Company of Heroes 2

Company of Heroes 2

USF Tech Changes
24 kommentarer
Marci 10 dec, 2018 @ 11:36 
USF definitely needs these changes! Keep it up!:steamhappy:
RgB 5 dec, 2018 @ 7:02 
0CP pathfinders looks cool because 1cp was too late i think, but maybe there should be cooldown like wc51 ? in this situtation people can spam them too often. I think it should be utility unit not a core unit
Fairly Won Away 28 nov, 2018 @ 15:33 
LT should keep his BAR, otherwise good.
Sir Moisty Capybara 25 nov, 2018 @ 10:32 
Do it!

USF needs this change for better.
Phantom 25 nov, 2018 @ 3:24 
Please give medics from ambulance the opportunity to gain veterancy and some abilities like dropping med crates. Thank you
404_Error 25 nov, 2018 @ 3:02 
will these USF tech changes be official when the december patch comes out?
Star Dolphin 24 nov, 2018 @ 16:21 
a
ROYAL BLOOD UNDERSTANDER 24 nov, 2018 @ 12:57 
bad
Goku 22 nov, 2018 @ 10:22 
i dont like these changes. Honestly i thought that the USF were fine and did not need any changes. The only I liked was the airborne changes and that was about it.
20vla 22 nov, 2018 @ 6:48 
I like it, you should implement it in the game
Sumi 21 nov, 2018 @ 16:31 
@Vannars I agree getting tech upgrade is a part of the game but increasing them isn't. 6 Upgrades isn't feasible in any scenario to any part of the game. I admit that it will help getting the liutenant faster which will be crucial but will also result in wasting time upgrade for the AAHT guessing obviously it won't be instantly. 6 upgrades in a game is pure time waste and will never be a feasible scenario. I don't think USF to be a weak faction it has a few commanders which makes it unplayable but rest is ok. Also adding stuart to tech 2 is not a feasible solution. And against such op axis adding 6 tech ups will only make it worse.
Van 21 nov, 2018 @ 9:28 
@Sumi , getting tech upgrades is a part of the strategy of the game. Choosing which ones during a certain situation is crucial to how this game is played. The way USF is teched makes it very weak and less strong than all the other factions, this balance change helps it out a lot but adding new teching options.
"I am in a battle and then I remember I forgot to upgrade my Base for calling the stuart"
That is not a problem of the game, it is the problem of the player. You have to learn to adapt to these changes and actually rethink your strategies regarding USF gameplay with this update, which is a good addition to the game and will not "lose community" because they are pissed that they can't relearn the game.
Sumi 21 nov, 2018 @ 4:25 
Wow seriously never let this go live! This is such an immature update made by some kid with crayons. Seriously wouldn't I love to focus on the game rather than tech upgrade 5 or maybe 6 times ? I am in a battle and then I remember I forgot to upgrade my Base for calling the stuart. Seriously and logically 5 tech upgrades or 6 depending or whether major gets one too is destroying the fun and front line support of a faction and eventually the game. I start a game and end up doing 4 or 5 tech upgrades while I have lost my base? fun enough? Rethink relic don't provide minor changes when a long overhaul of the game is due. You will lose community and the loyal players.
Fíníst 20 nov, 2018 @ 22:47 
Relic, just remove the automatic appearance of a lieutenant, a captain and a major when building a headquarters. Who will need those who hire them after machine guns or anti-tank guns.
Sor Hugh 20 nov, 2018 @ 17:05 
Like the 1.1 Airborne changes, but with the Lt back to 200mp he sould perhaps get his BAR back...
CobaltX105 20 nov, 2018 @ 13:09 
Oh boy, these latest changes are the bomb! And then some changes to the Airborne Company too? 0CP Pathinders? Weapon drops that cost Munitions and MP instead of just MP? Somebody pinch me, cause I must be dreaming.
Boii Fan 19 nov, 2018 @ 22:16 
the M20 is probably the major change, since damage wise its about the same as the WC truck and the truck is a 200 manpower 0 points call in
The Box Ghost 19 nov, 2018 @ 16:12 
Very good changes
Zuboskal OblomoV 19 nov, 2018 @ 11:05 
Good!
brems 19 nov, 2018 @ 0:41 
I love it
Xeonzs 19 nov, 2018 @ 0:37 
Thank god, the m20 was overpriced for it's value anyway, not just with these changes, but I really hope you go through with the tiering changes, the USF really needs that.
Fíníst 18 nov, 2018 @ 6:54 
Good changes
Felinewolfie 17 nov, 2018 @ 17:42 
Curious to try this. Ohh, I can hear germans screaming bloody murder.
hjj7865 16 nov, 2018 @ 16:32 
good