2020 @ 2:21pm 
Mostly the epic variants, as well as conventional level.
Bluemethod Jun 8, 2020 @ 5:12pm 
@CuddliCalf
Which ones you talking about? Now you got me paranoid.
Bearoness May 28, 2020 @ 1:30pm 
Is it just me or alot of the weapons black listed by default?
Hsuzy May 23, 2020 @ 11:35pm 
Has anyone managed to get this to work with Long War of the Chosen?
Sparks May 10, 2020 @ 6:00am 
Are attachments supposed to show up visually when you equip them on the weapon? I'm not seeing any, and the thumbnails in the attachment menu are missing too. I have Resistance Attachments installed.
Deathtone May 3, 2020 @ 2:40pm 
@Dominguez, I have that too, but I still have some pink and white guns. Loaded all requirements before starting new campaign. I would also like to tweak the settings.
HotelCharliHill Mar 14, 2020 @ 12:39am 
Is there a way for us to change anything in a config file? tweak settings, etc?
Owl Feb 28, 2020 @ 9:08am 
So for whatever reason, half the guns are a pink and white color, and I dont know how to fix it
Star¤Dagger Jan 18, 2020 @ 1:09pm 
Uh, I have the mod installed, researched Mag weapons, and even gauss, bought a normal mag weap... nothing showing up.

What am I doing wrongly?
panagiwthsrx8 Dec 11, 2019 @ 6:56am 
Which of those weapons are in beam tier?never played that game before :(
onestrongbow GocleCD Oct 24, 2019 @ 4:40am 
@∑3245 is there anyway for us to make it work with mods that add more weapon tiers ( coil and laser tier so we have 5 weapon tieres )
Stinger913 Oct 8, 2019 @ 11:09pm 
@∑3245
Thanks again for the reply. It was piquing my interest for quite some time. Doesn’t seem worth a complete overhaul, not at this point at least.
∑3245  [author] Oct 8, 2019 @ 5:19am 
@Stinger913
Fine. Here's the reason there's no vanilla version. Unreal Engine has a security measure that prevents newer packages from working with older versions of the engine. If I were to port this mod to vanilla, I'd have to completely redo everything, not to mention that there's no support for IW's PBR texture workflow.
Stinger913 Oct 7, 2019 @ 10:08pm 
@∑3245 when you have a moment to spare could you respond to my inquiry. I’m not asking you to make a vanilla version, I’m just curious why it isn’t compatible with a non WoTC game and the technicalities involved. Thanks.
∑3245  [author] Oct 7, 2019 @ 3:34pm 
New update out! Sorry for the lack of new pictures. I will add more soon.
Birb Sep 7, 2019 @ 10:30pm 
are the pistols able to be primaries? cuz i have the primary secondaries mod and they arent showing up there :<
Portico Aug 29, 2019 @ 9:00am 
Doe this mod have compatibility with Iridars underslung attachments mod?
Stinger913 Aug 19, 2019 @ 6:13pm 
Why the lack of Vanilla support for this mod? Does WoTC have some features that makes it easier to implement as a modder?
uddalak04 Aug 15, 2019 @ 2:17am 
the weapon models are not showing up when i equip them
Fikus Aug 7, 2019 @ 7:25am 
Hello, how to enable statistics of weapons from ur mod ? I changed them via ini's but they still shows vanilla stats.
ElorfindarFloshin Jun 7, 2019 @ 10:49pm 
Hi there, first thx so much for your work! Its really greatly appreciated! I have one question, I cant see the weapons "picture" when I "scroll" through the slection GUI for my Squadies. Also there is no picture for the weapons when I select them before a mission. Do I miss something? I started a "new" campaing to have all Workshop items functions properly. Thx again and happy hunting.
T'erissk Jun 1, 2019 @ 5:54pm 
May I ask what weapons are in this pack? I'm looking mostly of World War 2 weapons, and that last picture looks like an M1 Garand?
Cato May 21, 2019 @ 11:39am 
AMX-300 Widowmaker - Any chance we could get a more tint friendly version? I really want to like it but the forced desert-brown metal areas look so out of place on black color schemes.

(Please let Shen spray paint the stock black so we don't break concealment)

I love the rest though <3
Resh Apr 23, 2019 @ 11:11pm 
Thank you kindly!
∑3245  [author] Apr 23, 2019 @ 9:23pm 
@Bucket
You can change them yourself via ini editing. Most of the details are documented in this mods config folder: <steam installation>/steamapps/workshop/content/268500/1695261557/Config
Resh Apr 22, 2019 @ 11:44am 
Any chance you'd make the Personal Defense Weapons and SMG's behave like smgs? Meaning matching the less damage of the ump 45 types and having +3 mobility. Pretty please? There are a few SMGs that just use Assault Rifle stats. Those PDw/SMGs that use the spacey plasma stuff and a few others. Or how to change them myself if it can be done in an ini change?
Dirheim Apr 14, 2019 @ 3:50am 
How can I customize weapon values?