Company of Heroes 2

Company of Heroes 2

USF Tech Changes
24 Comments
Marci Dec 10, 2018 @ 11:36am 
USF definitely needs these changes! Keep it up!:steamhappy:
RgB Dec 5, 2018 @ 7:02am 
0CP pathfinders looks cool because 1cp was too late i think, but maybe there should be cooldown like wc51 ? in this situtation people can spam them too often. I think it should be utility unit not a core unit
Fairly Won Away Nov 28, 2018 @ 3:33pm 
LT should keep his BAR, otherwise good.
Sir Moisty Capybara Nov 25, 2018 @ 10:32am 
Do it!

USF needs this change for better.
Phantom Nov 25, 2018 @ 3:24am 
Please give medics from ambulance the opportunity to gain veterancy and some abilities like dropping med crates. Thank you
404_Error Nov 25, 2018 @ 3:02am 
will these USF tech changes be official when the december patch comes out?
Star Dolphin Nov 24, 2018 @ 4:21pm 
a
ROYAL BLOOD UNDERSTANDER Nov 24, 2018 @ 12:57pm 
bad
Goku Nov 22, 2018 @ 10:22am 
i dont like these changes. Honestly i thought that the USF were fine and did not need any changes. The only I liked was the airborne changes and that was about it.
20vla Nov 22, 2018 @ 6:48am 
I like it, you should implement it in the game
Sumi Nov 21, 2018 @ 4:31pm 
@Vannars I agree getting tech upgrade is a part of the game but increasing them isn't. 6 Upgrades isn't feasible in any scenario to any part of the game. I admit that it will help getting the liutenant faster which will be crucial but will also result in wasting time upgrade for the AAHT guessing obviously it won't be instantly. 6 upgrades in a game is pure time waste and will never be a feasible scenario. I don't think USF to be a weak faction it has a few commanders which makes it unplayable but rest is ok. Also adding stuart to tech 2 is not a feasible solution. And against such op axis adding 6 tech ups will only make it worse.
Van Nov 21, 2018 @ 9:28am 
@Sumi , getting tech upgrades is a part of the strategy of the game. Choosing which ones during a certain situation is crucial to how this game is played. The way USF is teched makes it very weak and less strong than all the other factions, this balance change helps it out a lot but adding new teching options.
"I am in a battle and then I remember I forgot to upgrade my Base for calling the stuart"
That is not a problem of the game, it is the problem of the player. You have to learn to adapt to these changes and actually rethink your strategies regarding USF gameplay with this update, which is a good addition to the game and will not "lose community" because they are pissed that they can't relearn the game.
Sumi Nov 21, 2018 @ 4:25am 
Wow seriously never let this go live! This is such an immature update made by some kid with crayons. Seriously wouldn't I love to focus on the game rather than tech upgrade 5 or maybe 6 times ? I am in a battle and then I remember I forgot to upgrade my Base for calling the stuart. Seriously and logically 5 tech upgrades or 6 depending or whether major gets one too is destroying the fun and front line support of a faction and eventually the game. I start a game and end up doing 4 or 5 tech upgrades while I have lost my base? fun enough? Rethink relic don't provide minor changes when a long overhaul of the game is due. You will lose community and the loyal players.
Fíníst Nov 20, 2018 @ 10:47pm 
Relic, just remove the automatic appearance of a lieutenant, a captain and a major when building a headquarters. Who will need those who hire them after machine guns or anti-tank guns.
Sor Hugh Nov 20, 2018 @ 5:05pm 
Like the 1.1 Airborne changes, but with the Lt back to 200mp he sould perhaps get his BAR back...
CobaltX105 Nov 20, 2018 @ 1:09pm 
Oh boy, these latest changes are the bomb! And then some changes to the Airborne Company too? 0CP Pathinders? Weapon drops that cost Munitions and MP instead of just MP? Somebody pinch me, cause I must be dreaming.
Boii Fan Nov 19, 2018 @ 10:16pm 
the M20 is probably the major change, since damage wise its about the same as the WC truck and the truck is a 200 manpower 0 points call in
The Box Ghost Nov 19, 2018 @ 4:12pm 
Very good changes
Zuboskal OblomoV Nov 19, 2018 @ 11:05am 
Good!
brems Nov 19, 2018 @ 12:41am 
I love it
Xeonzs Nov 19, 2018 @ 12:37am 
Thank god, the m20 was overpriced for it's value anyway, not just with these changes, but I really hope you go through with the tiering changes, the USF really needs that.
Fíníst Nov 18, 2018 @ 6:54am 
Good changes
Felinewolfie Nov 17, 2018 @ 5:42pm 
Curious to try this. Ohh, I can hear germans screaming bloody murder.
hjj7865 Nov 16, 2018 @ 4:32pm 
good