Team Fortress 2

Team Fortress 2

Demesne event
54 Comments
Serge Ivanov Aug 5, 2024 @ 1:15pm 
Aside from Standin's strangeness this feels pretty classic in terms of Halloween stuff.
Pepsi-Max Sep 24, 2023 @ 2:01am 
Best of luck this year
Dman Aug 20, 2022 @ 1:21am 
Well made map. Best of luck for this years scream fortress. Would like to see it added!
ShadowMan44 Jul 29, 2021 @ 1:57pm 
Personally, I think the name "Screamedin" would've worked better as the name. Who is with me?
Rebooted Jun 22, 2020 @ 5:32am 
I'd love to see this in the game, Standin is an underrated map.
ramayo Jun 3, 2018 @ 12:48am 
sale desbloqueo @Emolga
Jony- Oct 23, 2017 @ 4:45am 
nice job, keep the good work :_wrench_:
Sofós Oct 14, 2017 @ 8:01am 
Nice map
Kavring Oct 11, 2017 @ 6:56am 
<3
LaserDisc_ Oct 11, 2017 @ 5:12am 
OMG YES
Crimson King Oct 8, 2017 @ 4:54pm 
needs more pumkins
foxc Oct 8, 2017 @ 6:44am 
Map looks great but doesn't change the fact that nobody likes/plays the original in the first place. :epifear:
✪Overthrow🔰 Oct 5, 2017 @ 4:04am 
hahahha
lekksha_ Oct 4, 2017 @ 11:06pm 
This is cool, but sadly this map doesn't make a feeling of Standin cave. Keep doing maps you are awesome.
BaeRex472 Oct 3, 2017 @ 10:19pm 
so good
BUG伞bing Oct 3, 2017 @ 6:41am 
good
Cato Oct 2, 2017 @ 11:54pm 
good
derp.gamer.2011 Oct 2, 2017 @ 7:56pm 
yes pls
tactic Oct 2, 2017 @ 12:59pm 
Nice.
iamcorn Oct 2, 2017 @ 11:38am 
neat
dirt Oct 2, 2017 @ 11:00am 
looks pretty cool i guess
Oct 2, 2017 @ 9:13am 
nice
Myahster Oct 2, 2017 @ 4:04am 
I mean, this is a great map redesign for Halloween.
But... why Standin? It's terrible.
yanqqo Oct 2, 2017 @ 1:16am 
That's nice
Conga Lyne Oct 1, 2017 @ 10:09pm 
I haven't played standin in almost 3 years
By.ReAksiYoN Oct 1, 2017 @ 4:45pm 
:D
Ryan "Chill" Foy  [author] Oct 1, 2017 @ 12:29pm 
@LordChaos Sure, add me on steam so we can discuss this privately ^^
Haau Oct 1, 2017 @ 11:56am 
what if it ws called "StandSin" instead of Standin_event?
❀PatchCatt❀ Oct 1, 2017 @ 11:44am 
cool
2PACALYPSE NOW Oct 1, 2017 @ 10:54am 
I wish I new more about TF2, so I can play in custom maps like these...
Phoenix Amaku Oct 1, 2017 @ 10:15am 
To rytu, I could use some help since your good at making maps i'm having difficulty getting them loaded to private game or private match, Also please help me get maps working i'm having issues with those as well.
Ryan "Chill" Foy  [author] Oct 1, 2017 @ 9:02am 
@andruhathenoob Thank you my good sir, appreciated !
ROCPKK Oct 1, 2017 @ 6:55am 
good job people! the map looks bae
Ryan "Chill" Foy  [author] Oct 1, 2017 @ 5:22am 
@basilhs333 We are actively working on the map my good sir, in the new version the spells will show up. Thank you for your feedback.
Don Eduardo  [author] Oct 1, 2017 @ 5:21am 
Yeah about the underworld, In a newer version there will be a rare spell there and you can get there when the wheel of doom does the Thriller dance
Billo Oct 1, 2017 @ 4:30am 
i ran around the map a couple of times and i have to address some things.
when you grab a spell you cant see what spell you got. you can easily fix that problem so yea.
the mine area you got is pretty good i have to admit. though i have yet to figure out how to go to the underworld and speaking of that when you escape the underworld you only get a small health regenaration and a small speedboost, you should add like when you go through the portal you grab the speedboost and the health regen but a rare spell as well.
lastly some areas dont have much detail but i am sure you will fix that anywayz.
i hope i helped you and good luck with your map
yanqqo Oct 1, 2017 @ 3:39am 
Oh okay thats a lot better :D :steamhappy::steamhappy:
Don Eduardo  [author] Oct 1, 2017 @ 3:38am 
Im planning to do egypt or badlands
yanqqo Oct 1, 2017 @ 3:35am 
Really good...but why Standin pls god why
Wraith Sep 30, 2017 @ 6:36pm 
Niiice :D
whaletf Sep 30, 2017 @ 2:49pm 
cool map big boi <3
[cTF2w] Crafting Sep 30, 2017 @ 2:45pm 
Just a heads up, but the "spell logo" in the bottom left side doesn't show up. Players can still pick up spells but can't see what they have.
Don Eduardo  [author] Sep 30, 2017 @ 12:32am 
Thanks for the feedback, we'll work on it
killohurtz Sep 29, 2017 @ 4:26pm 
A lot could be improved here. From the screenshots alone, I can see your exterior detailing varies wildly between different buildings, the hallway shots have nonsensical prop placement and almost no texture variation, and windows are irregularly and/or densely placed. On top of that, you have your standard package of recycled Halloween hazards and a generic manor theme that do little to distinguish the map from all the other reskins out there. I don't doubt a lot of effort went into this, but it could definitely use more polishing.
Don Eduardo  [author] Sep 29, 2017 @ 3:54pm 
Like?
Jekyllson Sep 29, 2017 @ 3:35pm 
Upvoting because it's a decent start, but this definitely needs work.
Rancho Relaxer Sep 29, 2017 @ 2:43pm 
Looking forward to it!:balloonicorn: I have a personal policy of not subscribing to any map that requires extra files to download... I mean, I'll still like & favorite it, but anything that makes me tear open the file folder and hunt is just too much work. Hence I haven't played a MVM workshop map because Valve STILL DOES NOT SUPPORT THEM!:steamsalty: Let's hope now that things are changing, they can change as well...
Don Eduardo  [author] Sep 29, 2017 @ 2:39pm 
We are gonna update this page soon, We are compiling the newer version of the map rn so we will pack it in the bsp
Rancho Relaxer Sep 29, 2017 @ 2:37pm 
So... are those Nav files packed or still separate?
Ryan "Chill" Foy  [author] Sep 29, 2017 @ 9:25am 
@ICS Interesting, i was not aware of such advancements. I've followed the TF2maps Upload rules that stated that .nav should always be separate to the .bsp (for exmaple, in the MvM contest). Thanks for the Feedback !