Company of Heroes 2

Company of Heroes 2

28 ratings
USF Tech Changes
   
Award
Favorite
Favorited
Unfavorite
Item Type: tuning
File Size
Posted
Updated
484.385 KB
Nov 16, 2018 @ 12:16pm
Nov 20, 2018 @ 5:01pm
5 Change Notes ( view )

Subscribe to download
USF Tech Changes

Description
Version 1.2

Cost fixing is the only change since 1.1

This is the test mod for a redesign of the USF teching system.

For full information on this mod, head here: https://community.companyofheroes.com/discussion/245434/usf-tech-changes-mod-changelog/p1?new=1
24 Comments
Marci Dec 10, 2018 @ 11:36am 
USF definitely needs these changes! Keep it up!:steamhappy:
RgB Dec 5, 2018 @ 7:02am 
0CP pathfinders looks cool because 1cp was too late i think, but maybe there should be cooldown like wc51 ? in this situtation people can spam them too often. I think it should be utility unit not a core unit
Fairly Won Away Nov 28, 2018 @ 3:33pm 
LT should keep his BAR, otherwise good.
Sir Moisty Capybara Nov 25, 2018 @ 10:32am 
Do it!

USF needs this change for better.
Phantom Nov 25, 2018 @ 3:24am 
Please give medics from ambulance the opportunity to gain veterancy and some abilities like dropping med crates. Thank you
404_Error Nov 25, 2018 @ 3:02am 
will these USF tech changes be official when the december patch comes out?
Star Dolphin Nov 24, 2018 @ 4:21pm 
a
ROYAL BLOOD UNDERSTANDER Nov 24, 2018 @ 12:57pm 
bad
Goku Nov 22, 2018 @ 10:22am 
i dont like these changes. Honestly i thought that the USF were fine and did not need any changes. The only I liked was the airborne changes and that was about it.
20vla Nov 22, 2018 @ 6:48am 
I like it, you should implement it in the game