Arma 3
DP Build Everything Arma Core
Showing 1-7 of 7 entries
Update: Sep 14, 2020 @ 7:43pm

Added profile persistence for buildable objects
Does not have persistence when used with direct compatible mods Epoch/Exile/Wasteland/Life.

Update: Jun 30, 2018 @ 6:23pm

Update: Aug 24, 2017 @ 3:26pm

Community suggestion from steam workshop:
🔫Sgt 🆂Ⓜ️🅰🆂🅷 22 hours ago
Is there a way to remove the crates when finished with them?
Thanks for the mod btw , i've been waiting for a building mod i can run alongside missions i make and this does the job nicely


- Add removal of crates
- Add case for Delete Key
- Add prompt to ensure you delete only what you intend to
- Add new case in both keyUp handlers so all instances that utilize the Crate/Item Menu can delete crates

Update: Mar 31, 2017 @ 5:50pm

Update: Mar 30, 2017 @ 7:03am

Update: Mar 28, 2017 @ 9:03am

DP Build Everything Arma
[Added] Large Rocks and Targets were not inheriting DPBEA Epoch/Exile configs properly for Move / Remove options
[Changed] DPBEA Menu retitled to Build Everything Arma
[Upgrade] Categories Drop down now has new categories than just crates
[Upgrade] Categories now include individual objects based on what DPBEA mods are loaded since more are coming
[NEW] Crates_Core / Crates_eXpansions / Objects_Core / Objects_eXpansions
[Info] Object(s) categories display all 2300+ items if using both Core and eXpansions versions of DPBEA
[Info] Objects will spawn as an item in your inventory
[3rd Check] Verify all items have a picture or a props picture of a "?"
[Coming Soon] DPBEA JBAD and OCP are dumped and configured for initial testing - first upload within 48hours

Update: Mar 26, 2017 @ 8:23pm