Portal 2

Portal 2

Dilapidation: Part 5
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xo_2025 Oct 15, 2017 @ 1:56pm 
what's to do beside watching some cube burn and then follow them.......
BehindPortal Sep 11, 2017 @ 2:31am 
wow. clever. climax was awesome. surprise:steamhappy:
lfairban Apr 13, 2017 @ 5:12pm 
A great map, very innovative. This is mostly a test of logic. The jumps were not bad.
GrtWhtBuf Mar 3, 2017 @ 11:47am 
Good work, the fun continues!
Petutski Jan 17, 2017 @ 8:22am 
Tough, but great map. Aside from grabbing a cube on the fly thru a portal, no ninja skills or throwing was required. Some very tricky logic with the lightbridge! Thanks!
[ssc] Fishy Oct 19, 2016 @ 7:22pm 
Excellent map. The platforming was a little tricky(slight ninja skills), but not too bad. I liked part 4 better because of this, and because Part 4 required more of a challenge of the mind. Definitely a medium puzzle as rated, unless you are severly ninja skill challenged like my mom.

HInt: You don't really need to throw the cube. In fact, that can make it harder. Make sure you create the portal for the light bridge up really high for the second cube, and barely put the second cube on the pressure button that removes the fizzler. When your up high, and standing above the portalable floor next to the second cube on the pressure button, make two portals very fast. One next to the wall leading up to the cube buttons for the exit, one underneath you. You might want to go back and forth a couple times to get your bearings, but you can grab the cube off the pressure button as your flying back and forth, and then walk right onto the platform.
SkinnyBowser Aug 28, 2016 @ 2:06am 
Thanks to you I have now mastered the "throwing cube" technique!! :D Awesome map dude, I'm pretty sure that no ninja/expert skils are required here, regardless of how you solve the puzzle!!
Setito Jun 12, 2016 @ 8:06am 
I think the chamber is superb and I don't understand why the people complain about the ninja skills, which aren't too exaggerated. Anyway, we shouldn't expect compassion from GLADOS.
tomhday Apr 10, 2016 @ 7:37pm 
Fun thanks for making these!
Spaceminnow Mar 9, 2016 @ 6:41pm 
Frustrating map. I am not ashamed that I didn't finish this one. Looks good but it gives me a nervous / stressful feeling while playing :( I stopped after getting in to the upper room. I tried to throw the cube across so I didn't have to jump across with the cube... It fell in and I had to try again...then so frustrated from having the cube fall in I jumped to to try to make it across and fell in too lol !!! Blah !!!
gillianstarr Nov 10, 2015 @ 11:59am 
frustrating. what exactly is one supposed to do? I can get to the room with the cube destroyer, but no idea of what to do next. and reading comments saying that one needs super ninja jumping skills to do, well, i guess that I won't even be getting that far. :(
PeterKmad Sep 11, 2015 @ 6:39am 
Some jump skill and cube thrower skill needed here. I prefer brain puzzle, but the map still good.
-Forest- Aug 24, 2015 @ 6:32pm 
Up to this point the maps were really fun. This one blew that. No direction, at all. Had to watch the walk thru and got tired of doing that. Figured I would just move on to map 6 before I got too frustrated. With a little more direction this map would be lotta fun.
Asha Man Aug 22, 2015 @ 11:33am 
This series is amazing.
40ozKilla May 25, 2015 @ 11:21pm 
Awesome map. Beautiful level of map detail to go with a challenging puzzle. That my friends is how you make a Portal 2 map. Thumbs up!
Ani Apr 10, 2015 @ 11:18pm 
Well, I had a fun time watching the walkthrough. Not even slightly interested in doing it myself. As always, never enough clues are given in the chamber design.
Sinvisigoth Mar 6, 2015 @ 1:30pm 
Gave it a thumbs up because there isn't a thumb position that efficiently expresses "you are evil and I will lead a revolt if I can't get the companion cube soon" :D
Chelliste Nov 30, 2014 @ 8:00am 
The difficult ratings are interesting. The last one, rated Very Difficult, I actually found easier than this Medium one. I'm guessing the author is a whiz at mouse acrobatics and timing (or designs with a game controller in mind), and so feels those types are easier than the brain teasers. For some people, it's the opposite.
RP Aug 26, 2014 @ 11:16pm 
Wow... this was an even harder one for me to solve than the previous. I looked through these comments for a clue (as I did for the last one) and saw a mention of cube throw. Regardless, excellent job. Yes this one requires more timing and skill than some folks like, but a little variety is good.
TS_Mind_Swept Jul 25, 2014 @ 7:28pm 
It was a good test, but i thought i had trapped myself for a minute just before the final faith plate, but luckily thanks to some thinking (and quick portaling) i managed to get back up to that ledge where i had left both cubes (since I missed the portal falling down cause i hesitated). I had a little trouble in the room with the cube, grates and the emansapation grills (if that makes any sence) I died several times trying to jump back to solid ground, it was kind of annoying that i couldn't move the light bridge over so i could get closer to the area (I don't think a placement helper is necessary right there). Other than that it was good, i died a few times and was worried quite a bit, but it was all doable, and had nice "ah-ha" moments. 8.5/10
Natsuke Jul 18, 2014 @ 1:13pm 
Haha wow, this level was a tricky one. At first I didn't know I was doing the right thing when activating the first light bridge, but it was fun when I figured out what to do with it.
808ʜƨiWʜɈɒǝꓷ May 10, 2014 @ 9:16am 
This one I had not played before and quite enjoyed it. Well done!

