DayZ
Sneaky Stashes and Stuff
428 件のコメント
jest  [作成者] 2023年2月24日 8時21分 
Dante thanks for sharing a fix with some fellow community people, to fix that compile error all you'll have to do is delete the ActionDigUpGraveStash from your version of the pbo, and then in the file where new actions are registered make sure you remove the line where it adds ActionDigUpGraveStash :happymeat:
⎝⧹Honeydrip⧸⎠ 2023年2月24日 7時19分 
(Server owner here)

@Heinrich Im getting the same error:

LSN-D3227, 13.11 2022 10:17:10
Can't compile "World" script module!
the good ol Multiple declaration of class 'Static_sink'

now what i did was i went into the .pbo file and manually erased that script which kinda fixed it but now i have another issue which is:

Can't compile "World" script module!
sneaky_stashes/Scripts/4_World/actiondigupgravestash.c(28): Unknown type 'StaticGraves'
Runtime mode

and im stuck here because im unsure of what to do
i already tried validating types.xlm but that didnt work
Miami_BaT 2023年1月6日 5時58分 
it does not conflict.
ImPaKt_7 2023年1月4日 16時34分 
Does this mod now conflict with the search for loot mod? does anybody know?
_Papaj_Chuligan_ 2022年12月1日 0時20分 
Hi. This mod is not updated?
Heinrich 2022年11月13日 8時24分 
Mod Conflict I am assuming?

LSN-D3227, 13.11 2022 10:17:10
Can't compile "World" script module!
sneaky_stashes/Scripts/4_World/sneakystaticloot.c(34): Multiple declaration of class 'Static_sink'
ANDAKIN 2022年3月4日 4時51分 
Is there any way to set the quantity of items in the lootable stashes spawn? For example to spawn 3-5 rounds instead of full ammo stack (20 rnds)
MaNBeArPig 2022年1月29日 3時34分 
Anything I make with this just despawns?
sanёk® 2022年1月1日 9時55分 
hello.why can't I connect the logs? 2+2
babuka 2021年9月1日 16時15分 
Hi.
Toolbox invisible? cant craft it or see it.
Toolbench not working with blue print? any fix?
Sauwercraud 2021年8月26日 12時25分 
Error while loading - even though it will work:
SCRIPT (W): @"sneaky_stashes/Scripts/3_Game/sneaky_config.c,113": Missing ';' at the end of line
SCRIPT (W): @"sneaky_stashes/Scripts/3_Game/sneaky_config.c,114": Missing ';' at the end of line
DR Max Evans 2021年7月21日 21時54分 
Amazing!!! Cant wait to try it out on the server!
Miami_BaT 2021年5月25日 12時15分 
yes it works.
oweff 2021年5月23日 14時57分 
Has anyone tested this with 1.12?
Michael Griffin 2021年3月19日 11時31分 
Looks awesome dude, should add a treehouse platform in those platforms :P
Miami_BaT 2021年2月12日 9時18分 
Same question: How to make lumber/log piles?
[V] ToMaGuY 2021年2月12日 2時01分 
Hi @creators ! Thanx for your amazing mods ! Same question : will you update for 1.11 ?
Dubínek 2021年2月10日 10時26分 
Hey, will you update the mod for 1.11? :)
Wrath 2020年12月31日 16時54分 
I don't mean to clutter or spam but I wanted to add a video of me try to make it. That way you have an idea of what I'm going through. https://youtu.be/nadfJPI3TdI
Wrath 2020年12月31日 16時04分 
I can't make the lumber/log piles. It doesn't give an option when holding one and looking at another on the ground. I noticed there is an ability to stack logs up to 4 and it stated that it was removed because of issues. I believe if I am reading correctly. I have tried with single logs (non stacked)
Miami_BaT 2020年12月31日 4時59分 
How to craft small lumber piles, I do see the recipe but its not working, what am I missing, what tool I need, Ive used a saw, hammer. but no prompt on making the small lumberpile anyone made this with no issue can help?
Ibsen 2020年11月24日 22時22分 
Thanks for your work on this. I'm having trouble crafting the beds. Am I missing something? I have the mats.
Miami_BaT 2020年11月19日 10時11分 
thank you :reawakened::cozyspaceengineersc:
jest  [作成者] 2020年11月19日 10時10分 
Update incoming very shortly
jest  [作成者] 2020年11月19日 8時59分 
I hear its just a param name change in the hologram that needs to be fixed to get hte mod compiling again, if I have time later today I will definitely take a look. If anyone has a working branch they'd be willing to contribute I'd gladly add you as contributor etc. as well, due to the fact that I am not really active in dayz much
Flakster 2020年11月19日 8時57分 
Please can you update for 1.10?
Kalmar | GoToRP.pl 2020年11月19日 7時33分 
CO8 MOD MAKER 2020年10月2日 5時05分 
There is a conflict with the CFDZPlugin mod. Can't found......DEFAULT
Lufty 2020年9月13日 20時05分 
1.09?
H3MII 2020年8月10日 5時28分 
Hi, after adding your mode to the server, we have a problem with Custom added buildings. Parts of the house such as furniture have no texture, the object persists there but is invisible. Thank you for clarification or correction
Chief1893 2020年7月24日 15時20分 
@pandora, awesome! TY
Pandora 2020年7月24日 14時53分 
@The TMC yes of course it works fine
Chief1893 2020年7月24日 14時48分 
Is this working with 1.08?
Zed 2020年7月12日 13時46分 
I'm trying to use this with Expansion. I've disabled vanilla and expansion building. I want to use mods like this to make small camps and not huge bases. When I try making a small with two logs, I'm not getting the interaction prompt. If I spawn in a large log pile and camo net to make a makeshift canopy, I'm not getting the interaction.
jest  [作成者] 2020年7月6日 12時17分 
lol Noizz yea that one needs changing too, sneakyhologram.c was made before we had much understanding of safe casting bahahah. Youll notice several legacy pieces of the mod as you go through problem solving, might as well send me your fixed branch while your at it, no point in the work getting done twice right?
tekanna 2020年7月5日 10時29分 
we have a problem and that is makeshifts tents despawning. anybopdy else have this?
[G.P.]NOlZZ(MC2) 2020年7月4日 11時39分 
SneakyTentBase item_in_hands = SneakyTentBase.Cast( m_Player.GetHumanInventory().GetEntityInHands() );
if ( item_in_hands )
{...

