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From what I remember, you made some very welcome adjustments to certain mechanics and visuals. Still one of the most well-rounded mods on the workshop.
There's still some text that hasn't been translated.
THAT WAS AN AMAZING EXPERIENCE
Idk what else could I report that'd be of help.
-the character is called "the Runesmith" with the "t" in "the" not capitalized
-Metallurgical Research+ says "... your cards after 2 turn ..." with a missing s after turn
@AvangionQ I have attempted a fix for the crash in this patch. Should be no crashes now, I hope.
Fairly easy to become OP with certain card sets. Creator Form (enhance 2(3) cards at the start each turn) plus several copies of the Anvil Power (each enhancement gets an additional application) can add into some serious levels of enhancement. Add the runic pyramid (where you retain your hand every turn) allows for keeping some serious blocking cards (at +10, it is something like 70), or passives with magma at +5 giving 24 damage / 12 block a turn.
Spilum (the be damaged on attack) in this situation is a final boss killer. Getting that to 12 damage per hit makes short work. If it comes up on the reshuffle, it can be easily played for 20 damage a hit.
I recommend making enhancement stacking scale logarithmic-ally instead of lineally. Maybe a start of log base 2 or 1.5.
心脏再被镣铐符文降低力量后的下一回合 会反增上一回合被降低的力量
一回合打我500+的伤害 吓死我了
I did find a soft-lock as a heads up.
Using Elementary Particles with Velvet Choker will make the game stop if you play the card as your sixth card.
Otherwise? Damn great mod.
Art and animation is nice and fits well in the game.
The Runesmith is more powerful than the base characters, but not so much so that it feels unfair to play, and with higher levels of ascension that edge goes away. IMO, mod characters should be more powerful than the base (unless they're intended for a challenge). I'm not saying that mods should be busted, but I expect a bit of a power spike from player based content. Making powerful combos that the developers had to restrict for balance reasons is part of the appeal for me.
All in all, this is a great mod. It feels like free DLC. If I showed this character, art, and gameplay to a friend and said that it was developer made, they wouldn't question me. That is the highest praise that I can offer.
10/10
So while I have no idea about the balance, have barely seen any cards, the love you put into this is undeniable. Awesome work.