Arma 3
DP Build Everything Arma Core
Viser 1–7 av 7 bidrag
Oppdatering: 14. sep. 2020 @ 19.43

Added profile persistence for buildable objects
Does not have persistence when used with direct compatible mods Epoch/Exile/Wasteland/Life.

Oppdatering: 30. juni 2018 @ 18.23

Oppdatering: 24. aug. 2017 @ 15.26

Community suggestion from steam workshop:
🔫Sgt 🆂Ⓜ️🅰🆂🅷 22 hours ago
Is there a way to remove the crates when finished with them?
Thanks for the mod btw , i've been waiting for a building mod i can run alongside missions i make and this does the job nicely


- Add removal of crates
- Add case for Delete Key
- Add prompt to ensure you delete only what you intend to
- Add new case in both keyUp handlers so all instances that utilize the Crate/Item Menu can delete crates

Oppdatering: 31. mars 2017 @ 17.50

Oppdatering: 30. mars 2017 @ 7.03

Oppdatering: 28. mars 2017 @ 9.03

DP Build Everything Arma
[Added] Large Rocks and Targets were not inheriting DPBEA Epoch/Exile configs properly for Move / Remove options
[Changed] DPBEA Menu retitled to Build Everything Arma
[Upgrade] Categories Drop down now has new categories than just crates
[Upgrade] Categories now include individual objects based on what DPBEA mods are loaded since more are coming
[NEW] Crates_Core / Crates_eXpansions / Objects_Core / Objects_eXpansions
[Info] Object(s) categories display all 2300+ items if using both Core and eXpansions versions of DPBEA
[Info] Objects will spawn as an item in your inventory
[3rd Check] Verify all items have a picture or a props picture of a "?"
[Coming Soon] DPBEA JBAD and OCP are dumped and configured for initial testing - first upload within 48hours

Oppdatering: 26. mars 2017 @ 20.23