Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Showing 61-70 of 88 entries
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Update: Feb 14, 2019 @ 11:38am

- dirty fix for real maps with GS : give the same ID to all rivers

Update: Feb 14, 2019 @ 9:08am

- add Expansion2Maps (and Expansion3Maps) domains to the Mods base maps

Update: Feb 13, 2019 @ 9:47pm

- update to game version 1.0.0.290
- add TSL for Gathering Storm Civilizations thanks to SeelingCat
- modifications to Giant Earth map based on suggestions in the map's thread on CFC

Update: Dec 8, 2018 @ 4:43am

bug fix: do not select Natural Wonders plots when searching for Starting Location replacements, in case "Enforce Starting Position" is also selected.

Update: Nov 4, 2018 @ 1:46pm

- allows external mods to set Starting Location Resources
- allows units placement on start using XML/SQL

Update: Sep 30, 2018 @ 12:30pm

- fix some cases of wrong coordinates conversion when using some sections of the map
- expand "Colonization" section of the Giant Earth a bit more to the East (to include Russia, Egypt, Arabia)

Update: Sep 23, 2018 @ 10:52am

- add "-- Lake" tag at the end of corresponding lines for export data
- update the (commented out) export code for a civ5 map

Update: Sep 17, 2018 @ 11:04am

- bugfix : do not replace vanilla continents IDs
- change exported map table order

Update: Sep 12, 2018 @ 2:02pm

Reactivate vanilla Continents DB entries

Update: Sep 9, 2018 @ 11:41pm

- try to get an adjacent replacement plot when Starting Location is invalid on maps using a reference map DB (fix Rome TSL on Largest Earth Custom Map)
- add extensive localization for Minnesota Cities (by JamHeronArk)
- add Brush Size option for Terrains, Continents, Features, Territory and Visibility placement in WorldBuilder (max size set by WB_MAX_BRUSH_SIZE in GlobalParameters)
- add "Export Map to Lua.log" (in YnAMP format) button to the In Game and WorldBuilder option menu
- replace Civ5 Continents by multiple Subcontinents and Regions on the Giant Earth Map
- add option to use the Seven Continents model on the Giant Earth Map
- add predefined Map Sections on the Giant Earth Map ("Europe", "Mediterranean", "Middle East", "Americas", "Colonization", "Old World")
- add a few new Borders selection for Custom Map Section for the Giant and Largest Earth Map
- tweak Gibraltar placement on the Largest Earth Map (when NW are set directly in the MapScript, they take priority over the DB entry)
- add Lake Victoria custom rules for correct placement on Terra Map (Require "Large" or bigger map sizes) and Largest Earth Map