XCOM 2
The MOCX Initiative: Vanilla Edition
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Opdatering: 26. feb. 2017 kl. 20:51

Fixed how two loops were set up for promoting a MOCX soldier: this caused the mod to get into an infinite loop at times.

Opdatering: 25. feb. 2017 kl. 15:51

Added more failsafes to MOCX level ups.

Fixed issue with XGCharacterGenerator_DarkXCom creating invisible units.

Fixed issue in XComDarkClassData.ini where the abilities for Specialists and Grenadiers had improper commas.

Opdatering: 25. feb. 2017 kl. 9:02

Hopefully fixed issues with how the mod handles spawning in new MOCX soldiers, and how it levels them up.

Opdatering: 24. feb. 2017 kl. 16:10

Fixed issue where Advanced or Elite MOCX soldiers could spawn invisibly.

Opdatering: 24. feb. 2017 kl. 11:15

Grenadiers now have cannons instead of assault rifles by default.

Opdatering: 23. feb. 2017 kl. 16:08

Adjusted AI so Snipers, Grenadiers, and Rangers will know how to use their new tools.

Specialists didn't really change between versions so they've been left alone.

Opdatering: 23. feb. 2017 kl. 15:14

Removed Perk Pack requirement.

Opdatering: 23. feb. 2017 kl. 12:32

Fixed issue that would've prevented classes from working properly.

Opdatering: 23. feb. 2017 kl. 12:19