much better
[G.P.]NOlZZ(MC2) 2020年7月4日 11時37分 
Error:

NULL pointer to instance
Class: 'Hologram'
Function: 'EvaluateCollision'
Stack trace:
sneaky_stashes/Scripts/4_World/sneakyholograms.c:39

Need to change

if ( item_in_hands.IsInherited( SneakyTentBase ))

to

if ( item_in_hands && item_in_hands.IsInherited( SneakyTentBase ))
jest  [作成者] 2020年7月2日 14時56分 
oh shit, I didnt know that was causing a crashlog entry, thanks for the report! I was very dissapointed with the system of searching static map objects and got frustrated wasting time on it so I kinda just nipped some of the ends and left the skeleton in the mod, should be a very simple fix
[G.P.]NOlZZ(MC2) 2020年7月2日 9時54分 
Hi Jest

Errors on clients:
NULL pointer to instance
Class: 'SurvivorBase'
Entity id:2936714

Function: 'AddAction'
Stack trace:
scripts/4_World/entities\manbase\playerbase.c:993
sneaky_stashes/Scripts/4_World/playerbase.c:7
scripts/4_World/entities\manbase\playerbase.c:969
scripts/4_World/entities\manbase\playerbase.c:983
scripts/4_World/classes\useractionscomponent\actioninput.c:564
scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:414
scripts/4_World/classes\useractionscomponent\actionmanagerclient.c:164
scripts/4_World/entities\manbase\playerbase.c:2262

sneaky_stashes/Scripts/4_World/playerbase.c:7
string 7 : AddAction(ActionSearchStaticLoot);

look at ActionConstructor
no registration of class ActionSearchStaticLoot

action ActionDrinkSinkContinuous also not registering

Regards...
jest  [作成者] 2020年7月1日 6時39分 
yourwelcome Miami! anyone getting the evaluate collision error just hasnt updated the mod properly, thats one of the things that got fixed for the mod to work in 1.08 so your still using an old version if you see that
[V] ρ♂ɭşïḿ⋃ş 2020年7月1日 6時34分 
Can't compile "World" script module!

sneaky_stashes/Scripts/4_World/sneakyholograms.c(86): Overloaded function 'EvaluateCollision' not compatible
Miami_BaT 2020年6月30日 14時30分 
Good man, thank you sir :cozyspaceengineersc:
EL BARTO 2020年6月30日 11時30分 
Can't compile "World" script module!

sneaky_stashes/Scripts/4_World/sneakyholograms.c(86): Overloaded function 'EvaluateCollision' not compatible
Miami_BaT 2020年6月30日 11時15分 
Need an update, 1.08 has come, if you will please. :cozyspaceengineersc:
EL BARTO 2020年6月30日 9時14分 
Mod needs update for 1.08...thx^^
jest  [作成者] 2020年6月7日 11時54分 
Theres a combination of both Fritcher, and Yea gilni thanks for asking your good to use it, if you ever get big throw me a dono ^_^

To all others: pushed 1.08 compatibility to the test branch incase im at work when 1.08 hits to push it to this branch
Fritcher 2020年5月13日 3時00分 
Is there an option for players to build this stuff ingame or that's admin-only tools?
Crocodoc 2020年2月26日 13時45分 
Dear Sir,

i am owner of CrocaineDayZ community and i want to ask for your permission to use your great Mod on a monetarized Server. We just want to offer priority que slots and dont want to sell your highly respected work in anyform. We are a small growing community with just one Server and want to offer priority slots to help with the servercost since modded DayZ requires powerful Hardware.

With best regards, CrocaineDayZ community
jest  [作成者] 2020年2月13日 14時54分 
Omg Ædouard those are wonderful!! You did such a great job, and thank you so much for offering to share them! I would indeed love a copy if you are cool with that, I'll put it on the modpage as well. Thats a really great contribution, looks very professional! hmu on discord or steam whatever works for you Courte#6953