http://www.twitch.tv/deathwish808/b/527571962 (Video is after your Reconstruction map)
BerSeeker May 2, 2014 @ 12:35pm 
less hard than the previous dilapidation, but a map for ninjas :). skill and timming. i like it.
Ehnasan Mar 24, 2014 @ 9:14am 
Dear author! Plaese, do not make any more maps for Portal 2. Please, make maps for Quake III or similar games. Portal 2 is the puzzle game, it means you need to think and to find solution. But here after I found solution I spent more than hour to bring it into life! This is not puzzle - this is bloody shooter!
Zemble Mar 15, 2014 @ 3:24pm 
I cannot complete this with the super precise timing required and lack of knowlege on if I am progessing or not. I mostly got through this test with glitchy maneuvers only to get complely screwed at the end and have to restart everything. A walkthrough would be extremely helpful for this because then even I still could not pull off finishing it I would at least know how it transitioned to the next map.
I really liked the previous maps but this one I have spent the most time on (about an hour) and just cannot find a way to complete it. I had to stop because I gave myself a headache.
gotredonyou Jan 19, 2014 @ 7:30am 
Great puzzle, but the demands of the portal moves are tedious. Really took the fun right out of it. Love your other tests.
Eagleshadow Jan 3, 2014 @ 5:19pm 
I somehow cliped the first cube through the grating, then used cube throw to get it from lightbridge over the gap, then another cube throw to get it into last room, then a bunny hop to jump from fizzled bridge to last platform. I found this level really hard. (and the part 4 imposibly hard.)
Long Stride Dec 19, 2013 @ 10:22am 
The ending required quite a bit of skill. Good map.
ComradeMilwar Nov 10, 2013 @ 10:29pm 
This was my personal least favorite, because of the skills needed (timing, jumping ,etc.). However it is still definately above the average quality test chamber.
big red foot Nov 9, 2013 @ 1:39pm 
not sure if o got the last part the way it was intended but I got out of the room so guess it was right
mechtakendall Nov 4, 2013 @ 7:25pm 
Not my kind of map unfortunately. I spent more time dying then solving the puzzle. Design 6/10 Difficulty 6/10
Robm1434 (ala Goldblum) Oct 31, 2013 @ 3:12pm 
Lovely ending.
AsinoEsel Oct 18, 2013 @ 4:05am 
Using the companion cube wouldn't be a good idea, since the whole map series is based on the companion cube which never gets to you before the final map. (Doors closing right in front of the cube, cube is stuck in tubes, but you can't grab him etc...)
p0rtalthumper Sep 5, 2013 @ 10:48pm 
Probably a tad easier if you use a companion cube insted of a regular cube, so that we know to carry it across the fizzler. Other than that, the test is practically perfect.
apollosbeamship Aug 25, 2013 @ 3:26pm 
Thumbs up ..... the ass , for the pain in the ass this was .
Scryms Aug 18, 2013 @ 9:08am 
I comment because I REALLY liked the maps so far. I felt like I was cheating on this map (well, more than on the others), doing things like tossing the first cube from the cube room to the "main room" while staying on the button (I still don't know if there is another way, I spent a lot of time trying to figure it out, but found nothing but frustration haha). I did also jump on the 2 cubes to get on the light bridge... Well, I did like the map anyway, just felt like I was cheesing the mechanics ! Thumbs up ofc, just like your other maps.
Haggis Jul 16, 2013 @ 9:35am 
Its a toss up between this map and the one before, which one is my fav so far. Loved the look of the room where the first lightbridge was. Another great set of puzzles.
Bayram Jun 4, 2013 @ 6:23am 
I found this one to be above medium difficulty; maybe I didn't do it right. It was very rewarding though, definitely thumbs up!

