Space Engineers

Space Engineers

[OBSOLETE] Planetary Cargo Ships
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Opdatering: 24. sep. 2018 kl. 10:57

Added detection for Modular Encounters Spawner which disables this mod if found.

Opdatering: 9. aug. 2018 kl. 10:41

Opdatering: 26. juli 2018 kl. 12:38

Changed remoteControl.SetValue("SpeedLimit", value) to remoteControl.SpeedLimit = value in PrefabSpawningWatcher to possibly address a weird crash when Torch is involved.

Opdatering: 15. feb. 2018 kl. 17:10

Potentially fixed bug that causes ships to not spawn when players are on multiple planets

Opdatering: 15. feb. 2018 kl. 15:56

Opdatering: 20. jan. 2018 kl. 17:46

Removed BuiltBy from prefabs and tuned the authorship removal for npc grids.

Opdatering: 10. jan. 2018 kl. 17:53

Opdatering: 29. dec. 2017 kl. 9:47

Added a Try/Catch to the TryGetPlanetElevation check since it was crashing for no identifiable reason. Any cargo ship that fails this check will be marked inactive.

Opdatering: 28. dec. 2017 kl. 15:26

Added a check to ensure that TryGetPlanetElevation completes successfully

Opdatering: 13. dec. 2017 kl. 7:41

Block authorship (built-by) is removed from grids upon spawning.