Portal 2
The Fall
62 則留言
Petutski 2018 年 9 月 3 日 上午 10:52 
Quite a neat adventure with lots of action and fun. Thanks! (Even after playing three years ago!)
lfairban 2018 年 9 月 3 日 上午 10:26 
A bit weird, but cool.
Ick Am Su 2018 年 6 月 21 日 下午 4:04 
Stuck! :-(
Light Warrior 2016 年 10 月 6 日 下午 7:44 
I got stuck as well. Those parts need to be treated. But it has the makings of a great test. It has a Rube Goldberg flavor. Fun!
Coach_Cooz 2015 年 10 月 12 日 下午 6:01 
Great ideas in this chamber but there are several areas where the player can get stuck. Unfortunately, if the player does get stuck, there are no check points along the way so you'll have to restart from the beginning.

I have gotten stuck in 4 differnet unique places on this map and have decided to move on.
Petutski 2015 年 3 月 8 日 上午 4:00 
Wow, what a crazy, fun, adventure! Thanks!
Rei 2015 年 2 月 12 日 下午 2:12 
Funny and living Test - I got a little confused about things and had fun with the turrets ;)
But as Kolgork mentioned - please try to fix the dead end in the impulse-hole.
I also was wondering, what the Laser-catcher on the ceiling (after entering the room with activating the three ones) does.
Did I already ask you about testing my GLaDOS revenge ?
BUG 2014 年 11 月 13 日 上午 9:40 
Very nice work.That was much fun.
Batz Benzer 2014 年 1 月 18 日 下午 2:09 
easy and funny
stormsend 2014 年 1 月 5 日 上午 3:36 
Very nice. Easy but fun and you get to kill turrets. That's my cake. Thanks.
Here's one for you to have fun with.
«[ČĻĻ]» pino 2013 年 7 月 4 日 上午 9:10 
nice easy map, thanks!
Kolgork 2013 年 5 月 24 日 上午 4:00 
hey, good map. not hard but funny. My only complaint is that there is a place that can become a dead point and in fact it was for me, forcing me to restart the level (the hole you have to jump into it for taking impulse). If i forgot to make a portal before jumping, i cannot come back.
Lighty 2013 年 5 月 22 日 上午 11:18 
hey there~
nice map dear, but there is a small glitch, when you get rocketed up from the lower level, you can get stuck in the platform that will rpevent you from falling back down after you pressed it, and will leave you to restart the map.

just helping~

~Lighty
LICKINGGOONS 2013 年 5 月 1 日 下午 8:20 
can i play how do you play
sockpuppetcow 2013 年 4 月 25 日 下午 8:30 
Amazing test. I've been going through all of yours. The only one left is The Virus. (And of course I'mw aiting for 1970. :D)
Dosnite 2013 年 4 月 21 日 下午 7:42 
Nice test was very fun to play . Did encounter one glitch on my first play through,which stopped me from completing it, but it didn't happen the second time so it was probably my game and not the test.
Hellraiser 2013 年 4 月 7 日 下午 12:39 
I really liked this test! I love tests that use logic gates and things to change the way things work. (You used permanent switches, with the millions of cubes in those hidden rooms).

Really nice! Definitely going to subscribe to your other maps!
Nube52 2013 年 4 月 6 日 下午 7:54 
Spectro  [作者] 2013 年 4 月 6 日 下午 1:50 
I just finished a test with a 20th century theme. Took me two weeks. http://steamcommunity.com/sharedfiles/filedetails/?id=137285139
DR 2013 年 4 月 5 日 下午 6:31 
that was so much fun. I also played The Virus and loved both. I like the way you think. keep 'em coing.
LittleFinchy 2013 年 4 月 4 日 上午 7:45 
looks fun ill give it a try
please play my test at http://steamcommunity.com/sharedfiles/filedetails/?id=136517697
ham2 2013 年 4 月 3 日 下午 12:55 
good
Spectro  [作者] 2013 年 4 月 2 日 下午 10:45 
Nube52 : Thanks. I will put up a new test soon with the corrections.
Nube52 2013 年 4 月 2 日 下午 10:40 
You ask "How can this test get so much publicity while my other, better tests do not. Very strange. Maybe you can fix this problem." Actually you can fix this problem by nurturing your popular creations. You do realize you can edit and publish "re-bublish" a test. So listen to your users fix the bugs we are pointing out and be happy you have such a popular test. By fixing it it will stay, nay, even increase in popularity. Make sense?
TheRafa06 2013 年 4 月 2 日 下午 9:52 
Great test chamber. But the laser cube kept self-destructing during changes, leaving me stuck.
Spectro  [作者] 2013 年 4 月 2 日 下午 4:32 
Spectro  [作者] 2013 年 4 月 2 日 下午 4:29 
How can this test get so much publicity while my other, better tests do not. Very strange. Maybe you can fix this problem. SUBSCRIBE TO MY OTHER TESTS!!!!!!!!!!! I guarantee you will love them. http://steamcommunity.com/sharedfiles/filedetails/?id=136192582 http://steamcommunity.com/sharedfiles/filedetails/?id=134695730
Tesla 2013 年 4 月 2 日 下午 4:13 
Great Test!!
Ryxen 2013 年 4 月 2 日 下午 1:39 
Wanna test your skills?
Try my 2 new maps'