My escape-themed chamber, "The Oubliette", is fairly large, with deadly traps, and should be a quick bit of fun for players of the Dilapidation series:
http://steamcommunity.com/sharedfiles/filedetails/?id=140319013 .
Extragamer Jun 3, 2013 @ 5:22am 
That was fun! Good map!
wildgoosespeeder May 7, 2013 @ 5:54pm 
This one was awesome!
piotr_mil Apr 21, 2013 @ 5:00pm 
As I previously said, the maps, though looking great starts to feel the same. I was nice to get a smart light bridge puzzle, but that's it.
szymekx666 Apr 17, 2013 @ 9:28am 
Finish was totally great!!
presto668 Apr 8, 2013 @ 7:53pm 
I had the same problem as MetalLobster from February... the first cube would sometimes take its sweet time getting out of the dropper to the point that the fizzler would reset. I eventually got it though.

Only part I didn't like was the leap of faith to the other side of the pillar at the beginning.
kimist108 Apr 4, 2013 @ 1:31pm 
Liked this one better than 3 or 4. No flupey ending and no superfluous stuff that you can't figure out why it's there and try using it anyway.
NiclO (- - ) Mar 22, 2013 @ 11:56am 
Great map! Cheers!
Lylline Mar 11, 2013 @ 2:53pm 
vraiment tordu, mais au moins on ne fini pas à salle en une ou deux minutes
macko68 Mar 2, 2013 @ 7:16am 
Puzzle wise solid but still nr 4 remains the best of the series (an in top 10 of my personal rating). Many thanks for your work !
GWD9000 Feb 27, 2013 @ 1:01am 
Good, tricky map. TUF'd. I thought this was slightly more technically difficult than 4, as well as having more potential ways of completing things. The leaps of faith/beginna-ninja lightbridge jumps are a little disconcerting due to finnickyness of portalable surfaces. That's my only real crit on this one - maybe make some of those surfaces that have more fatal miss consequences a little larger for more margin of error. You could slim them down to this map as an 'advanced' version for those with better target hitting and timing. Thanks for making it, the series, and the ones you're still making to complete the series. Cheers.
LPChip Feb 21, 2013 @ 12:06pm 
Awesome map. I barely finished it. This is hard medium-hard difficulty though, maybe even hard difficulty, because of the jumps etc required.
Le Petit Mort Feb 20, 2013 @ 4:48pm 
• Great sound design;
• Great level design;
• Narrative;
• Perplexing puzzles;
• Jumping puzzles;

• Jumping puzzles;
• Onscreen text! Urgh! There must be a better way!

Would've thrown me for more of a loop if it weren't for your last puzzle. ; )