2 Player Co-op:
http://steamcommunity.com/sharedfiles/filedetails/?id=136284028
And a single player map.
http://steamcommunity.com/sharedfiles/filedetails/?id=136116856
Spectro  [作者] 2013 年 4 月 2 日 上午 11:29 
I am sorry if you get stuck. As I said before, this is my second test and I had no idea it would become this popular. I really want to get my new test, "Basic Testing", this popular, as I think that it is way better and highly refined. Please subscribe here: http://steamcommunity.com/sharedfiles/filedetails/?id=136192582
Phrendon 2013 年 4 月 2 日 上午 10:20 
Wasn't good science. Too many unknowns, not enough equations.
Spectro  [作者] 2013 年 4 月 1 日 下午 10:41 
I just published a new test, "Basic Testing". Subscribe here http://steamcommunity.com/sharedfiles/filedetails/?id=136192582
Nube52 2013 年 4 月 1 日 下午 9:18 
I was enjoying but was feeling like had to do lots of work; then in room with 3 laser relay (diagnol) if you are standing in one most logical place to carry and activate redrection cube to laser catcher you gert stuck behind opening glass panel not cool so had to bale.
HitmarkerZero 2013 年 4 月 1 日 下午 4:03 
true sorry
Trunchbull 2013 年 4 月 1 日 下午 4:01 
What a great map. At first, I thought it would be a map focused on tedious ways of killing Turrets while adding in the simple puzzle aspect to it. However, as the Turrets became less frequent as I progressed, I found myself admiring your ability to both handle the task of creating a challenging test and controlling how often you placed Turrets around there. I like that you didn't have the Turrets involved in the actual activities, yet still have them there. Seeing them die can be a bit of a stress reliever, especially if you've been playing the main game all day. However, the only thing that irked me was all the Turrets in the end. I do admit I thought it was cool to see them all burn, but it seemed a bit tedious with how they were all placed. It made for a cool closing, though. Also, that bullseye was worth the work in the end.
ElfledaUmbral 2013 年 4 月 1 日 下午 12:49 
It looks amzing I am on my iPod so I can not play it now but I will in the morning I love portal and portal 2
Spectro  [作者] 2013 年 4 月 1 日 下午 12:23 
hullumiikka : please try my other map, "The Virus". It is simply a better and more refined version of this one (with some added components too). Read my response to Knockout Moose and subscribe to the other test. I had planned to take this test down and republish it with a couple corrections, but it had gotten so popular that decied against it.
hullumiikka 2013 年 4 月 1 日 下午 12:10 
"in the second test when you have to use the reflection cube to direct the laser into the laser catcher, the laser dissappers and the way behind you closes."

Oh indeed it does. I got stuck at that point and had to restart the map. Instead of the walls closing behind me, they closed on me and I was unable to move, which will happen if your angle is wrong and you have to aim the laser too close to the walls.

I also need to agree with Knockout Mouse. Some connectors were left on as I finished the map and I'm not sure if that was intentional or if I accidentally skipped some parts.
Neebs 2013 年 3 月 31 日 下午 8:39 
Gravity wins again, great map. I challange you to beat mine :P
http://steamcommunity.com/sharedfiles/filedetails/?id=135661386
I'd appriciate anyone playing though this and rating/commenting!
Spectro  [作者] 2013 年 3 月 31 日 下午 6:55 
SkiLlz_SilentVeteran : doesn't everyone just want to kill a turret once in a while?
TheGamingBearRB 2013 年 3 月 31 日 下午 5:44 
loved it :D such a good test
HitmarkerZero 2013 年 3 月 31 日 下午 3:36 
how was that comedic?!
Spectro  [作者] 2013 年 3 月 31 日 上午 10:06 
Knockout Mouse : I know there are some flaws in this test, but had no idea it would get this big. I mean it is on the first page of the workshop. I had just published this to show a friend. This is also just my second test. I will make more and post them here.
Spectro  [作者] 2013 年 3 月 31 日 上午 10:01 
SkiLlz_SilentVeteran : comedic value
Knockout Mouse 2013 年 3 月 31 日 上午 7:51 
Fun adventure kind of chamber with lots of turret death. Excellent work on the laser catcher connections in the tunnel.

My only criticism is that the goals aren't very transparent. I saw reflector cubes and lasers, so I just started looking for things to shine the laser into, without really knowing why I was doing it.

My Workshop
HitmarkerZero 2013 年 3 月 31 日 上午 12:30 
Fun as but what was the point of the turrets?
VisualBacon 2013 年 3 月 30 日 下午 11:16 
Wow! What an adventure, Love the usage of the items. Very fun.
Spectro  [作者] 2013 年 3 月 30 日 下午 4:50 
READ THIS!!!!!
Subscribe to my new test. I am curious of your feedback. http://steamcommunity.com/sharedfiles/filedetails/?id=134695730
Spectro  [作者] 2013 年 3 月 30 日 下午 1:07 
to captiansparklez48, in the second test when you have to use the reflection cube to direct the laser into the laser catcher, the laser dissappers and the way behind you closes. I did not use anything but the editor in the portal 2 game, so to achieve this effect, I had to be creative.
Harambe 2013 年 3 月 30 日 下午 12:39 
Well planned, dynamic chamber.